Devlogs
Patchnotes v1.1 [post-jam]
The following changes have been made for the 1.1 update:
- Added buttons to control the simulation speed (massive pain to add XD).
- Added bonus level, which is unlocked after getting at least five trophies. The bonus level uses a new keyboard format (numeric keypad). It also adds the slime key, which slows down enemies.
- Added partical effect when enemies are killed or when they damage your base.
- Added sfx for when your base takes damage.
- Fixed bug causing towers to miss when enemies were about to change direction.
- Fixed bug were you could toggle keys during simulation.
- Changed the start simulation key to a different colour. Its appearance now also changes to indicate if your path is valid.
- Small change so that the help menu appears directly on your first playthrough.
- Plus more minor fixes.