Posted August 02, 2025 by RamhTheWatermelon
-Potentially fixed a bug related to the score calculation in level 2
-Moved a Starer so it doesn't detect Jimmy as soon as he respawns to a specific checkpoint
-Replaced a leaf with a water drop in level 1
-Added outline to the boss of level 1
-Added a secret way to entirely the second section of level 2
-Added a smoother transition when the player respawns
-Removed an easter egg on the score screen
-Modified an easter egg in level 2 to make it accurate to the current story
-Fixed the bug where the dash bar wouldn't disappear after falling in the void
-Added new backgrounds to levels 1 and 2
-Fixed life leaves not respawning after dying in level 2
-Adjusted some Z index ordering in level 2
-Adjusted Jimmy's scale for his sprite to be pixel-perfect with the rest of the game
-The menu now no longer calls the levels by their number, but by the zone they take place in. The level numbers are now only used internally
-Slightly modified Mallow's poster
-Changed the position of a water drop in level 2
-Slightly modified the terrain layout of level 1 to allow backtracking in a specific part
-The "quit" button in the main menu now actually closes the game
-Slightly visually improved the score screen and added new buttons
-The level 1 boss now properly knocks out the last two Batties of the level
-Added a certain someone in level 1
-Slightly modified how the water drops counter and the timer look
-Added variables allowing to hide the water drops counter and the timer. They can't be changed for now, but will be before or in version 1.0.0
-Edited the interior of Mallow's house
-Fixed the Slippin' Jimmy glitch only in the rooms where June is present
-Changed the color of the checkpoint trees in level 2
-When you get to a checkpoint, all other checkpoints now become re-usable
-Added the first half of level 3 and the first half of level 5