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Update on new Direction - Trapdoor System

I decided to implement Trap Doors for the game that Trigger when the Player collides with them. 


new FEATURES:

  • Level Design - Floors with Trap Doors . 
  •  Player Character Controller Updates - Can shoot spheres to act as bullets in later iterations.
  • New Player Enemy - Not included in this version, but will be in the mid-future. 
  • GUI Player Health - Still non functional.

Bug Fixes

  • Trap Doors are trigger agnostically when Player collides with them. 
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