Posted March 06, 2025 by PixelPeakGames
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Creating deep strategy through tower upgrades! In this devlog, I dive into the early stages of developing a tower defense game that aims to go beyond the typical gameplay loop of building towers and defeating waves of enemies. Tower defense games are widely loved for their simplicity—build towers, kill enemies, and use the spoils to upgrade your defenses. But I believe there’s more potential to explore. What if the true challenge didn’t just lie in how well you play in the moment, but in how you craft and refine your strategies over time? What if your focus could be on building and evolving a strategy that unfolds across multiple levels? That’s the direction I’m taking with this game.