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Planned Updates (Ren'Py Lip-sync Tool)

Planned Upgrade


I'm preparing a major update for the program.
Previously, I couldn't address the issues because my skills weren't up to par...(+ due to busy academic schedules)

Here are my main priorities:

  1. Advanced integration with Ren'Py’s native code (top priority)
  2. Simplifying usage and improving the interface
  3. Automating processes
  4. Lip-sync generation from text without voice files (with adjustable speed)

My first focus is on Ren'Py integration. Once that's resolved, I'll move on to items 2, 3, and 4.

The current lip-sync system is basic, relying on screen pauses and lip changes, which leads to timing issues and interaction problems.
I applied quick fixes, but they were superficial and didn't solve the root problem.

To truly fix this, I needed to understand Ren'Py’s core structure, including internal functions like say, interaction, and context. Recently, through other development work, I've gained more knowledge of these areas and feel ready to implement a better solution.

A Personal Note

Although game development is just a hobby, I’m committed to improving this tool.
The support from users — from some feedback to donations — All of them was new to me and has been incredibly meaningful.

I'll begin testing in November-December, with full improvements planned by January-March. 
Thank you for your patience, and stay tuned for updates!

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