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Semester 2 - Devlog #1

My group met at the beginning of the semester to discuss our plans for the rest of the year. My job as the programmer was to evaluate some of the proposed designs and designate what is in scope and out of scope. I also looked at what was created and what design ideas still need to be implemented. 

Looking into what we have created during the first semester, I believe our scope has opened up slightly larger than what we had thought. Our meeting provided a good foundation for this semester and helped reinstall our goals into the project. Going forward, my focus will be directly on the game and implementing tools to help speed up the development with the team.

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