Posted January 08, 2024 by 8bitsinto64
I have been working on a first person version of Quest for Valour. Similar to Dungeon Master on the 16 bits. Whilst doing so I wrote a map designer or level creater, which helped me to easily build, save, load and test ideas. I really could do with some volunteers to test and provide creative ideas for the gameplay, like puzzles to solve and difficulty curves etc.
I have had no feedback on Qfv 1 and so no real motivation to continue.
Let me know by commenting and I may release a beta version :)