itch.io is community of indie game creators and players

The Twenty Game Challenge: A Departure

I stumbled onto The 20 Game Challenge on reddit and it sounded at the time like a great idea as an alternative to game jams. Yes, I know. Game jams are all the rage for practice for people trying to break into the games industry...

Scene and set dressing for Project Hot Dog
Gameplay screen for Project Hot Dog, complete with plenty of saleable food items

Just to be clear; I don't condone asset flipping. That's a different beast entirely (trying to pass off a template game that someone else created without making it your own is simple plagiarism). Buying assets to fill a gap in your own skills while you're building something yourself is not.

Like many small time projects, I'm using Synty assets. Mostly this is because they were already in my possession when I started drafting up this project. I think I'd acquired them in a bundle sale at some point early on in my learning stages. When looking for something that might work for a Lemonade Stand clone, I rediscovered it inside my asset collection and figured it would be a great fit. I did add on a pack of low poly foods as well, because the Synty pack I own didn't have very many appropriate options for this project as their packages aren't really aimed at people making something of this nature. This is the first time I've ever used these packs, and also the first time I've ever used art assets in a game that I'm creating myself (not a Unity Learn related project). At the end of this project I'll be putting together both a splash screen and some form of credits page inside the game so I can make sure the creators of the various art and music assets get acknowledgement for their contributions. That'll be interesting... I'm not sure if they'll care or not, but I know that I do. I'd feel really uncomfortable if I didn't give credit where it was due.

I'd originally thought that perhaps I could finish this project inside of six weeks or so, but I'm not sure if that's a practical timeline or not. I don't have much frame of reference yet for how long things will take. I also can't predict what my schedule will look like. If everyone gets sick again, it'll put me back another week or two, but that really can't be helped. I can only work when I can work. I can only go as quickly as my brain will allow me to go. We will see. Six weeks would be roughly the end of March.

I remain hopeful.

Leave a comment