Rax Lorax Games released a new game called Debasing Grounds and the version is 0.5.7. The game’s story is about The world has been transformed into a wasteland,
with only a few scattered settlements remaining as a testament to the resilience of humanity. You find yourself awakening in a town fortified by a practical wall of mud and metal bars.
Developer:
Rax Lorax
File Size:
2.53 MB
Version:
0.5.7
OS:
Windows, Linux, Mac
Languages:
English
game details
Game Version Changelog:
v0.5.7
Changelog for Version 0.5.7: “Sex Slave Gameplay, Slave’s Mistress, Clothing Effects & Optimization”:
Sex Slave Gameplay:
Roaming ‘love items’ are occasionally sent outside the brothel, to service Administration workers and locations and be used by citizens
New ‘roaming love-item’ slave start, places players in Jania’s brothel and with ‘roaming love-item’ status
When players start out as auctioned sex slaves or voluntarily work for Jania, she sends them outside as “love items” from Trust 50.
Roaming love items are given an identifying “uniform” that keeps them in bondage
New quest sends love-item players as sexual relief for workers at the wall (gangbang, spitroast)
New quest sends love-item players to pleasure guards at the Red Gate: three scenes
New quest sends love-item players the police station to service the officers: three scenes
New quest sends love-item players the bar to be used by the customers (gangbang)
Love items can be used by any citizen and have a high chance of being approached
Love items need to to return to the brothel every night and their whole inventory is confiscated, including any sliver they might have collected
Players can try to escape or find refuge during these tours
Most citizens will refuse removing bondage for love-items, but some items might be removed or lost during sex scenes
Failing to return by morning will result in a punishment from Jania and a decrease in trust. Players who do not return within a week will be marked as fugitives.
Players don’t become fugitives or have their inventory cleared when they start as voluntary “workers” but the other mechanics still take place.
Returning without completing the quest will cause Jania to lose trust and will result in a punishment.
New ‘Love item’ random event while walking around the city. Players can have sex with the ‘love-item’ NPCs
If sold to the brothel, Ina will show up as a roaming love item
Expanded all the existing customer sex scenes: bondage anal/strap-on, free vaginal and anal, whipping, pissing, obese customer, triple penetration, orgasm sequences, Jania’s whipping, Jania strap-on fuck
New customer scenes: bed spit-roast (oral-vaginal, oral-anal, strap-on variants), pussy eating, more intense whipping and electrical scenes if the heavy punishment toggle is active
The talkative customer event now has custom actions. Players can ask the NPC personal questions with no risk of failure
Customers now strip and wear strap-ons when relevant
Adjusted the relevance of the fetishes and the NPCs impacted by them
More actions while waiting for customers: training vigor (and potentially evasion) and lifting (and potentially fighting)
The brothel now receives more customers
Changed the customer generation system to give all scenes a similar chance of triggering
When misbehaving during the auction, players will now be warned that it might result in them being sent to the Food Processing Center
The other love-items are now also present in the display booth
NPC love-items now wear specific items
Slave’s Mistress:
Bati and Jania (Jan if male) are now rivals and Bati’s starting status is higher than Jania’s
New quest while serving Jania (as a ‘love-item’ or working in the brothel) at trust > 90 to help Jania get back to Bati by helping the deviants hit the nightclub
If players accept, they are sent to the nightclub in a cage to dance on a blackout night, when the nightclub is using a generator
If pressed, Jania will reveal her past after offering the quest
Bati will also reveal Jania’s part of Jania’s past when she receives the player
Bati will punish players with electric shocks if they dance poorly or if they dance well enough to take the attention away from her
In order to complete the quest, players must trigger Bati’s electrical punishment after the Deviants have placed the device
Doing this causes the generator to burst, lights go off and the deviants assault the nightclub
Helping Jania and the Deviants results in a significant increase in trust from Jania, Elektra, Aria, and Rikka, as well as a boost in reputation with the Thulle Deviants. However, Bati’s reputation drops significantly. After that, Bati hides out at her place, the nightclub’s VIP area remains closed, and the abandoned house club opens at 9 PM instead of midnight
Failing to help Jania will result in a significant drop in trust and negative reputation effects with the Deviants
Completing the quest allows players to join the Thulle Deviants without retreiving Elekra razors or taking Nerra’s picture
Jania’s new goal quest helps her overcome her biggest fear
Bati’s new goal quest involves making Jania trumatically relive her biggest fear
Players can act reassuring, dominant or abandon her in the last moment
Helping Jania will increase her trust and potentially her submission, depending on the player’s actions
Betraying Jania for Bati, drastically decreases submission to Jania, Jania’s trust and status, while increasing Bati’s trust and status. Jania also becomes anxious personality-wise
If the players betray Jania, she will fail her first quest and hide from people, making it impossible to meet her at the nightclub
Jania now strips in some of the brothel scenes and her paper-doll shows her strap-on
Expanded Jania’s edging scene, which now has interactive steps. Players can beg Jania for release, which increases submission, or remain quiet (temperance check), which increases temperance. Orgasming or failing the Temperance check to remain quiet increases the player’s edging fetish. This continues for several iterations, with different descriptions
Jania’s strap-on breath play scene now takes several steps, requiring passing a Control check
Added Stoic and Defiant new options during existing sex scenes with Jania
New sex scene that only occurs if the PC has an average-sized penis or larger and Jania has a vagina, and only triggers if the player follows her discipline and her trust level is higher than 50.
At trust > 90 Jania stays after her scenes, making it possible to chat and initiate sex with her
Clothing Effects:
Now, specific clothing items are mentioned during stripping scenes and other scenes that refer to the characters’ clothing
Entering the nighclub’s VIP area now requires elegance > 20
Players are no longer allowed to wander around the VIP area naked after the private room encounters
Entering Thulle while being elegantly dressed is now frowned upon
NPC business attire now changes slightly when changing NPCs’ genders
Karsin won’t open the door of 2 East Street in players are naked or in bondage
Entering the nightclub with outfit elegance > 40 increases Bati’s trust +2 (until 40)
NPCs now comment on the players elegance or lack of
New “Return unbought” items option while trying on clothes
The police station interrogation scene now mentions the officers stripping off the players
Ms. Harrow’s paper doll is now shown stripping during her bath
Most NPCs no longer remove Ring gags to have oral
Most public sex encounters no longer change the player’s bondage items if they were in bondage to begin with
The Stats menu now shows what fetishes are being currently triggered (from clothing or any other effects) or unfulfilled
Timed effects from unfulfilled fetiches no longer accumulate, the player is only impacted by the highest one, but their individual impact is higher
Decaying effects from fulfiled fetishes are now more impactful for stronger fetishes, but are no longer cumulative from different fetishes
Positive effects at the 100% fetish level now require the fetish to be triggered in order to activate
Bio-processors have been given specific outfits
Spandex accessories no longer increase elegance
Optimization:
Custom read and write functions updated to work in memory instead of local storage
All operations within a turn now only involve reading and writing objects stored in memory
localStore is now only called once per turn
All memory objects are updated when a save is loaded
Removed several legacy functions
Delays have been removed from all actions, including click spamming
Late-game files no longer lag between between actions
The game no longer lags in phones
Several issues due to delays in memory updates caused by click spamming were solved
Reorganized the street actions so that buttons like Loiter won’t change places if there’s a non-interrupting random event
Reduced notification spam due to NPC trust and fetishes increase during sex
Mocha and Raven hair colors have been changed slightly
Small changes to L-sized mouths
New items: Burgundy tunic, Love-item gag, love-item elbows and knees crawlers, love-item harness, Processing unit harness, Processing unit collar
Belly punching fetish has been turned into beatdown fetish, and now includes other forms of violence-related fetishes like erotic fighting
Adjusted the chance of most Temperance and Control checks (they are easier now)
The addNPC function now allows generating NPCs with specific fetishes
Successfully acting defiant now reduces the player’s submission to the NPC
Changes to the male chokers and collars
NPC descriptions now use “girl” until age 24 and “boy” until 19
Being restrained in public now makes approaches more likely
Ina is now naked and a slave before the players rescues her
Exiting chat no longer increases Social skill
Adjusted the decaying exhaustion effects from sex acts
It’s now possible to go to the corridor from the toilets in Harrow’s manor instead of going through the room again
It’s now possible to go directly to your room from Ms Harrow’s lobby
The dinner and party at Olena’s manor now trigger a repeatable quest
Fixed misalignments in the Cheats menu
Adjusted trust from goal quests
Bug fixes:
Fixed typos in the slave auction scene, Holger blowjob scenes, performer job description
Brown tunic is now brown, not grey
Fixed a bug that caused Stoic and Defiance stances to have the same chance
Fixed a bug that allowed getting items for free while shopping by wearing the original outfit before leaving the sop
Fixed a bug that could cause the “Find your Identity: Ask the Police” quest not to trigger
Removed Ina from the unemployed NPC list, which had her show up in certain events even before being rescued
Errors in the counting of sex acts during group sex have been fixed
Fixed an exhaustion bug that prevented players from escaping the sewer creature
Fixed location bug when approaching an NPC right after the screams event
Fixed a bug that caused an anonymous NPC to shop up in some encounters
Fixed a bug that caused recent changes not to show up in saves when exporting to file or text
Fixed a bug that instead of “walking away” from sex, initiated a scene with a different NPC
Fixed the drug store leading to east passage in some events
Fixed a bug that failed to detect the player’s outfit during Olena’s dinner party
Fixed Olena dinner party mentioning the player hadn’t cleaned the salon when Olena’s reason for disapproval was actually the player’s filth
Fixed a bug that didn’t refresh the player’s bondage status after the dinner punishment scene
Fixed issues with bondage items after misbehaving during Olena’s dinner
Fixed a bug that allowed negative submission levels
Developer Notes:
Future development
The development of Debasing Grounds is on-going, with several updates and features planned. Here’s an outline of the areas that will continue to be developed in future updates:
New quests and storylines: Expanding the narrative with additional plotlines and side quests, providing players with more content and opportunities for exploration.
Character development system: Introducing a more comprehensive skill tree, abilities, and character customization options to allow for deeper role-playing and strategy.
Expanded faction system: Introducing new factions and deepening the relationships between existing factions, with dynamic interactions, reputations, and consequences based on player choices.
Crafting and trading system: Implementing a crafting system for players to create and customize items, along with a trading system to buy, sell, and barter with NPCs.
Dynamic world events: Integrating random events and encounters that occur throughout the game world, adding an element of unpredictability and excitement.
Enhanced AI and dialogue: Improving the artificial intelligence of NPCs and offering more complex, branching dialogue options for deeper interaction and immersion.
New locations and environments: Adding new areas to explore, each with its unique challenges, resources, and inhabitants.
Multiplayer features: Exploring the possibility of adding cooperative or competitive multiplayer elements to the game, allowing players to interact with each other in the game world.