Posted September 03, 2025 by Warrgrimm
So, my process. I started working on this a couple of weeks ago. The very first thing i learned how to make was an animated firefly in Unity. I've never had any experience working in Unity, and I have little experience animating anything, though i understand the concept. This took me three days to get right. It was a lot of trial and error, but, it was a huge milestone when I did. It made me use a lot of elements in Unity, so the process taught me about the heirarchy, the inspector, the project window, asset uploading, the animator, creating scripts, and just the general flow of Unity. I have been communicating with Copilot to teach me these things. It has been really a wonderful tool. It can draw images, slice them for you, create sprite sheets, make backgrounds transparent for uploads. Some may have a disdain for AI generated things, I get it. I used to as well, but, to me its just a tool. It saves me a bunch of time and it is a skill to communicate properly with AI interfaces to get exactly what you are looking for. I'm much more computer savy than I am artistically gited, especially since i've lost a portion of my functional vision. In any case, this is my first post, I just wanted to put some basic info on my current process so far.