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very fun, hope the unreal remake goes good
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I played it with RGM Next with a resolution of 1920 x 1080 and it loosk awesome!

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Are you planning on releasing a post-jam version?

I am indeed! I'm working on a remake in Unreal Engine. There's also a chance I go back and fix one or two quality of life issues in the original, but that's quite low priority right now.

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Great game mate

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How did you make the enemy sprites, by hand? Also, how do you get custom weapon sprites in raycasting game maker?

Yes, I just made everything by hand. 

do you just replace the weapon sprites in the raycasting game maker 5 files? because I tried it before and nothing happened

I believe I did. I stuck to the exact same dimensions and filetypes.

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much graphics, much nice sprites, much gore, wow

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Hi Sean,

So I commented about a year ago, asking if I could include your game as an example in a tutorial guide I was creating for the Raycasting Game Maker. Work on the tutorial was on an off over the past year, but I'm very happy to say it is finally complete. 

Something in the Water was featured several times in screenshot and video examples for several features and engine tricks, so I wanted to thank you again for allowing its inclusion.

Here is a link to the finished guide: https://filmgamerj.itch.io/guide-to-raycasting-game-maker

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Ah this is great. Really nice job with this!

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great game! really enjoyed it

1st level was kind of confusing for me, but i liked it's old-school unforgiveness after all. 3d level was my favorite, had to check every corner to proceed further struggling with the tension of environment but beating it was indeed very enjoyable. 4th lvl and it's boss made me worry that it was a regular enemy of this level, so right when i thought it was pretty unfair the game already ended lol

Viewing most recent comments 1 to 8 of 28 · Next page · Last page