It's okay take your time I just thought that you went back and forth with the public and the Patreon. seeing it back-to-back just surprised me that's all.
I'm enjoying this VN very much. Good job to all creators. Have tried Superfang and Mnesis routes and I like both, but havn't had the courage for Baron so far.
just wanted to ask, since the dev log hasn't updated since September( also pls don't forget to do that or something it kinda annoys me when vn's don't - pls and thanks :) ) What's the update that came out 11 days ago?
Hey, thanks for the kind words. Super-Nova is definitely not abandoned, I was just going through a bit of a rough patch, but the next update is coming. I can't promise a steadier pace of updates in the future, since I can never really predict how busy I'll be at my dayjob at any given time, but I have hope that we'll be able to have an update every couple months this year. I would like to make substantial progress on Superfang's route in 2024.
soooooooooooooooooooo, when i try to open the android version it tells me that there was a problem with the package so i would be really gratefull if you could help me by fixing it
Hi, I found an ERROR when I went to check out the extras after choosing Mnesis' route when I went to check out Superfang's profile and pressed the "clothing" button.
Used: Android 9, if you need more info: NO PROBLEM!
ERROR:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 262, in execute
File "game/spritegallery.rpy", line 267, in execute
File "game/spritegallery.rpy", line 282, in execute
File "game/spritegallery.rpy", line 290, in execute
File "game/spritegallery.rpy", line 295, in execute
File "game/spritegallery.rpy", line 300, in execute
File "game/spritegallery.rpy", line 318, in execute
File "game/spritegallery.rpy", line 321, in execute
Exception: Grid overfull.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 170, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3579, in interact
File "renpy/display\core.py", line 4052, in interact_core
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\screen.py", line 476, in visit_all
File "renpy/display\core.py", line 4052, in <lambda>
File "renpy/display\screen.py", line 487, in per_interact
File "renpy/display\screen.py", line 680, in update
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 262, in execute
File "game/spritegallery.rpy", line 267, in execute
File "game/spritegallery.rpy", line 282, in execute
File "game/spritegallery.rpy", line 290, in execute
File "game/spritegallery.rpy", line 295, in execute
File "game/spritegallery.rpy", line 300, in execute
File "game/spritegallery.rpy", line 318, in execute
File "game/spritegallery.rpy", line 321, in execute
File "renpy/display\layout.py", line 550, in add
Exception: Grid overfull.
[/code]
Here the code a second time after getting the chip and game says "profiles updated":
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 262, in execute
File "game/spritegallery.rpy", line 267, in execute
File "game/spritegallery.rpy", line 282, in execute
File "game/spritegallery.rpy", line 290, in execute
File "game/spritegallery.rpy", line 295, in execute
File "game/spritegallery.rpy", line 300, in execute
File "game/spritegallery.rpy", line 318, in execute
File "game/spritegallery.rpy", line 321, in execute
Exception: Grid overfull.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 170, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3579, in interact
File "renpy/display\core.py", line 4052, in interact_core
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\screen.py", line 476, in visit_all
File "renpy/display\core.py", line 4052, in <lambda>
File "renpy/display\screen.py", line 487, in per_interact
File "renpy/display\screen.py", line 680, in update
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 262, in execute
File "game/spritegallery.rpy", line 267, in execute
File "game/spritegallery.rpy", line 282, in execute
File "game/spritegallery.rpy", line 290, in execute
File "game/spritegallery.rpy", line 295, in execute
File "game/spritegallery.rpy", line 300, in execute
File "game/spritegallery.rpy", line 318, in execute
File "game/spritegallery.rpy", line 321, in execute
File "renpy/display\layout.py", line 550, in add
Exception: Grid overfull.
[/code]
I hope this will be helpful for finding the error.
Finally managed to take some time to read more of this game and I'm definitely glad that I did so. I really enjoy the writing, characters, art and music. It really helps diving into the world and putting yourself into the characters perspective. Definitely will continue reading more of it as it comes and good luck with developing, thanks for this absolutely awesome game
a theory for Templar's bracelet origin, so for those who really don't want a lead,
So I have a little theory regarding Templar's bracelet. Nothing big, but you can see a pattern. It is visually shown and mentioned that the bracelet has obvious celtic figures on it, such as the dara knot(symbol of strength) and the triskel if I remember right. the surname "O'Connor" is of irish origin, and we can see that the bracelet is on Nick right arm. If we go from the fact that the bracelet is of magical origin, which is probably right, my theory is that it is Nuada silver arm, which is the artificial arm that the god Nuada gained after having own cut off. Nuada is an Irish celtic god, and so the bracelet would be what various media refered in video games and books as "Airgeadlámh,"
← Return to visual novel
Comments
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Sorry to ask you but when is the next chapter gonna be public?
when's the nest public blind
2 Patreon back to back?
I'm impatient, but we'll get something soon.
It's okay take your time I just thought that you went back and forth with the public and the Patreon. seeing it back-to-back just surprised me that's all.
Oh, I'm not part of the team. 😅
"Face palm"
This VN is amazing. The routes are so different from each other, no copy & paste here. I can't praise the people involved in this enough!!!
The public bould update for the baron should be up soon right
I'm enjoying this VN very much. Good job to all creators. Have tried Superfang and Mnesis routes and I like both, but havn't had the courage for Baron so far.
just wanted to ask, since the dev log hasn't updated since September( also pls don't forget to do that or something it kinda annoys me when vn's don't - pls and thanks :) ) What's the update that came out 11 days ago?
"annoys"? he doesn't owe you anything.
he literally wrote an explanation in the response to the comment before yours. Dont be annoying
When is there going to be another update? I love this VN so much, I'd be devastated if it were to be abandoned. 🥺
Hey, thanks for the kind words. Super-Nova is definitely not abandoned, I was just going through a bit of a rough patch, but the next update is coming. I can't promise a steadier pace of updates in the future, since I can never really predict how busy I'll be at my dayjob at any given time, but I have hope that we'll be able to have an update every couple months this year. I would like to make substantial progress on Superfang's route in 2024.
I just started playing and I feel like theres gonna be a mega twist where Lucas is gonna be the big evil villain who planned for Nick to get powers
soooooooooooooooooooo, when i try to open the android version it tells me that there was a problem with the package so i would be really gratefull if you could help me by fixing it
Hi, I found an ERROR when I went to check out the extras after choosing Mnesis' route when I went to check out Superfang's profile and pressed the "clothing" button.
Used: Android 9, if you need more info: NO PROBLEM!
ERROR:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 262, in execute
File "game/spritegallery.rpy", line 267, in execute
File "game/spritegallery.rpy", line 282, in execute
File "game/spritegallery.rpy", line 290, in execute
File "game/spritegallery.rpy", line 295, in execute
File "game/spritegallery.rpy", line 300, in execute
File "game/spritegallery.rpy", line 318, in execute
File "game/spritegallery.rpy", line 321, in execute
Exception: Grid overfull.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 170, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3579, in interact
File "renpy/display\core.py", line 4052, in interact_core
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\screen.py", line 476, in visit_all
File "renpy/display\core.py", line 4052, in <lambda>
File "renpy/display\screen.py", line 487, in per_interact
File "renpy/display\screen.py", line 680, in update
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 262, in execute
File "game/spritegallery.rpy", line 267, in execute
File "game/spritegallery.rpy", line 282, in execute
File "game/spritegallery.rpy", line 290, in execute
File "game/spritegallery.rpy", line 295, in execute
File "game/spritegallery.rpy", line 300, in execute
File "game/spritegallery.rpy", line 318, in execute
File "game/spritegallery.rpy", line 321, in execute
File "renpy/display\layout.py", line 550, in add
Exception: Grid overfull.
[/code]
Here the code a second time after getting the chip and game says "profiles updated":
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 262, in execute
File "game/spritegallery.rpy", line 267, in execute
File "game/spritegallery.rpy", line 282, in execute
File "game/spritegallery.rpy", line 290, in execute
File "game/spritegallery.rpy", line 295, in execute
File "game/spritegallery.rpy", line 300, in execute
File "game/spritegallery.rpy", line 318, in execute
File "game/spritegallery.rpy", line 321, in execute
Exception: Grid overfull.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 170, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3579, in interact
File "renpy/display\core.py", line 4052, in interact_core
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\core.py", line 681, in visit_all
File "renpy/display\screen.py", line 476, in visit_all
File "renpy/display\core.py", line 4052, in <lambda>
File "renpy/display\screen.py", line 487, in per_interact
File "renpy/display\screen.py", line 680, in update
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 254, in execute
File "game/spritegallery.rpy", line 262, in execute
File "game/spritegallery.rpy", line 267, in execute
File "game/spritegallery.rpy", line 282, in execute
File "game/spritegallery.rpy", line 290, in execute
File "game/spritegallery.rpy", line 295, in execute
File "game/spritegallery.rpy", line 300, in execute
File "game/spritegallery.rpy", line 318, in execute
File "game/spritegallery.rpy", line 321, in execute
File "renpy/display\layout.py", line 550, in add
Exception: Grid overfull.
[/code]
I hope this will be helpful for finding the error.
Good luck!
no news for the 2nd anniversary? :c
epic
Finally managed to take some time to read more of this game and I'm definitely glad that I did so. I really enjoy the writing, characters, art and music. It really helps diving into the world and putting yourself into the characters perspective. Definitely will continue reading more of it as it comes and good luck with developing, thanks for this absolutely awesome game
Is the game still in development, or is it finished?
It's in development
a theory for Templar's bracelet origin, so for those who really don't want a lead,
So I have a little theory regarding Templar's bracelet. Nothing big, but you can see a pattern. It is visually shown and mentioned that the bracelet has obvious celtic figures on it, such as the dara knot(symbol of strength) and the triskel if I remember right. the surname "O'Connor" is of irish origin, and we can see that the bracelet is on Nick right arm. If we go from the fact that the bracelet is of magical origin, which is probably right, my theory is that it is Nuada silver arm, which is the artificial arm that the god Nuada gained after having own cut off. Nuada is an Irish celtic god, and so the bracelet would be what various media refered in video games and books as "Airgeadlámh,"
I loved reading this. Glad to see some theories on this topic.
Won't confirm or deny anything, of course, but we'll be exploring the topic soon enough. Nicely done =)
Hello, what is Unbound's powers again?
She can phase through matter and fly.