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(+1)

Lovely little sim!

(+1)

Looks pretty cool i'll try it out later.

(1 edit) (+2)

Hey, this has already been mentioned, but the download doesn't work correctly in the Itch.io client since you haven't properly tagged the downloadable version as working with any operating system.

Go to the game page, click "Edit game" at the top and then scroll down to "Uploads". There you should see a bunch of tickboxes for windows, linux, mac and android. Click the appropriate ones and then save the page.

(+3)

Fixed, thanks for the up!

(+1)

The Itch client doesn't download the right version of this game when you use it, it thinks there's only a web version. when you have time you might wanna make the standalone version compatible for the people who use it for auto updates.

(+1)

Is there something I'm missing? I have no idea how to actually start playing once I'm in the game. I've kinda just been clicking around after selecting what mode I wanna play :|

(+1)

You need to enter your Club's name! Then the game will allow you to start!

(1 edit) (+2)

Would love to see this ported For mobile

Overall enjoyed my Playtime

(-1)

Couldn't even get past (via browser playing) the first frame..  Setting the Video to 1, and all mouse sensitivies to 1, movement was jumping from one place (move mouse one bit) to someplace wayyyy further. Along with zooming, could only be all the way zoomed in, or seeing the entire town..nothing between.... is the downloaded version easier to control, or still like riding a wild bull and hoping it behaves? (and this was just in the Tutorial)

Depending on the web browser, and other settings, the game can behave oddly. There is no fix to that and this kind of issue is dependant of the web based nature of the build. You should get a different experience with the standalone version. 

(+1)

Found a bug. When I Alt+Tab out and inn of the game, it gets stuck on rotate

(+2)

Seems like a really well made game for a jam, and I like all the little things like the animations being slightly different for gay, lesbian, straight, all sorts of combinations of people. I wish there was more, of course, but also might I suggest a theme rating? It would be nice if placing an all hospital or all cozy zone actually meant something. Would have played more if not for the soft customer cap, as I do not like seeing lovely lewdies all alone.

(+2)

Thank you really much for your feedback!!! I'm currently working on a bigger polished version of the game , trying to add more meaningful ideas in that direction X)

(+1)

Malerouille you're freaking adorable :3

(+3)

Cool game, but there's some important things missing.

For one, there NEEDS to be a max framerate option. While the Unity editor will automatically cap games at 60 fps, the final build of games will not. This means the player's PC will overheat and explode bc it's trying to run this game at 2000 fps.

For two, it would be nice if there was a "snap" mode for building. Right now, it is nearly impossible to fit two fuckboxes in a single tile even though a fuckbox is only half a tile wide. The snap mode would allow you to place one box in a corner and the other directly next to it with no empty room.

(+2)

is there a limit on customers? it mazed out around 20 for me

(+1)

If I remember in the prototype it depended on you reputation!

(+1)

i got 100 rep and maxed out, started having unused furniture to :P

Hum the game was made over the course of one month only, not everything is really balanced for this amount of gameplay X) How much time did you played it already? I'll be happy to get more feedback from you actually!

(+2)

probably between 30min to 1h i guess, i let it run a little once i got a state where my employees kept up with cleaning and i was getting income ontop of paying them, thats when i noticed i had more furniture than customers coming in

(+1)

Very interesting!! Well thank you very much for taking the time to give me more infos X) I'm in the long process of redoing the game entirely for a bigger future, eeeevery feedback is super important!

(+1)

YO WTF DID I JUST PLAYED

(+4)

But more importantly, did you have fun.

(1 edit)

Cant even get a normal seat :C

Not really laptop friendly.

Yeah using a touchpad is impossible

(+1)

I'm sorry, the game was developed within a single month by me alone, I didn't have time to focus on too many different input types :O

(+1)

Had quite a bit of fun making little thematic establishments. Wish you good luck finishing/remaking the game :D


(+1)

Thank you! It's looking great, I'm glad you had fun ♥

(+4)

This is like Sims but with sex and furries.

(+2)

You got it!!

(+4)

Definitly need the ability to move items that were already placed, and the ability to replace walls and floors with new ones rather than break them down to build them again. also, need wall types (like hosipital walls) to be placed on one side of the wall, allowing adjoining rooms to have a different type (like dungon walls) placed on the same wall block

(+10)

Well I'm actually redoing the whole game properly and I've done all of that!!!

(+1)

How about.. a Linux version of this nice game? One testing volunteer signing up here.. ;-)

(+4)

haven't been playing for long, but the game is very cute! I like the character behind the employees. the game does happen to be a bit bare in furniture but that's totally okay considering the timeframe.

1. more furniture would always be great, like maybe couches for relaxation or voyeurism-- maybe even st. andrews' cross, bondage platforms, drink bars, and swings. more options for already existing furniture would be good, too.

2. decor would be wonderful if you had the time, such as potted plants, toy stands, neon lights, erotic statues, and water coolers for well-needed hydration.

3. the sudden influx of customers in the beginning is intimidating to new players. i think it would make much more sense for your reputation to control how many customers are interested in the place. it adds incentive to keep reputation up.

4. for people like me who stress over my furniture being symmetrical. . . the free-rotate has me sweating! especially since you can't move objects once they've been placed. i think having a toggle button to snap objects in a grid system and/or the typical 8 directions would be great!

5. also, i would request a door. i don't need doors for every room, but instead this door would be like. . . the "set" entrace, y'know? like if i put that door and a bench in an empty lot, people would walk through the door before they would make their way to the entertainment. the door of course would have to be two squares wide to prevent blockage.


off the top of my head, this is all i'd like to see put into the game! even so, i'm excited to see what YOU have in mind.

(+1)

Thank you for your feedback that's priceless!! I'm super happy you enjoyed the game X) I'll work hard to improve it indeed!!

Viewing most recent comments 1 to 19 of 39 · Next page · Last page