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This game's so cool but I softlocked myself so many times by buying ammo from the general store and had to watch a Let's Play youtuber playthrough to find out that I wasn't supposed to do that. A save feature would be appreciated... The pixel art is nice though, looking forward to the full game!

Ahahaha, it's possible to beat the game even then! but there are some... odd ways of doing it. And it's probalby not perfect, and yeah, a more robust save system is needed.

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hi! i absolutely loved this demo, and am excited to see whatever comes of it. despite it being rather short (because it's a demo, duh), i've found a lot of enjoyment playing through it and believe fully that in the short time spent, bonnie starr shows a lot of character through the lines you can choose to say, or the dialogue when you look at something.

im truly excited for what happens with this, bonnie starr absolutely rules as a name. ^-^

Hi, made simple cover for steam game (spent 5 minutes ngl) because original one isn't of proper size.

Awww, that's so sweet of you.

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hi i like Dead Horizon Origin!

i'm trying to play Dead Horizon Demo, but i can't access the inventory. i'm playing on a 16:10 screen, and the game is forced fullscreen, and the inventory trigger seems to be to the left of my physical screen.

(i'm playing the Steam version of the demo.)

have a lovely day!

Hrm, let me ask my dev, I think there might be a way to force it to run windowed?

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i drew fanart <3

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This is the greatest thing i've ever seen. I'm going to post it in the discord!

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what discord -- 

give now >:3

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de los mejores indie que probé

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Thank you so much!

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it is a so nice game should play

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im so sad T-T

this game is so good and i played through it all already i need more >~<

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Thank you. Sadly trying to find another job, so dev has stalled for the moment while I try and not end up homeless. Sorry about that! I'll get back to it as soon as i can.

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Hello , I downloaded your video game on steam , I love the scenario , the pixel art . 

Just a question, what video game engine do you use and do you have any advice as I would like to start programming video gams ?

Thank you in advance for your reply.

Sorry for the spelling mistakes, I use google translation.

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It's made in Unity.


I'd say to try and find some online courses on programming. There's a lot of good ones. Though I don't know how the Japanese resources are.


Whatever you choose as your first project make it SMALL. SIMPLE. Don't over extend.


Good luck!

Thanks you !

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Incredible demo, looking forward to what is nex

Me too!

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First of, Absolutely loved the demo and am looking forward to the full game.
Below are some bugs/issues I ran into, wasn't sure were else to report it as I couldn't find a bug report, and just some personal thoughts.
Also, note that I have the Steam demo installed, not the one from Itch, don't know if they are different.

Bugs/issues:
1. The guy who is shot by the train who tells you about the bible and the map tells you to go to room 201 to find the bible. However the ladder in the alleyway supposedly leads to room 203 according to the text, and you can find the bible right after taking the ladder. Seems to me the ladder should lead to room 201, not 203

2. I ran into an issue where restarting a scene multiple times sometimes lead to just a black screen, which forced me to start over from the beginning. because even when relaunching the game and selecting continue it would still just show the same black screen.
(I haven't been able to find a reliable way to reproduce this, but I recall it happening in the scene where you talk to the wanted guy who got shot. I know it happened somewhere else as well but don't recall the scene)

3. If you go to the final fight without enough bullets, e.g. only with the bullets from the shop, then you soft-lock the game and have to start over as there is no way to get out of the fight (at least that I could find) and even if you die, then continuing just puts you right back in the fight with the same number of bullets.

Feedback:

1. This might be slightly more personal preference, but having the entire bottom of the screen pull out your gun is a bit annoying and I have already triggered the lady in the shop multiple times because I on instinct click the text box at the bottom to skip to the full text, and then I accidentally pull out the gun. Also in the "tutorial" with Winston he does tell you that you have to click on the gun specifically. So would be nice if the area to pull out the gun is only to the left where the gun is.

2. In relation to the above, having the skip function also work when examining stuff would be nice, so you don't have to wait for the text to appear, but can just make it appear at once

3. I'm assuming this is gonna be a final feature, but a save system would be great, both to prevent soft-locks, but also just to mess around with different scenarios. I beat the game by going up the fire escape, but I also wanted to see what happened if I entered the saloon, a save would have been nice for that so I didn't have to repeat all the same choices again.

There isn't a super easy bug report place, so here is GREAT, and thank you so much.


3. Annoying, you're supposed to get more after you die. BAH!


Great feedback, you're amazing, thank you. Trying to get some serious bug fixing done to improve the demo while dev continues..... slowly.

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I found this a random student group project on making a pencil holder from scrap plastic using the Dead Horizon trailer song.

I
From the looks of it, it seems to be made by an Indonesian elementary student, and I find it charming that I think it's not wasting your time to share this.
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You are correct and I will.

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incredible game... <3

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Art can only be experienced. It doesn't exist in many ways outside the person who enjoys it and uses it. The art is created inside your mind.


THEREFOR YOU ARE INCREDIBLE!

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Great! Loved the original Dead Horizon and this even more so! It was the first game I played on itch actually, I remember spending more time than I was supposed to playing it during DAT class in high school lol.

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Haha. Really? Wild! Thanks for having a good time with this one.

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