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I just bought it, everything seems to be working fine, it's just that the "food" or "Give me something to eat" , just gives a 'cha ching" sound chime, it doesn't do anything else? I thought it be funnier if you get a cake or other foods thrown in your face, and it would just ooze all down lol. 

You actually do get food in your hand! However, you need Leap Motion to be able to eat it.

Oh it's like that, yeah i have leapmotion, i just wasn't using it at the time, thanks for the information!

I was wondering what that did! Too bad I don't have leap motion.

im hgaving an issue with vseeface and tifa now that i use ifacial mocap with vseeface. my ip and ports didnt change, and ifacialmocap isnt using the same ports or anything as vmc sender in vseeface, yet in tifa my model now only t-poses, instead of moving like it used to, any ideas?

ifacialmocap is not supported at this time as it uses the same ports as tifa, but I'll make those configurable in a future update

I can't seem to load my VSFavatar file into TIFA.  It doesn't show up as a selectable file, any idea what's going on?  My avatar uses animated shaders, so I really don't want to resort to using standard shaders with a regular VRM model

make sure the file extension is ".vsfavatar"

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Nevermind.  I feel so dumb.  Windows was set to only showing "vrm files" instead of "all files" or "vsf files".  TIFA defaults to searching for vrm and thats why it didn't show my vsf files.  *facepalms*

Hello! I love TIFA! I just had a question about it. I have face keybind animations set on my avatar that I trigger from Vseeface but they are not showing onto TIFA, is there any way to fix?

Keybind animations are apparently not being sent from VSeeFace into TIFA, so I can't really do anything about it. :(

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Is this also compatible with Streamlabs?
Additionally, can VRMSpringBoneColliderGroup only be added in Unity or can it be added in VRoid Studio as well?

Thank you!

The VRMSpringBoneColliderGroup has to be added to your VRM in Unity.

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Will TIFA ever be combined with VTubeReflect? It will be amazing to have dynamic lighting and have the same interaction with the chat.

I'm having issues with vsfavatar format and TIFA, vrm works just fine, but when I try to import vsfavatar format the model body hangs in space.  It does track mouth and eye however. 

I do have vsf animations that are triggered around my avatars face and hands via blendshapes. Could that be the problem and if so if there a easy fix for this. 


Thank you so much and this is amazing,  my followers love it!

VSF animations are not supported as far as I know since they are not sent from VSeeFace. As far as a fix goes, I have no idea as I don't use those myself.

Hello i have recently gotten tifa it works well but i would like to know if there is a way to make the objects smaller? i use a small avatar and the items look like it was thrown by a giant!

You can scale the mesh of your avatar in Unity and re-export as a VRM, but there's no way as of right now to rescale objects.

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i have a vsfavatar file but it wont seem to show. any help? 
nvm i fixed it now my avatar is just solid and wont move

I belive its an issue with blendshapes and Vsfavatar animations. I don't think they are supported...so you would have to switch out your model between one with TIFA redeems and say...you have a bonk bat in your hand(as an example) You would have to switch it out. 


That's only fix I can find ATM

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About antialiasing: I saw that you said to use your graphics card to override it, but when I do game capture so I can have transparency, it doesn't reflect the AA settings. OBS does not capture post-processing effects done by your GPU.

Can this work with VTuber Maker in the future? I have a hard time with VSeeFace :p

Had a bit of a silly question! Everything works as far as tracking mirroring from Vseeface to TIFA except my eyebrows! Anything I can do about that? Thanks so much!

Uhh well eyebrows work on the avatars I have tested. :\

I went ahead and tested the base models in vroid without editing them and those eyebrows dont work either. So its not my model.

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Is it possible to put in custom items to throw and drop? If not I'd love to see that as a feature! We could import maybe objs and wave files for them.

In a similar vein is it possible to turn off and on certain props from showing up?

Both are in my planned list! :)

Does Tifa only work with the VRM shaders?  Been doing some edits to my model and using the Poiyomi shaders and now it's creating black blocks where it should be transparent. It looks fine in Vseeface
If there is a fix I'd love to hear about it thank u!

I have a small problem. TIFA works just fine for vrm, but when using vsfavatar, it interprets the head collider in a strange way. It seems to completely ignore the size of the collider. 

Right, for VSFAvatars, you need to use actual Sphere Colliders, and not the VRM Collider Groups.

alright, thanks! 

Hi! is there a way to hide the model? I use a 2D model so I wanted the interaction but not with a 3D model

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You can use a VRM with no mesh so it's invisible!

How can this be done exactly?

You can take a sample VRM from https://github.com/madjin/vrm-samples, delete the mesh in Unity and re-export it as a new VRM.

Make an invisible model, boom.

Hi, I have a feature request! So I uses a really unique model and objects thrown at my head tend to just go over me, could you add a slider or something to adjust the throw height so thing more accurately hit me?

Normally objects aim the head, is your model super big or super small by any chance?

My model is a snake, and has a flat head

I'd say it's on the small side I guess

Hi! I have used Tifa a lot with my streams, but I have now upgraded to the iPhone ARkit, which I have to set Vseeface to OSC/VCM Receiver to get my facetracking. I am now just Tposing in Tifa, is it not possible to have Vseeface as OSC/VMC Sender AND receiver at the same time? 

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It is, what you have to do is open VSeeFace first and disable the OSC/VMC receiver. Then close VSeeFace and open TIFA. Once you load your avatar in TIFA, reopen VSeeFace and re-enable OSC/VMC receiver

Thank you so much! It worksss

I have paid previously for TIFA. How can I download the latest update without paying for it again?

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if you have already purchased the product, you should go to the email connected to either your paypal or itch.io account. you can search for the email from itch.io to attach the purchuse to your account so you dont lose it!

Hi there! Appreciate it. My email/account already has TIFA linked to it, but it seems to have stopped asking now.

I can't seem to see where it is supposed to tell me what to name my channel point redeems?

I can load my model in, everything works across waidayo, vseeface, leap motion etc. 
I just cannot set up the redeems, the instructions in step 3 say the app should tell me what they are and they must be specific, but the app does not show me as shown in the screenshot above.

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the names for the rewards are "Throw something at my face", "Drop something on my head". there is another redeem but you need hand trackers for it to work properly. hope that worked!

That helps, thank you. I do have the hand tracking, do you (or anyone else) happen to know the name for the last one so I can add it? Thank you~

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i have the exact reward names,

"Throw something at my face"

"Make something fall on me"

"Give me something to eat"

hope that helped!

THANK YOU SO MUCH~~~ 

Will this be able to work with StreamUrVirtualAvatar down the road 

If they have a way to send their data through a server, then maybe, yeah.

Does this only work with VSeeFace or can it work with any tracker that supports VMC?

Only works with VSeeface as of now.

No reaction to us being able to remove unwanted shadows in TIFA? Love the program but it's showing me shadows i don't have in VSF and there is no menu so i have no idea how to get rid of this. Please help (:

Changing the shadows will be coming in a future update!

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That sounds amazing ty! Great works so far, keep it up ^^

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Hello, I followed the directions and even watched a vid on how to do this but my model is still stuck in T pose. Not sure what else to do here.. 

Well it turns out TIFA needs to be opened first, then VSF. 

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The vsfatavar file container works, but my shaders aren't loading in for this app.
edit: Never mind. Was just some weird glitch that didn't load it. Showing a friend and it loaded for me. Weird. Eh, what ever. Thanks for the program! This is already fun and I'm just showing off to a friend XD

No prob. Enjoy the app! :D

Lo que más me molesta del programa, es que no detecta el movimiento de cejas que vseeface si, el resto todo bien, no tuve que configurar nada fue automático

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Hi, i was wondering if we could remove or change the look of the shadows? Great work on this btw, very funny!

Feature request:  Allow us to set a custom time for the box (and pie) spawn length.

Hello! Is there any possibility for the program to load .vsfavatar files in a future update?

Update to version 1.2

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I'm pretty sure I have the most recent version... According to the development log, 1.2 was released a little over 2 months ago and I only got the program last month and my .vsfavatar model doesn't appear when I load my model

EDIT: Reinstalled the program with the most recent version to be certain and still no sight of my .vsfavatar. Any help would be super appreciated if this is meant to be a working feature!

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After you click the "Load VSF / VRM" button, change the dropdown from ".vrm" to ".vsavatar" to view files with that file extension.

Is it possible to move the hot box because box and pies are falling too far down and behind to arcuately and on my head

You could always add a bigger collider to your head by following the tutorial. Would that work?

I tried that and maxed it out but it doesn't hit right also where is the tutorial?

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Tutorial is right in the desctiption of the tool

Question. Can we get anti-aliasing options? Hate having it be so crunchy. Thanks!

You can force AA in your GFX Card panel options!

hi i was woundering if you could make it for trovo also they have an open api and it would be amazing if so

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Hello, I have everything working; however, about a few minutes into every stream the avatar becomes extremely choppy. It works well, and then it will randomly drop the avatar frame rate to what appears to be about 5FPS. (Game still runs fine, it is only the avatar) I am not alt-tabbing, minimizing, or doing anything other than playing the game. I have had to disable and just go back to VSeeFace every time. Anyone have fixes? Thanks in advance.

Also, using TIFA always degrades the quality of my avatar. Makes it look grainy as opposed to how it looks in VSeeFace.

i cant get it to move my avatar , already got the sender on , and the right port :C

Hi I downloaded the program and it loads the model fine, but the model won't move. The leapmotion arms won't move either. How do I fix this? Thanks!

You need VSeeFace to do all the tracking.

From the instructions:
"Download VSeeFace at https://www.vseeface.icu/#download

Enable the "Send data with OSC/VMC protocol" option in General Settings in VSeeFace. Make sure VSeeFace is running when using TIFA.

Change the port value in VSeeFace to "39539"."

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Everything should/has been set up this way but my model wouldn't move on neither VSF nor TIFA the moment I check "Send data with OSC/VMC protocol", without checking that VSF works fine ><

Edit: nevermind, discovered it was because I clicked Start in VSF which was the main reason TIFA wouldn't track. However, ran into another issue where my model would look really odd/disproportionate, would this have to do with how the model was set up during creation?

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Hi! I've downloaded the program and it works perfectly!! One question, is there a way to remove the shadows? They look very weird on my model 😅
Thank u in advance ^^

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Hi! My friends (Unity developer) and I (VTuber) were wondering how it'd be possible to add our own objects to TIFA! I saw you were planning on releasing the source code soon, but we couldn't figure out what the Unity Mod Loader you mentioned was.

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Hi, i currently use vseeface but if a program had the OSC/VMC protocol, would that also work ?

im trying to wonder if you are able to add items manually, or if items are added per update. cause my viewers are asking for a pan/anvil to drop on my head. which would be funny.

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