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(+1)

Guys, “p”(unlimited packages) keybind still working or it was removed on new version? I can’t find it

P.S can someone give me a link to download the latest version of the game? Especially 0.79ZA Swole version, if someone still have it. Thanks!

The latest version of the game is the new dawn update. You can download it by clicking download. The new dawn update has all the features of swole version plus more. 

Doesn't work anymore sadly :(

I guess they had to remove it because it was so op that some time game crashed while using it and also it ruined all the fun of game if you ask me

(+1)

I would LOVE Xbox edition like y for slow motion and maybe the trigger buttons for attack and joystick to move and select d pad for the use button i just really want to be compatible without pc.

You can play it with a controller if you connect the controller to your computer with bluetooth.

(+1)

:) i have a suggestion why don't you guys add katana to the game that'll be sick to have also then you guys can change ninja boss and give him katana too and one more thing add a meat cleaver for fat boss it suits him for some reason!

(+1)

Thanks for the suggestions 

(1 edit)

continue watching kc and also enjoy boss time lapse with it :)

(+1)(-1)

overall it is a great game but my computer is poor so it is very laggy

btw are you guys planning to put it on android and ios?

it's ok if you don't but it'll be a pity

not that the game isn't good but it would be totally awesome if they make a 1v1 pvp online mode

Are you planning on putting this on steam?

i think they putted it on steam already 

(+1)

I've played this game for over 10 hours and I've watched 3 of my best friends play it for at least 4 hours each. I want to mention 3 things:

1. The un-upgraded dodge roll is a terrible move and deserves a rework. The move has effectively no use, it doesn't increase damage output, it only decreases it by occupying space. It's upgrades are useful, sure, but it's base form it's just completely terrible, I don't know if you are faster at all when using it. My suggestion is to replace it with either a backwards dash OR a dive roll. If the purpose of the move is to provide more mobility, then that's what it should do. In it's current from it's a complete avoid, unless you upgrade it immediately over anything else


2. When you pick-up an upgrade, the time should stop, not slow down. Countless times there was an enemy with a gun in front of me while taking an upgrade which ended up in me getting shot because of the slowdown. If there'd be a pause, I'd definitely have enough time to take the enemy out. This applies to all kinds of enemies. Also I hope the soft-lock that happens when you alt-tab during picking an upgrade gets fixed, I had to give up on good runs just because the bug happened when I was taking a break.


3. The upgrades from Dropkick and Axe feel terrible. Axe which is, for me, the most reliable move in the game, becomes completely useless when turns into chainsaw. It's damaged is reduced, it depositions you and it has a wacky hitbox. It's also way slower to use, overall just decreasing your damage. The upgrade from dropkick which I forgot it's name, has precisely the same problem: slower, less damage, although no wacky hitbox. The upgrades of these 2 moves doesn't improve them at all, they already have plenty of AoE potential, at least the Axe


The balancing is a little off with some moves:
- all the punch moves when un-upgraded are just way weaker than most of the kick moves. 

- any ranged weapon build paired with ammo moves or perks can just win you the game without much hassle. When I was playing and used such build, I've barely lost, but when my friends played with it, they kept messing it up

- the early enemies that can bore you on hard-more and effectively stun-lock have barely any counter-play if you miss your first attack and/or if you don't have any ammo on your ranged moves. These stun-locking enemies feel like the boss with the ranged choke, frustrating because you can't interact with them at all sometimes... except that these guys are way more dangerous than that boss, because they pull out a fucking gun after a while, ending your run right away if you've been unlucky.

Overall I think the game is in a great state now, looking forward for any updates that may come

Thanks for playing and putting the time into your suggestions :) 

Can the Devs see comments? If they can I have an Idea they should have a training room, that when you pick in the menu you get a line of all the moves and also the upgrades that give you power and stuff, then you can pick any of them but limit is 20 moves and upgrades and you can pick the upgrades over and over, then there should be dummies that don't have AI that you can use for combat, then there should be an elevator to a room with stickmen that has AI that you can fight while they fight back and also the AI can be more difficult the harder u pick the difficulty then there should be bosses that u can choose to fight, this Training Room will appear in the menu when u open the game, you can get this Option next to the Play option when you win with all the units it doesn't matter if the difficulty is easy, medium, or hard you only need to win the game and get trophies for every unit, secret unit doesn't count, only units that is pick able in the options, And I know this is too much to ask but please put this in the game it's ok if it takes time, it's ok if it takes like 5-10 updates but if you see this please add it so we will be better at using moves and know what the moves and the upgrades do.

Yes they do see the comments :) Thank you for the suggestions - I'll pass them on to the team 

stick it to the stickman at new level challenge + story!
(+1)

I honestly expected this to be just a quick one off playthrough: just another stick fighter type game. I was way off! This is a series now!
There is an incredible mix of strategy and skill in this button masher and all of these promotions unlock something new and exciting that keep bringing me back! I had to make a copy of it to play off camera because it's just so fun!

100% you need to play this game!

I had to come back for Stick it to the Stick Man 2: Sticky Boogaloo!

this is sptarta! i mean you guys get it right?

any new secrets?

not yet!

Love the Game! I made a video on it. Hope it gets you guys support! This game deserves more love!

i suggest you to use more ranged!

(+1)

Yeah I am still figuring it out

nerf scientis gosh dangit

I think you're talking about the "OUTSMARTED!" guy.

The trick is to give it all you got right after reaching him. If he gets up and shouts "OUTSMARTED!", climb up the ladder. when he climbs too, just hit him once or twice. He should be dead by now.

omg that helps so much lol

screen resolution has only one option

hey just did a let's play on your game, I love it, ill probably make more videos on it, thanks for making it!  

i wish i had money to donate 

(1 edit) (+1)

This game is AMAZINGLY FUN!! I made a video(it's a long one but worth the watch!) edit: Just beat the game using Jogger and kicks only. Great ending sequence! The name surprised me too! This reminds me so much of the Xiao Xiao series I used to watch!

Would love to play on mobile!

(+1)

It is possible to play without M1 on mac? Because the game crash when i launch it

Have you tried installing it with the itch.io application?

(+1)

yes, but there are a black screen during few seconds, then it crash

(1 edit)

having this problem to ;-;

what sucks is no one scrolls down this far to see the tortured souls who've tried so much only to have an error

Im so ssssaddddddddd ;-;

(+1)

stick it to the stickman but i am lumberjack ENJOY
(2 edits)

Try doing kicks only run and choose jogger because he has more damage for all kick moves (Those are jump kick, forward kick, roundhouse kick and stamp)

You can get elbow slam and upgrade it to drop kick because then its a kick

you said it man! i love jogger as character!

(1 edit)

just got one of the endings and please continue to work on it because it is pretty cool.

keep it up

Thank you :) 

no problem dude

secret keybinds pls

(-1)

F1 and F6- super slowmo

F2- regular slowmo

F3 and F4- muffle and unmuffle music

F5- make your game run at 10fps

When pressing ctrl + backspace while in-game you will get a secret banana character.


There might be some other ones that i don't know of.

why is there one option for screen resolution

Awesome game. Keep it up

Got 20 promotions for my first try :D

Good job ! 

I just sat on YouTube and watched my favorite bloggers and saw a video about this game. Since then, this is my favorite game. (I found Saitama, secret character, lol)

Nicely done - thanks for playing :) 

More (passable but improve-able [?]) speedrun action!
Still loving this game so hard, devs. /roundofapplause.wav

Glad you're enjoying it, thanks for the video :) 

You should consider creating the "fat man" as a playable character for the next update, I think it would be fun to play XD

Considering the sneaky jokes in this game, it would be something like DiScOrD mOdErAtOr or ThE AdMiN

(+1)

I removed all my moves lol guess I'm stuck now

wow HAHA

(+1)

Stuck it to the... STUCK MAN!

weeb weeb cool weeb!
(+5)
This game is great !!!! I love it, but if I had to add something to it, I would add a wave mode, which for each wave passed, random abilities are added or something similar.

:) YEA

(1 edit) (+4)

I think a sort of endless mod would be cool, like it would be a separate mod from the main game.  It could also have a high score and maybe even unlock a new secret character after you've survived a long time that you could play in the main game. I see this happening in 2 ways.


1.

There is an infinitely tall building and you see how high you can make it until you die while every so many floors enemies gain 1hp and also do 1 more dmg. It would be cool if there were some bosses exclusive to this mod, to keep it non-repetitive. I think the xp should be reduced largely, so you can't get overpowered with a million upgrades.


2.

A sort of C.O.D Zombies type of mod where there would be infinite waves of enemies and they would get stronger with each one, and at the end of every wave you would get an upgrade and a small chance of getting one of those boxes that are in the game. Every 10th wave or so there would be a boss and more custom ones would be better so as to not get repetitive. Some exclusive passive abilities could be added to help you in this sort of mod like heal 2hp after every wave or something like that. 

cool idea man!

I really enjoyed this game, it was fun and even though you arent really "doing" the moves and ur just hitting a button the way you upgrade makes up for that and i feel really involved in my runs lol. it really feels like I'm playing what was happening in my brain when i would mess around in pivot in like elementary school and highschool

(+2)

Suddenly became my best game of 2021. I love this so much dude.

So good to hear - glad you're having fun with it and thank you for the kind words!

Best stickmen game i've ever played. 1000% worth it.

1000% is ALOT - thank you :) 

another story video about stickmen this time is about old man who can't keep up with modern times
(+2)

it woud be cool if enemys coud hide inside of the lockers and the when you get near they come out (sorry for bad english)

stick it to the stickman unlimited ammo thanks puvlee for bug!
(1 edit)

It shows a black screen on Mac, then it crashes. I dunno what's happening but can you try and fix it? I'm really looking forward to playing this game. I'm not on an M1 Mac btw.

Did you try install it with the Itch.io application ?

One of the best indie experinces)

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