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Made a video for new demo on Steam

This was a fun game. The level and the Music were beautiful. The Graphic looked nice. The Boss in the end had the right difficulty. I recommend everyone on playing it. I made a video if someone is interested

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Loved the Demo, can't wait for the full game

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Oooh I lovw this game!! can't wait for the rest of the game to finish! it's a good game.

Thank you very much! I'll do my best so you can enjoy the full game!

Deleted 2 years ago

Hey Spielpro, thanks for your awesome vid and nice comment! I really enjoyed watching you play Decline's Drops (and it also makes me realize how much the game has actually changed/improved since this demo, which is great too) and I really hope you'll like the final game! See you next time!

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This game is incredible I absolutely like it the art style the music and the gameplay are all so unique and incredible I played this game in a random games video but overall I enjoyed this one. 

It won't let me install it

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Hello Drazglb! I LOVED your game! I made a review, but in portuguese XD

I hope full game launch soon! Good Luck in your Dev :3

Hey, thank you very much!!! Too bad I don't understand portuguese...!

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Nice work! I'm a dev too, so I thought I'd check the game out.

I think I encountered a bug here: 

The character was in the bottom-right corner, but when I jumped up to the roof, the camera bounds moved over to this other room with the boxes. Not sure if that was intentional or if the bounds of the box room was placed incorrectly.

One more thought: I like that you can't cancel your attacks into a parry, otherwise you could cheese the boss by parrying on reaction. However, because of this, it feels like the best strategy is to jab the boss instead of comboing. If you get locked in a combo when the boss attacks, you'll get hit, so it's safer to use individual attacks and wait for a chance to parry. 

Could probably be fixed if the boss enters hitstun when you combo them - but you also don't want the player to button mash, either, so it's a little tricky. Just something to keep in mind.

Either way, great work so far!

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Hey there, thank you very much for your feedback and bug report!

There's a ton of things that need to be improved regarding the combat system, and I have to find ways to force the players to vary their strategies. I noticed what you mention too and actually, it kind of applies to every enemy who has more than one HP, so I'm currently trying to find some solutions. One could be, for example, to add way more HPs to the enemies so the attacks can have more important differences in term of power, making it so the jab only is dealing minimum damages and used for reacting quickly. Another solution is, as you said, creating a hitstun state for enemies when they get combo'd, and I'm thinking about enemies that need you to perform specific attacks in order to get hit.


Thank you very much again!

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gangco !???!? also everything else about this game!!!!???!

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This is a very cool game. I love how you implement versatile verbs in the combat system.

Thanks a lot!

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I think that you should make it so that you use WASD keys instead of the arrows thanks!

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love the game can't wait for full release

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[SPANISH REVIEW+GAMEPLAY ESPAÑOL]

This is an excellent game. It makes me very happy to see it grow and recieved support. I hope this video will be useful to make Declines Drops a little bit more public with hispanic gaming community.

I love to see the progress of the game, as well as the progress of my gameplay hehe.

Gameplay from  28 November 2020 - Game V 0.2

Gameplay from  11 September 2020 - Game V 0.1

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sweet bg  reminds me yoshi island some what here is my run no boss damage

hope see more bosses and skills 

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Here's a playtest. I hope it's helpful.

It is! I will do my best to improve the game feel . Thank you very much for this constructive playtest!

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