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NoBrakesGames! Is this game supports Windows XP SP3?!

Because start button is not apearing at gameplay only falling white guy forever i dont know if its a bug in Windows XP SP3, i can launch the game but when the game start no start or option menu apearing in the game i can see only white guy falling i thought its just an intro in the game but after i waited 42 minutes.... The game menu or start,option menu its not apearing please help!

    This was not tested on Windows XP. Could you try running the other shortcut "Human D3D9", it uses different rendering engine. Let me know if it worked.

    (2 edits)

    NoBrakesGames I saw this message from the notepad[Output_Log] at the game folder

    1.( Fallback handler could not load library\etc... )

    2.(Fallback handler could not load library C:/Documents and Settings/Fullflatboy/My Documents/Downloads/humam fall flat sriraj-k/32 Bit/Human_Data/Mono/.\C:/Documents and Settings/Fullflatboy/My Documents/Downloads/humam fall flat sriraj-k/32 Bit/Human_Data/Plugins/libpxccpp2c.dll)

    So much dll could not found but i installed perfectly. Why? maybe at OS?

    "Human D3D9" Didn't work.Maybe this game is not supported at "Windows XP"

    I can't send those evidence here i mean the pictures so that i can show you the exactly what i mean.

    Do i need to install "Unity Installers" ? Example "Unity Web Player"? to play that game?

    PS:game is launching without any error but when the game start no "Game Menu" apeared (Start,Option..Etc not apearing only full of white physic boy falling at the sky)

    Please help thanks!

    No additional installers are needed. From your previous description it seems that UI failed to display. You could try todays update, it uses different version of Unity that had some changes related to UI components. Let me know whether it works. If not, most probably it's related to Windows XP.

    of course because the system requirements is windows 7 or up.

    just read it in the description

    of course because the system requirements is windows 7 or up.

    just read it in the description


    Holy moly!

    Is there a confirmed date when there will be a steam release?

    No, not yet.

    It has been steam greenlighted already tho

    Any plans to port this game to Mac OS X or Linux? I'm a Linux gamer and would deffinitely buy this game if you did.

    Yes, there will be MAC & Linux ports.

    (+1)

    May i ask why can't anybody fucking spell??!

    (+1)

    dunno pobably bicouse thei ar stopit

    Cyka Blyat

    i would buy the game if there are more level and will it be released on steam?

    The game will eventually make it's way to the Steam and we're working hard to add more levels by that time. Everyone who buys game here: 1) can play some of the levels immediately without waiting for a Steam release, 2) will get free Steam key to full game once we're on Steam, 3) supports the development of the game. Stay tuned for more announcements.

    (1 edit)

    well if thats the case ill think about buying the game even without the steam release because i REALLY like the feel of your game, it doesnt feel linear like in most games, it feels like you do it how you want to and thats where your work really pays of i feel like and ragdoll physics are always fun

    (1 edit)

    You should be happy cause I saw JackSepticEye and Markiplier played the games too on their channel so free advertisement! :P

    (-4)

    For fuck sakes dude why the fuck we gotta pay for it

    Becuse the creator put a lot of time and thoughts into this amazing game and it is totally worth it.

    I second that

    (+1)

    Are you that stupid?

    hey, don't be mean!

    (1 edit) (+1)

    How much longer to the next update?

    Only a few days if not 1

    (1 edit)

    I DID IT :D http://imgur.com/hOwcs8r

    Whahaha how? The swing tactic? Or the "Grab something, let go of it, look up and grab it again" tactic?

    (1 edit)

    Swing tactic c: http://imgur.com/9U6ILB7

    How many days did it took you :p

    uuhhh...15 minutes :p

    please put co-op on this game

    He already said he is working on local Co-op, but multiplayer via Steam is impossible because of latency.

    (+1)

    as if it wasnt awesome enough its particularly awesome to ME, i LOVE ragdoll physics and these kind of things. like my dream game. ive replayed each level like 6 times XD

    okay so im logged on to my chrome account, but on a different pc. any way i could redownload it here? on the other pc it says ive bought this and i can redownload but i didnt have an account when i bought it, so is there any way to do it or should i get the account set up on that pc?

    You got a mail on the address you gave when you bought the game. In that mail it gives you a link to the downloadpage, from there you could redownload the game at anytime you want. Soon you will get a steamkey so its even easier!

    thanks so much, even though i fixed it already XD i wish i saw your message

    When I try to buy the game it tells me my postal code is incorrect

    try reaching itch.io support. they run the store

    (+1)

    Are you planning on adding user-created levels or some kind of level editor? p.s. love the game!

    I'd love to, but the levels are non-modular, meaning there are no reusable parts that could be used to make user generated content. This does not prevent creating it in the distant future once the core game is completed.

    (+1)

    if the game is released on steam will anyone who's already payed for the current version get it for free? as well, if you release updates for the current game how will we receive the updates? ty :)

    (+1)

    Yes, everyone who bought it here will get steam key. Updates will be released either here or on Steam, once I learn how to do BETA there :)

    When will 0.3.1 come out plz

    Should be the next week.

    It will probable be 0.4.0. cause if there are features added it gets a 2nd digit upgrade. If there are bugfixes it will get a 3rd digit update, and if the game is totally recode or if it becomes a beta game, it will get a first digit upgrade. So Feature = 0.3.0 -> 0.4.0, bugfixes = 0.3.0 -> 0.3.1., recode = 0.3.0 -> 1.0

    (+1)

    Also keep up the good work!!

    (+1)

    When The New Update Comeing Guys?

    Probably next week

    Haha, nice, love all the physics, and fitting name!

    Are there any plans to come out with a mac version?

    Yes, Mac version is almost ready. There only thing broken so far are the tutorial videos.

    That's awesome, since I don't have access to my Windows laptop anymore :3 will it be coming out in the next month or so?

    Should be. Next week will start beta for mac &Linux - a small subset of the game to see if it's functional on different configurations. Hopefully all goes well and these platforms will get full support as well.

    Deleted 8 years ago

    id really like to see a new level or two this game so far is great. Keep up the great work developers!

    There is an beta update coming probably after GDC, there are some (bug)fixes and I think/hope there are coming new levels too...

    (+1)

    I hope multiplayer comes for this game. Great potential

    He is working on local co-op. Multiplayer via steam is impossible because of latency.

    YESS I WANTED MULTIPLAYER SO MUCH

    Btw developer, if you ever want to make the game in other languages, i'll be pleased to help you translate the subtitles to dutch.

    (+1)

    Can you guys PLEASE make a level with A Lot of glass cuz i really enjoy breaking the glass.....p-pp-p please.

    when was the latest updat

    BUG *SPOILER ALERT! DONT READ THIS IF YOU DON'T WANT TO KNOW ANYTHING ABOUT THE GAME*

    If you grab a movable object for example the blue thing that goes up and down in the wreckingball level, and you grab it with your left hand, and then grab the lever with your right hand and pull it up, so the blue thing goes up, and after you are all the way up, you release your right hand,then you will slow(e)ly (not sure XD) go up into the sky towards the original spot where your left hand first grabbed the blue thing.

    Im not sure if you want this, but you can climb up walls by looking down, even if you have an item like a glass pane in your hand...

    Deleted 4 years ago
    Deleted 4 years ago
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    Wait what? I though i had the full game not demo!

    There is no demo... If you paid the 10$ you get the full game.

    It says i have version 1.1 for some reason

    Where did you buy it?

    Kat.ph XD

    Kat.ph? No way im downloading from Torrents, because im in Germany and its not allowed to download from torrents

    btw even though i got 1.1 its still fucking awesome :P

    What version does the "exe" file say? It should be "Human_0.3.0_x64.exe" or if you have 32-bit Windows "Human_0.3.0_x32.exe". Else you should redownload the game.

    (2 edits)

    Awesome game, I just bought it, and played very well in my slow PC.

    But the windmill level is a bit too slow :(. Would it be possible to add a draw distance option?

    Thanks a lot.

    EDIT: Well setting the game to "realtime" in windows task manager, nearly solved that issue :), But it is still too slow at some points

    Damn this game is awesome

    It would be more awesome if you add

    Multiplayer , Create map , Mod in the future

    (1 edit)

    He already said he is working on local co-op. Via steam multiplayer is impossible, because of latency.

    i bought this game when i didnt have a account will i still get my steam key

    nvm i found it

    it's on steam?

    not yet, just got greenlight a short while ago.

    BUG Spawn Wreckingball MAP

    In the wreckingball map there is a part, where a train is supposed to hit a wall, and you can go through that wall... I blocked the train (as the man I am), because of which it couldn't move anymore and didn't broke the wall... After I died I respawned after the wall, and the only way out was by swinging myself from hand to hand on 1 wall... I think this is a bug, but it was a fun experience though.

    Thanks. In the update you will be able breaking the wall with the pipe more easily.

    (1 edit)

    But I made it stuck with the pipe XD. Maybe you could add you can break it with pieces of the other wall or rocks... Like after 3 hits or someting.

    The rock is reshaped so that pipe is "less jammed" - it's easier to pull it out. Also walls will be breakable with rubble, pipe, box, etc. BTW, wall breaks once certain amount of destruction energy is applied - it could be series of weak hits, couple of stronger hits or a single well timed swing. And thanks for posting replies to questions by other people, really appreciate your help.

    (4 edits)

    Your welcome. I love your game, and don't want you to waste your time on all the stupid or useless questions, if they just can read a earlier post, with the answer in it... It's the least I can do for you beside buying the game :P Thanks for your answers and quick response BTW If you ever need someone to reply to the tickets on steam and questions, you can always ask and count on me.

    Hey there, could you get in touch: human at nobrakesgames dot com?

    (3 edits)

    BUG when "Propflying"

    If you grab glass, go stand on top of it, and then look up to pull it, your leg will do funky. I think I did it like this if I remembered correctly. But I'm not sure XD I did this in the last map at this moment. The 1 with the wreckingball. Reload map, and reload checkpoint both dont work... Restarting the game does work.

    Here is an image: https://www.mupload.nl/img/o3gotzn3kcz.png

    Hey! I just bought the game and I love it, but when you walk through the first door there is a typo... Instead of "they", the subtitles say: "thy".

    (+1)

    Thank you, it's already fixed and will come with the next beta after GDC. Most probably I was in similar state as the character when I wrote it :)

    Haha. Btw another question. I've it passes steam greenlight, will you still upload the newest version here too? Or is there a auto-updater in the file? Cause else I have to pay 10$ twice...

    you will get a steam key

    Okey thank you very much!

    holaaaaaaaaaa

    This game has buckets of potential, the puzzles are clever and the world is both captivating and full of things to do.

    There's nothing in the door under the train?

    its a maze you need the lantern off the train

    When is there coming a new update?

    Most probably after GDC, need to ensure stability as there was heavy refactoring - moving from prototype to production quality code, audio engine redesign, implemented ambience, reverb, integrated music, several puzzles had adjustments based on play-testing, etc.

    (-1)

    Can you tell use how you made the character move without animations?

    (+1)

    is it inverse kinematic + physics maybe? :o :o :o

    Mostly physics. I will not spoil the fun of creating such character yourself. I'll just give the references that gave the most influence: look up for a talk on procedural animation in Overgrowth, PID controllers is another topic worth researching. Initial builds were PID+IK based, but I was not completely happy. It's iterative development - analyzing what I don't like at each iteration I came up with my own force response algorithm (non PID based) trying to resemble muscles.

    Hey thanks! Sorry for getting back late but that really helped and I made my own cute little guy that works the exact same as yours! Thanks!

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