0.0.0.85.17-0.0.0.85.26


New Content:

  • Several new character defeat sounds have been added
  • New game mode: Tower Defense


  • New game mode: Pool

  • New game mode: Match-3

  • The game now has a name: From TBD to Rise of the Soulmancer
  • The game now has a more official icon / thumbnail.


Quality of Life Attempts:

  • Resistance effect icons are displayed in the skill info rather than only when hovering over the resistance icons (less hovering needed to get effect info)
  • Right clicking the battle speed icon can now be used to decrease battle speed (instead of x2 -> x3 -> x1, you can now go from x2 -> x1)
  • Delayed turn order tutorial a few world levels to slow-down information load for new players.
  • Rewards for completing events such as puzzles are now immediate, rather than at the end of the main event.
  • Health gains now show as pop ups alongside health bar changes in certain situations, such as encounters, to improve effect outcome clarity.
  • The puzzle submission lever should now only be touchable once all torches are lit.
  • Reward variety should be improved and scale better with world level progression.
  • A buff prevention pop-up should now show when attempting to apply a buff to a buff-prevented soul.
  • Equips counts now show in expedition.
  • Added a "Find the Soul Fragment" text to the Soul Fragment Hunt event to improve task clarity.
  • Added Effect Summaries in battles to lessen the need to hover over effect icons for info.
  • Puzzle events are now independent rather than grouped into a single map option (allows you to better choose what you want to partake in)

Bug Fix Attempts:

  • Reward selection was lowered to mostly companion eggs (reward variety should now be restored)
  • Syntax issues on info pop ups.
  • Clicking outside the pool area could lead to unintended closing of the pool event.
  • Click issues in expedition when souls start running once their expedition starts.
  • After leaving the mirror's customization interface, the first click was ignored, this should be resolved now.
  • Completing a challenge during battles cleared the soulmancer's skills.
  • Effect visuals were not recreated when entering a new battle with effects yet to expire.
  • Selecting a challenge only hade one option

Balancing Changes:

  • Reduced spiky reflect damage 
  • Slightly improved the odds of getting expansion build rewards

Files

Windows 266 MB
Version 200 30 days ago

Comments

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(+1)

Nice!