I'm enjoying running this game so far! I started a few days ago and I'm close to getting under a minute. There are a couple interesting skips and optimizations
Here's my PB! I'm gonna chip away at it and hopefully get a good time soon lol
(also the video's kinda loud bc I didn't level it right)
I love this kind of games, and I loved dethrone. I'm not going to talk about what's good, though, I'll just leave some (hopefully helpful) criticism.
The wall jump doesn't feel great. I think the height you gain is too little to feel impactful.
Upon landing, the character slides too much IMHO. Although it adds to the difficulty of the game (which is a plus for me), it feels like you don't control it at all.
It was extremely bold of you to implement moving platforms in a game jam. I clap you for that. However, the expected behaviour upon jumping while on a moving platform should be, IMHO, a jump with some side speed.
Also, regarding moving platforms, I encountered a small bug. On the last level (IIRC), there's this moving platform at the bottom of a vertical corridor. Strange things happen if you jump against the right (i.e. in the direction of the movement of the platform) wall, like getting stuck to the platform.
This game is pretty solid especially considering it was made in a gamejam. I think the only thing I'd change would be the friction in air (it's not snappy), obviously it's up to you but I think considering it's a skill based platformer I think acceleration should be low and friction should be high. Also I'm not a huge fan of how the character kind of snaps to the wall. I think it would be better if it would only slide down the wall if you were pushing towards the wall. Other than that awesome work. I like the music too!
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A very nice platformer game. Simple, challenging and fun to play.
I'm enjoying running this game so far! I started a few days ago and I'm close to getting under a minute. There are a couple interesting skips and optimizations
Here's my PB! I'm gonna chip away at it and hopefully get a good time soon lol
(also the video's kinda loud bc I didn't level it right)
you can actually speedrun it this way
I love this kind of games, and I loved dethrone. I'm not going to talk about what's good, though, I'll just leave some (hopefully helpful) criticism.
Thank you for these brilliant points of critique Leonardo! Definitely will take everything you said/suggested on board with my future games. :)
This game is pretty solid especially considering it was made in a gamejam. I think the only thing I'd change would be the friction in air (it's not snappy), obviously it's up to you but I think considering it's a skill based platformer I think acceleration should be low and friction should be high. Also I'm not a huge fan of how the character kind of snaps to the wall. I think it would be better if it would only slide down the wall if you were pushing towards the wall. Other than that awesome work. I like the music too!
Thanks for the thorough and helpful feedback Will! I'll definitely take these points on board developing future platformers for sure! :)
Hey, Dethrone made it on my GMTK Game Jam 2019 Best Of video:
Keep up the great work!-QE
Thank you so much!!