This reminds me a lot of reYal and KITSUNE.control, except those games have you control a meta level down by pressing keys instead of using physics. (KITSUNE.control in particular, since it also has you lining up larger multi-layer moves) Fractal tic-tac-toe is like this too, with smaller board placement determining where on the big board you go. (also some multi-board pinball games?)
I wonder how many other game genres this can be applied to?
ok bugs probably don't matter in something like this, but I still feel obligated to report a crash I found I think it was because I hit the ball so slowly it got -0 velocity on collision maybe
ERROR in action number 1 of Step Event0 for object o_ball: Cannot apply sqrt to negative number. at gml_Script_check_ball_collision_gml_Object_o_ball_Step_0 ### gml_Script_check_ball_collision_gml_Object_o_ball_Step_0 (line -1) gml_Object_o_ball_Step_0
There seems to be a very weird bug in this game, (or my own PC, but I can't tell where), that causes the sound to completely go out for like half a second after sinking a ball.
I like the game otherwise, but this sound issue bothers me...
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from level 3 onwards it's pure rng for me :)
I cant beat 3rd level 😭
very fun! 8pool alternative :v
devious (complimentary), what a clever idea
This reminds me a lot of reYal and KITSUNE.control, except those games have you control a meta level down by pressing keys instead of using physics. (KITSUNE.control in particular, since it also has you lining up larger multi-layer moves)
Fractal tic-tac-toe is like this too, with smaller board placement determining where on the big board you go.
(also some multi-board pinball games?)
I wonder how many other game genres this can be applied to?
ok bugs probably don't matter in something like this, but I still feel obligated to report a crash I found
I think it was because I hit the ball so slowly it got -0 velocity on collision maybe
There seems to be a very weird bug in this game, (or my own PC, but I can't tell where), that causes the sound to completely go out for like half a second after sinking a ball.
I like the game otherwise, but this sound issue bothers me...