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This is really fantastic game! Some fresh ideas, good graphics and sounds. Great! And those detailed animated sprites.. It’s quite difficult, but this was always a standard in the 80’s.

Hello there, is it possible to get in touch? We are a podcast that specialises in new games for old platforms, we'd like to discuss your games!

That sounds very interesting.  There is an email address in the About/Disclaimer section of our website.

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Wonderful game:

Thank you very much for the video and of course for your C64-Wiki article :-)

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You're welcome. 🙂

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Excellent thank you! ;-)
https://vitno.org
https://www.commodoreblog.uk

There are some cosmetic bugs in this. Especially in the intro,  you need to wait for the vblank before updating screen or colour ram. Ingame the rising water raster is not stable on PAL and flickers in various locations,  probably due to jitter. The worst bug i saw so far is on the 3rd screen,  when you try to jump from left to right to the platform with the mummy. You fall down, but never reach the bottom and die. Essentially the game freezer.  You cmp  $d012 against #$fe that never happens.

Very nice, but also hectic game. Our German-language review can be found in our recorded livestream starting at 03:25:43. Automatic subtitles should be available soon (switch on, if necessary). Subscription to our YouTube or Twitch channel is welcome. 🙂

The game is very cool, although the music I would like to be more in line with the terrifying atmosphere, regarding the animation of the deaths, it would have been better if they were original for each character.

muy buen juego, es un trabajo excelente, gracias por mantener vivo el c64

Lovely game, this is my tribute to this...

Thanks! I always enjoy watching people play the game. A good way to identify aspects that I could do better next time :-)

I still can not get it to run on a real comodore 64.  I downloaded the built and put the folder on my SD2IEC SD card.  I can then load and run "FB", locate the .d64 file and go in it.  If I select "Loader" it just runs forever showing "loading".  The game itself can be selected, but I just go back to the ready prompt and nothing else, "RUN" does nothin.

You cannot run the disk version from an SD card directly, since it has a dedicated disk loader. What you can do is to load the game directly as you already did. But instead of typing RUN you have to type SYS 2064 and then press enter. Then the PAL version is started. Or you try the cracked version from csdb.dk.

I use FB to find the .d64 file, do in it,  select game, and click enter.  Bottom of screen fills with stuff and then the black C64 screen.  I then type sys 2064, get a bunch of stuff at the top and then a dead black screen.  PAL/NTSC (my monitor can do PAL or NTSC, but the C64 is jumpered for NTSC (I think there may be a resistor change also to change it to PAL.  Never the less, even as an NTSC C64, it should be doing something.  I just got the SD2IEC, so I am still not sure how to use it yet.  The only think I know so far is to LOAD"FB",8 then type RUN to use their file browser.  I have Death Flood under a folder of its own and then the .d64 file under it. My apologies; it would be best to have a floppy, but I have no idea how to make a single sided 5.25" floppy.  I do have the 1541 drives, but know way to download a file off the internet on my modern computer and make a 360K 5.25" floppy.  I may be able to  do a 3.5" floppy, using util software and a USB 3.5" floppy drive,  but I do not have a commodore 3.5" drive.  This is why I ordered a SD2IEC device.  Maybe it is not a good solution either.  So I am not sure what to do at this point.

I wrote a small article today,  where i describe how to get the game started on real hardware via disk or Sd2iec.  You can find it here: https://www.windigo-design.de/wp_articles.html

Finally came back to it.  I have tried loading it via pi1541, with and without the Epyx cartridge plugged it.   The RED light stays on the pi1541, but after 5-10 minutes, it just stays on and locks up.

Looks cool!

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