Version 5.0.3, Decisions & Positions


Dev Notes

  • February is a short month, and has been a difficult one. But we are committed to our update cycle, whether rain or shine, and have prepared some fresh delights for you to enjoy.
  • Rest in peace, Spam, you will be dearly missed.

Act V Features

  • Court: Resolving your obligations in the lowlands (two variants, collab with Var and DoItToJulia).
  • Court: Resolving your obligations in the highlands (collab with Garoompahfah and DoItToJulia).
  • Court: Dealing with the remnants of the Drakesgard (two variants, collab with Var and DoItToJulia).
  • Harem: Catching up with broken Naho (two variants, collab with Mattrex).
  • Dynamic: You can ask Darja about what kind of queen she is going to be (collab with Garoompahfah).
  • Dynamic: You can ask Issa about Valzira’s accusations towards him (collab with HereToHelp and DoItToJulia).
  • Art: Chia sacrifices everything for her career (Lubbio).
  • Art: Marie-Anne’s cowgirl adventure, non-pregnant version (Lubbio).
  • Art: A full-size variant for Chia’s manual scene (Lubbio).
  • Art: A pregnant variant for Naho’s broken captive scene (Lubbio).
  • Art: Captive sprites for Heloise, remastered (four variants, Irrelevant Art)
  • Art: Pregnant sprites for Heloise, remastered (Irrelevant Art).
  • Art: Pregnant sprites for broken Naho (Irrelevant Art).
  • Art: A haze effect for the wolf tribe’s hallucinogen-bombs.
  • Animation: Animated idles for captive Heloise, remastered (twenty-eight variants, Amon Ra)
  • Animation: Animated idles for pregnant Heloise, remastered (seven variants, Amon Ra).
  • Animation: Animated idles for the court herald (two variants, Amon Ra).
  • Animation: Animated idles for pregnant broken Naho (Amon Ra).
  • Voice: The dragon’s part in the palace discussion with Heloise (GreyScale).
  • Voice: Zizeryx’s appearance at court (Jezebeth).
  • Gallery: Chia’s palace handjob and vaginal scenes have been added to the gallery.
  • Gallery: Marie-Anne’s non-pregnant cowgirl scene has been added to the gallery.

Act I-IV Features

  • Dynamic: When challenged by your kobolds, you can give a less definitive answer about Darja’s status (collab with Garoompahfah).
  • Voice: The second half of Malagar’s veterinary checkup on Naho (Robin Peakway).
  • Voice: Malagar’s conversation with you about your daughter (Robin Peakway).
  • Voice: Zizeryx’s part in fixing Maelys (two variants, Jezebeth).
  • Voice: Zizeryx’s part in the followup to Naho’s infernal fate (Jezebeth).
  • UI: A master volume slider has been added to the Preferences (HereToHelp).
  • UI: Setting your text speed to maximum will also remove the pause at the end of sentences (Tosk & HereToHelp).
  • Gallery: Sabetha & Inej’s wolfman fate has been added to the gallery.

Tweaks

  • Steam Cloud should now work for Steam Deck users, and cloud saves are transferable between the demo and full versions. Cloud saves will work across different platforms if you clear out your local data first - see our guide on Steam (Tosk, HereToHelp, & TheTrainDoctor).
  • The Court recess now occurs after the first three decision-making events, rather than prior to them.
  • The Drakesgard Commander is labelled as such during his interaction with Balthorne in Act III.
  • Enid, Heloise, Maelys, and Mina have had their background sprite handling updated to be in line with the rest of our cast.
  • Pregnancy reveals for Malice’s potential mothers have had their visual direction improved.
  • If you impregnate both of Malice’s potential mothers, but do not speak to either of them during gestation, Malice will be born to the person impregnated first.
  • Malagar’s conversation with you about your daughter has had its visual direction improved.
  • Our new haze effect has been added to the wolf tribe’s rooftop sequence, during the assault on Pale Rock.
  • Game credits have been updated.

Fixes

  • Adeline's ‘shouting’ animated emote now displays the proper animation.
  • Narration will make more sense if you reach Act V with Darja without ever learning her name.
  • Thanks to our new sprites, Heloise’s dress no longer magically repairs itself via the miracle of new life.
  • Marie-Anne's dungeon scene will not suddenly hop to art for a different scene midway through.
  • Numerous typos have been corrected.
  • And everything caught in playtesting. Thank you, playtesters!

Files

Ravager 5.0.3 Demo for PC 1 GB
Feb 28, 2023
Ravager 5.0.3 Demo for Linux 1 GB
Feb 28, 2023
Ravager 5.0.3 Demo for Mac 1 GB
Feb 28, 2023
Ravager 5.0.3 Demo for Android 1 GB
Feb 28, 2023
Ravager 5.0.3 for Android 1 GB
Feb 28, 2023

Get Ravager

Buy Now$15.00 USD or more

Comments

Log in with itch.io to leave a comment.

老实说,这确实是一款很棒的游戏,但中文版可以推出吗?

Are there any mlm options in the game?

yes, though they aren't as prevalent. Issha (extra kobold), the Wolfman (forget his name), and I think i'm missing a couple.

Just out of curiosity, is Naho available in the ccurrent version of act V, because i have her in my harem but it says that she is awaiting transport or something along those lines

There is incest, right?

(1 edit) (+1)

Yes. With 2  different characters. Both optional.

Ty

I will be honest, never thought the promise to the wolfmen and the hundred companies would be contradictory. Wish I didn't have to lose one of them, come to some sort of compromise. 

Can Heloise be pregnant in act V?  The updated Heloise sprites show up under that area.   If so, are we giving her another Naga, or is this if you only impregnanted her in act IV and it is Malice?  

Im having an issue opeing the act V on android

(1 edit)

I've tried to play the stop and cant, there is a major bug here.


I'm sorry, but an uncaught exception occurred.

While running game code:

ScriptError: could not find label 'c5_menu_return'.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "c4_waifu.rpyc", line 5903, in script call

  File "c3_lair.rpyc", line 220, in script call

  File "c3_captives.rpyc", line 15626, in script call

  File "c3_lair.rpyc", line 19769, in script call

  File "c3_captives.rpyc", line 36959, in script call

  File "c3_captives.rpyc", line 20572, in script call

  File "c3_lair.rpyc", line 220, in script call

  File "c3_captives.rpyc", line 7599, in script call

  File "c3_captives.rpyc", line 3022, in script call

  File "c3_captives.rpyc", line 3098, in script call

  File "c3_lair.rpyc", line 220, in script call

  File "c3_hordes.rpyc", line 3601, in script call

  File "c3_captives.rpyc", line 3984, in script call

  File "c3_captives.rpyc", line 2450, in script call

  File "c3_captives.rpyc", line 3365, in script call

  File "c3_captives.rpyc", line 15626, in script call

  File "c3_captives.rpyc", line 15626, in script call

  File "c3_captives.rpyc", line 2924, in script call

  File "c3_captives.rpyc", line 5302, in script call

  File "c3_captives.rpyc", line 7536, in script call

  File "c3_lair.rpyc", line 19769, in script call

  File "c3_captives.rpyc", line 20572, in script call

  File "c3_lair.rpyc", line 220, in script call

  File "c3_lair.rpyc", line 220, in script call

  File "c3_captives.rpyc", line 15626, in script call

  File "c3_captives.rpyc", line 7599, in script call

  File "c4_waifu.rpyc", line 5903, in script call

  File "c3_lair.rpyc", line 220, in script call

  File "c3_lair.rpyc", line 220, in script call

  File "c4_waifu.rpyc", line 5903, in script call

  File "c3_captives.rpyc", line 15626, in script call

  File "c3_captives.rpyc", line 55, in script call

  File "c3_lair.rpyc", line 19769, in script call

  File "c3_lair.rpyc", line 220, in script call

  File "c3_captives.rpyc", line 55, in script call

  File "c3_lair.rpyc", line 3325, in script call

  File "c3_lair.rpyc", line 674, in script call

  File "c3_captives.rpyc", line 21928, in script call

  File "init.rpyc", line 22336, in script

  File "D:\games\Ravager-4.3.12-pc\Ravager-5.0.3-pc\Ravager-5.0.3-pc\renpy\ast.py", line 1974, in execute

    rv = renpy.game.script.lookup(target)

  File "D:\games\Ravager-4.3.12-pc\Ravager-5.0.3-pc\Ravager-5.0.3-pc\renpy\script.py", line 927, in lookup

    raise ScriptError("could not find label '%s'." % str(original))

ScriptError: could not find label 'c5_menu_return'.

Sorry about that! We've found the problem and uploaded a fixed build. Please redownload and it should be sorted.

game starts up. ends up giveing me an error msgs right off the bat.

Sorry about that! We've found the problem and uploaded a fixed build. Please redownload and it should be sorted.