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art I made of this game I made a little over a year ago. and by art I mean I took a screenshot of me playing the game and attempted to make a 1:1 replica of the image I took on a random online pixel art website. 

the weird spinny thing with the fire was an arsepain because the first screenshot I took that part was blurry so I had to take the screenshot again but I moved a tiny bit and it looked different because of the moving layers in the background so I had to try and move back and more slightly painful things occured such as having to keep the forklift wheels consistent with what I already made and the page reloading. 

I decided to try and find out how many layers of background  there are in the main room and counted 9. is that correct?

Well, close. The main room has the following pieces of decor, every single one on a different depth, from furthest away to closest to the player:

- Stars and the moon (stationary)
- Wall with large windows
- Scaffolds with stairs in between
- "Scaffolds" hanging from the ceiling
- Crates on the floor
- Diagonal support bars
- More "scaffolds"(?) hanging from the ceiling
- More crates on the floor
- Vertical support bars
- Lamps and chains hanging from the ceiling
- More diagonal support bars
- More lamps and hooks hanging from the ceiling
* Layer with the player where the actual game takes place

That's 12 in the background (not counting the player), although technically the mountains you see in the intro are still present, but I don't think you can actually see them anywhere through the windows in that room. If you count those, that'd be 14 differently moving parts of background.

I FINALLY BEAT IT AFTER SEVERAL HOURS OMG
i maayy have neglected my hw thats due tmrw but oh welll

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The clock's a annoying one, so just set it to 1:30. 


you're welcome.

THANK UUU

Will Sunken City be available and playable outside of Steam? (I'm using a Chromebook.)

Uhh, good question. Right now I have no plans for other platforms, but that could change.
I'll look into it more, but from what I gather there might still be options via Steam for certain Chromebooks(?)

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this is our favourite series! probably the easiest of the lot, but the puzzles were fun, and having little buddy do the action segment felt very right. they feel underutilized in the other games, and separating the tasks like that just makes it work perfectly.

ps. hype as hell for the sunken city!

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i love how they high five at the end of every game

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It's such a nice touch

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somehow this happened and now I can´t get to the secret room

I think Atzlar broke his arm and wing in the opening of the boss fight.

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Wow! This is the first Cursed Travels game I've actually beaten. I love the series, but the puzzles are just so brutally difficult. Anyways, I'm going to wishlist Sunken City to support you.

Is Sunken City going to be an all in one plus new content bundle? It looks pretty epic.

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Thanks! Sunken City will be an entirely new game; all brand-new content.
Might do a bundle of the webgames with extras at some point (before or after Sunken City), but that'll be a separate thing.

The way the investigator got stuck in the tree was so funny!

There are 3 hidden doors in the game.

1. Entering the basement, some blocks blocking the way on the other ending

2. The oil room, a locked door on the left

3. The boss fight, the talisman summoning room, on the right

(number 1 means on the right)

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2 and 3 are likely two sides of the same door.

1 is probably a way to reach the vertical tunnel were you end up after the first round with the wheel while controlling the gargoyle.

These are probably just artifacts so the whole map makes sense.

On the other end, there is some hidden room with additional information about the factory.

I'm still not sure if there is an additional secret since the hidden room doesn't mention the sunken city as did the secret rooms from the previous games of the series.

There is a locked door in the boss fight. Maybe a secret ending?

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I had to get a guide because I didn't know the forklift could actually lift. I was thinking of the Halo: Reach forklift which is more of a joke vehicle.

Excellent game as always.

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