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Would it be possible to map keyboard keys instead of only having the option of mapping the controller's buttons?

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Thanks for the suggestion, its definitely something I can look into. There's a big announcement coming soon that will cover a lot of new things happening with iVIBRATE too!

The continuous vibration setting recently stopped working for me and idk why, every other setting works besides continuous.

basically, my Dualshock 4 vibrates for like a second and then stops.

Ivibrate says that the vibration is still activated but it is isn't doing anything.

any idea why this issue could be happening?

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Jesus Christ the literal second i made this post the issue fixed itself

I am glad the issue resolved itself! Do you know what caused it or how you fixed it? 

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So I tried this app out last night and holy hell it's good! And uh... Once I had my fun with it I got to thinking: "Wouldn't it be neat if there was a way for a long distance partner (And I mean like, all over the world wherever you can get this app long) to control the app remotely and by extent control the controller?" (Kinda like the Hush from Lovense... I think that's how that's spelled). So I was wondering if either there is already a way to do that, or if you had any plans to implement that kind of feature in the future. 

Thanks for your question, glad you enjoyed it too :) 

And yes there is! :) 
The best way to do this is either through Steam Remote Play; or something similar such as Parsec. Any sort of remote play app will work though.

That way, you can either use your mouse or the gamepad cursor to press the buttons that are on the screen to control your partners gamepad.

Hope this helped :) 

Thanks! I can't try it rn because of work and such but hopefully I can do it with my partner soon! Though uh, they'd probably be using it on me, which I think means they'd need to get a copy as well (but this isn't too expensive which is nice so worst case I'll just buy it for them or stick with the demo). Either way I'm sure we can figure out a way for it to work, so thanks for the response!

That's no problem at all, if you have any other questions feel free to ask :)

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i tried this with my girlfriend but it only worked with their controller which i couldn't make vibrate so is there something were missing? 


were using the demo version if that helps. 


to clarify they could make it vibrate but i couldn't 

The demo only has support for 1 controller at a time so if you are wanting to use multiple controllers, whether locally or remotely, you will have to buy the full version. 

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yeah that's not the problem, were just trying to get it so i can control their controller remotely but so far the parsec thing didn't work. 


were in a long distance relationship

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So the way you can control your partners gamepad is by clicking the onscreen controls with your mouse; that will control your partners gamepad . With the demo, the onscreen controls are locked so you will need the full version. If Parsec is not working for you either after this, you can always try Steam Remote Play too. Buying from Itch will also give you a Steam key so you can use either one. 

There is something wrong with the Stadia controller. It is recognized, and you can use it to navigate in the app, but not vibrating.

iVIBRATE uses Rewired to receive vibration info from your gamepad. Unfortunately, it doesn't look like it can receive vibration info from Stadia gamepads. This will be why it can navigate the app but wont vibrate. Sorry about that!   

I’m having trouble. It says it’s been updated to run 64 but, but I still get a message that says it may not work, and all the buttons work, but nothing vibrates?

That's really strange, v3.08b onwards has been built to work on 64. I have just uploaded v3.08c. Hopefully that should fix your issue but I am not sure why it is happening in the first place. 

also, it says it recognizes the controller as ps4,  but the picture of the buttons it’s showing is for Xbox?

Its possible that this issue was due to your mac using Apple Silicon whereas v3.08c only worked on Intel 64. Latest update, v3.09, will work on both. So this should fix this issue :) 

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I purchased this and OACM today and neither have a button for a steam key. Followed the instructions given for the user below. Let me know if you're able to help!

Sorry you are having this issue. There is no need to worry, you will have a Steam key for both with your purchase. As to why you don't have the option to get your key, I am not sure why. It would probably be best to contact Itch support as they are the ones that would be able to help you with this issue. I have just checked too and everything is setup correctly on my end. When you do get it sorted out with Itch, if you could post back how to fix this issue that would be great! :)

Sorry again that you are having this issue! 

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Thanks! I reached out to support, waiting on a response.

Thanks for doing that, let us know how it goes :)

Deleted 2 years ago

Please let me know if there's anything you can do, its been 11 days and I've heard nothing from itch.io support.

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Sorry it has been taking so long, I will reach out to them now and see if I can do anything for you! 

So I got through to Leafo (runs Itch) and it sounds like you will still need to get in contact with their support. I am not sure why their support has been so slow but they do seem to respond a lot quicker on Discord. Here is an invite to the Itch Discord server: https://discord.gg/RWgYGnrQZt

If you ping one of the admins and give them your ticket number they can usually fast track the whole process for you. 

Sorry this whole process has been such a pain, I am really not sure why you are having these issues. 

Deleted 98 days ago

Would you be able to tell me what platform you are on and what is happening so I can try to help? 
For the Steam key, when you buy the game, there should be a button to get the Steam key. More info can be found here: 
https://itch.io/t/67604/how-to-get-a-steam-key-from-your-itchio-purchase

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i found this on local multiplayer.....

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Yes, you can have up to 8 "players" in local multiplayer :)

ohh alr

I just bought the V3.08B and I'm running it on windows 10 with a ps4 controller (wired, no bluetooth on my laptop) its detecting the dual shock 4 controller and everything works perfect but zero vibration.....?? I have tried everything different cords running app as administrator ect. I do not have a steam account so that is not the issue. Please help me. Is there a patch that will make this work?

That's very strange, I just tried it on my end and I do not have the same problem's.

When you click vibrate, whether through the gamepad or via the onscreen toggle, does the toggle show the heart or does nothing happen?  

If you have the Steering Wheel Support DLC you can try removing that and making sure the Steering Wheel Support toggle in the Controls is turned off.

If you have another gamepad you can try that, otherwise maybe test to see if the vibration works in other games to make sure its not a gamepad issue?

If you go to Controls > Remap Controls you can see if the vibration button is set to the correct button.

If you have Steam running you could try quitting and making sure its not running. 

If you go to troubleshooting you can fully reset the app which might help if something's gone wrong.

Otherwise last thing I can think of is to make sure your gamepad is plugged in, then go to "Check for updates" in Windows (You can search for it in the search bar in your taskbar), make sure your computer is up to date and also check for optional updates as there may be one to get your gamepad working correctly. 

I know that the gamepad vibrations work perfect I use it daily gaming. I know the vibration button is sending the command because when I put it on random vibes I can start and stop the switch timer with X or clicking vibrate. Every button and function works but it wont vibrate. The driver that my pc has listed under devices for the wireless control shows recent. I was first on windows 7 so I tried updating to windows 10 and redownloading and installing the app and it still does same thing. You had a older version I downloaded like a month ago and it actually worked. It was free but did not include all functions. Is the new app requiring newer usb ports or anything like that? All I can think of is my computer is so old but why did it work with the other earlier version then?? Any way you could let me try the older version again, the download link is gone. Thanks so much

The only thing I can think of is that recently iVIBRATE was updated to .NET 4, so if your PC is on the older side and it was working before it could be that. if you go to this Microsoft page and select "Download .NET Framework 4.8 Runtime" and install that, that might fix it. If you already have it installed, it will tell you and you won't be able to install it.

Unfortunately Itch.io doesn't have a great way of being able to offer older versions and would make purchasing/playing iVIBRATE confusing if there were over 50 versions you could download. In saying that, if you bought iVIBRATE you will have received a Steam key, the Steam version of iVIBRATE has all the previous versions of iVIBRATE that have been released. So with the Steam version you can rollback to older versions.

It's really strange that it was working and now it isn't; so the .NET 4 is the only thing I can think of as to why it isn't anymore. Rolling back to an older version via Steam is probably your best bet but I am happy to try and continue to get the latest version working for you. 

Tried the .Net4 and it said I was already up to date. And when I entered my email when I bought it I used a old one I have no access to so I can not receive my steam key to roll the app back. I even tried downloading DS4WINDOWS and I can see every function on the controller works and the test vibrations work fine also. So its not the cord. I guess I'm out of options. I appreciate the response though. Thanks

That is really strange, sorry the suggestions haven't helped.

With your old account, if you contact Itch I'm sure they will be able to help you get your old account back which would allow you to get your Steam key. 

If you let me know the email you used to purchase iVIBRATE so I can verify it, I can send you a new key for Steam :)

Hey I'm on macOS Monterey and just bought the latest version on Steam. The app says my xbox one controller is connected and I can move around in the menu but when I press A to vibrate the controller doesn't vibrate. Any tips to solve this?? Thanks.

It sounds like the later MacOS's support Xbox controllers but not the vibration function. You could give this guide a go but I have been told it doesn't work in later MacOS's but could be worth a shot. 

Otherwise if you only have an Xbox controller to use you are probably best to setup a Bootcamp partition and install Windows on that (You can get Windows 10 for free from the Microsoft website). Although in saying that, it looks like Apple have removed Bootcamp from certain Mac devices.

If that's the case you can get a virtual machine like VMware Fusion/Parallels Desktop and install Windows that way. I'm not 100% sure if that would fix the problem though. From what I remember VMware is free, so if you have the spare time to give it a go and set it up it should be an easy free way to get it going.

hey, is their any chance to get the app working on the latest macOS Monterey? Thanks in advance!

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Unfortunately I only have a Macbook Pro running High Siera to test on. In saying that if you can give me some details on what's happening I may be able to help as there shouldn't be any reason for it not to work on any of the new MacOS's. 

Since I did the update to the latest os, steam says, that this os-version won't be able to to run 32-bit-games. I can start the app but vibration doesn't work :-/ But I tried an older beta version (3.07a) and strangely enough the vibration works! So I'm not sure wether it is a problem of the app or the os?

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Thanks for bringing this to my attention; it seems something has broken with the vibration button between v3.07a & v3.08. I am working on it now to get it fixed asap.

In terms of the 32 bit version it looks like it is not supported on newer MacOS's. So it is strange that this works at all. In saying that, I have found a way to make iVIBRATE 64-bit version, so once I get this bug fixed I will update iVIBRATE to 64-bit with the next patch :) 


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Just an update, v3.08b is out and should fix the vibrate issue. The MacOS version has also been updated to 64-bit, so you shouldn't have any issues using iVIBRATE on the latest MacOS's!

Thanks again for letting me know of this issue :)

If there's any more issues please let me know!

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Thanks a lot :-) 

Hey! I'm also on macOS Monterey and I bought the app on steam, it says my Xbox One controller is connected but when I click vibrate the controller doesn't vibrate. Any tips?

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