Okay, I'm gonna be fully honest with this comment.
Sonic doesn't move too good, and honestly moves too much. His jump is too low, there's no movement constraint at all, which is pretty bad with things like springs that don't really even work right.
And, with springs, if you don't hit diagonal springs from the back, you get absolutely no momentum and will die.
Speaking of dying, which has no animation in this game(only getting hit does), and will just spawn you back at the last checkpoint like nothing ever. You'll die a lot in this game. If you try to do shortcuts just for fun, the game will retaliate and you'll end up dying because the physics of quite literally everything don't work together. Yeah, if you try to play the game normally without shortcuts, you'll also end up dying. Why? Because of the jump and slopes.
If you try to walk/run down slopes, you don't, you "fall" off and go into jump-mode and can homing attack.
And speaking of the homing attack, it's a lie. It doesn't home-in on anything unless you're still and are facing it head-on. If you try to homing attack on enemies, you might end up just completely missing and nothing happens, or you hit the spot next to them which makes them hurt you, and you could end up dying because you can't kill them quick enough and they hit you again without rings. If you try to homingattack a spring, you mostly need to maneuver to hit them from the back to even get momentum, which you'll end up flying away if you do because you can still move at any point, and there's only one speed which is too fast.
Also, can we talk about the camera? It literally NEVER moves unless you move it, which is just awful when the camera is the one main thing that needs to work, and you can't move and use the camera since the camera is also quite slow and you need to switch from being able to jump to actually see.
Also, please! Make atleast a few movement constraints. When using a spring, make it not let you move for a little bit(For a few springs like before the bridge, maybe just don't let it let you move until you're at the bridge). When you respawn, you instantly have control, which can cause you to die again because it spawns you in the air, where you can just fly away with the one-speed. So, when you respawn, make it spawn you on the floor next to it, and not let you move for a second.
For loops, please don't do the 06-thing where you only move when you run forward, and if you don't move you're stuck there. You either need to have those automated, or actually use invisible walls in places other than the ocean.
The biggest problem are the ramps/normal pathway. As I said before, if you just walk down pathway that kinda just goes down, you're immediately in jump-mode, which makes it hard to walk because you don't.
Honestly though, the 2nd/3rd worst problem is the lag. Every now and then, the game'll just drop to 0 frames at what feels like right before you jump.
Please, this game needs fixes. I get this game is probably just the 1st version, but this game is basically broken.
Yeah you're right lol. Didn't think through the physics engine tbh. For regular ground, you can only accelerate horizontally no matter what. On slopes and loops you always accelerate forward and gravity is disabled. I suspect that the best way to solve this is to always have forwards acceleration and animate the loops (which would have been a much simpler solution; 13-year-old spent wayyy too much time trying to get them to kind of quarter-function ). Also, acceleration to max velocity is too slow and there is too little friction, causing the weird siding. The lag is a problem with the unit web player (it does actually occur when you press the jump button because of weird garbage collection issues). Movement constraints and more fleshed-out systems would do good too. Perhaps I'll redo this game when I get the time.
You know, sonic forces is like greasy food. The more people talk about it the less I want to eat it. And when I put it in my mouth it tastes horrible and makes me throw up.
EDIT :
Also in this game sonic has the "Luigi Slide Effect"
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I AM HIS BROTHER AND I WILL SPEAK FOR HIM IN THIS INSTANCE.
SONIC FORCES IS THE MOST HALF BAKED AND UNAMBITIOUS 3D SONIC GAME TO EVER GRACE THIS EARTH
I HAVE LITERALLY TRIED TO REPLAY LEVELS IN IT FOR FUN, AND OTHER THAN THAT ONE WHITE CITY LEVEL LATER IN THE GAME, I LITERALLY CAN. NOT. ENJOY MYSELF. THE LEVEL DESIGN IS SO BORING AND THE LEVELS ARE SO SHORT THAT IT HURTS. I LIKE THE MUSIC IN THIS GAME, BUT I CANT LISTEN TO IT BEFORE BEATING THE LEVEL CURSE YOU SEGAAAAAAAAAAAAAAAAAA
***TL;DR***
GENERATIONS AND UNLEASHED OR GTFO LOL GET REKT NUB
when being a half baked pizza (or human), it gives u the convenience to put your pizza (or human) in the oven when it is most convenient for you - rather than having to eat it immediately after ordering, lest it get cold.
so thank you! your complement is appreciated, and has been duly noted
EDIT: half baked is not a compliment when it comes to video games, since - metaphorically - the disk would be fried and not work in the console. video games should never be baked in any circumstance.
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this is trash
why? i havent played it yet so tell me why it sucks af
the reason is that its hard to control the camera and anytime when you jump+forward sonic is too fast and thats why it sucks
ikr
Its not very good. But it's definitely a good first step. Be proud of what you've done and continue onward learning more.
you get stuck too much and the camera controls suck
FACTSSSSS
Why is music to loud
still better than sonic 06...
Okay, I'm gonna be fully honest with this comment.
Sonic doesn't move too good, and honestly moves too much. His jump is too low, there's no movement constraint at all, which is pretty bad with things like springs that don't really even work right.
And, with springs, if you don't hit diagonal springs from the back, you get absolutely no momentum and will die.
Speaking of dying, which has no animation in this game(only getting hit does), and will just spawn you back at the last checkpoint like nothing ever. You'll die a lot in this game. If you try to do shortcuts just for fun, the game will retaliate and you'll end up dying because the physics of quite literally everything don't work together. Yeah, if you try to play the game normally without shortcuts, you'll also end up dying.
Why? Because of the jump and slopes.
If you try to walk/run down slopes, you don't, you "fall" off and go into jump-mode and can homing attack.
And speaking of the homing attack, it's a lie. It doesn't home-in on anything unless you're still and are facing it head-on. If you try to homing attack on enemies, you might end up just completely missing and nothing happens, or you hit the spot next to them which makes them hurt you, and you could end up dying because you can't kill them quick enough and they hit you again without rings. If you try to homingattack a spring, you mostly need to maneuver to hit them from the back to even get momentum, which you'll end up flying away if you do because you can still move at any point, and there's only one speed which is too fast.
Also, can we talk about the camera? It literally NEVER moves unless you move it, which is just awful when the camera is the one main thing that needs to work, and you can't move and use the camera since the camera is also quite slow and you need to switch from being able to jump to actually see.
Also, please! Make atleast a few movement constraints.
When using a spring, make it not let you move for a little bit(For a few springs like before the bridge, maybe just don't let it let you move until you're at the bridge). When you respawn, you instantly have control, which can cause you to die again because it spawns you in the air, where you can just fly away with the one-speed. So, when you respawn, make it spawn you on the floor next to it, and not let you move for a second.
For loops, please don't do the 06-thing where you only move when you run forward, and if you don't move you're stuck there. You either need to have those automated, or actually use invisible walls in places other than the ocean.
The biggest problem are the ramps/normal pathway. As I said before, if you just walk down pathway that kinda just goes down, you're immediately in jump-mode, which makes it hard to walk because you don't.
Honestly though, the 2nd/3rd worst problem is the lag. Every now and then, the game'll just drop to 0 frames at what feels like right before you jump.
Please, this game needs fixes. I get this game is probably just the 1st version, but this game is basically broken.
Yeah you're right lol. Didn't think through the physics engine tbh. For regular ground, you can only accelerate horizontally no matter what. On slopes and loops you always accelerate forward and gravity is disabled. I suspect that the best way to solve this is to always have forwards acceleration and animate the loops (which would have been a much simpler solution; 13-year-old spent wayyy too much time trying to get them to kind of quarter-function ). Also, acceleration to max velocity is too slow and there is too little friction, causing the weird siding. The lag is a problem with the unit web player (it does actually occur when you press the jump button because of weird garbage collection issues). Movement constraints and more fleshed-out systems would do good too. Perhaps I'll redo this game when I get the time.
Honestly, looking back at this, I seem so pissed at this game no working lol. I think I'm sorry? Lol god-
me tarda mucho y me dormi me desperte y estaba en 0 xd
it is a bit janky also u need to make the jump and dash buttons j and k instead of space bar
que le hicieron a las fisicas de sonic? es imposible de jugar!!
geez the people here are so childis
like L SONIC FORCES IT CHILLS BUGER.
You know, sonic forces is like greasy food. The more people talk about it the less I want to eat it. And when I put it in my mouth it tastes horrible and makes me throw up.
EDIT :
Also in this game sonic has the "Luigi Slide Effect"
This sucks so much
I finally finish the game!!
it is you bitches
sonic forces is good motherfuckers
nope incorrect
stfu
you are missing a comma = invalid opinion
agree
correct
sonic forces is like white bread
hi
sonicforces is good mother fuckers
agree fuck those c$$k sucking bitches
sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks sonic forces sucks
WE ALL KNOW!!
dummy lol loser
dummy lol loser
dummy lol loser
so so so so so sos so sos sos o sos sos so sos sos sos sos so ss sos sos sos s
so
this is sooo cool
SONIC FORCES IS GOOD, EVERYONE SHUT THE FUCK UP
NO ITS GARBBBBBBABAAGEGEGEEEEEE
ITSTSSS WORESE THEN SHADOE TH HEDGEHOOGGEEEEEEEEEEEE
-1 NOEEEEEEEEE
SHUT UP OKAY JUST UH IT'S GOOD OKAY!?
I AM HIS BROTHER AND I WILL SPEAK FOR HIM IN THIS INSTANCE.
SONIC FORCES IS THE MOST HALF BAKED AND UNAMBITIOUS 3D SONIC GAME TO EVER GRACE THIS EARTH
I HAVE LITERALLY TRIED TO REPLAY LEVELS IN IT FOR FUN, AND OTHER THAN THAT ONE WHITE CITY LEVEL LATER IN THE GAME, I LITERALLY CAN. NOT. ENJOY MYSELF. THE LEVEL DESIGN IS SO BORING AND THE LEVELS ARE SO SHORT THAT IT HURTS. I LIKE THE MUSIC IN THIS GAME, BUT I CANT LISTEN TO IT BEFORE BEATING THE LEVEL CURSE YOU SEGAAAAAAAAAAAAAAAAAA
***TL;DR***
GENERATIONS AND UNLEASHED OR GTFO LOL GET REKT NUB
HEHEHEHEHEHEHEHEHEHEH
._.
YOU ARE HALF BAKED
yes
yes i am
because being half baked is the only way to live
when being a half baked pizza (or human), it gives u the convenience to put your pizza (or human) in the oven when it is most convenient for you - rather than having to eat it immediately after ordering, lest it get cold.
so thank you! your complement is appreciated, and has been duly noted
EDIT: half baked is not a compliment when it comes to video games, since - metaphorically - the disk would be fried and not work in the console. video games should never be baked in any circumstance.
so is your mom
FFFFFFFFFFFFFUUUUUUUUUUUUCCCCCCCCCCCCCCKKKKKKKKKKKKKKK YYYYYYYOOOOOOOOUUUUUUUU
IT IS GOOD YOU FUCKING GOD DAMN BITCH FUCK YOU AND YOUR FAMILY
SONIC FORCES IS GOOD
shut your mouth
NO U SHUT UP DANM!
sonic forces i have it it dosent suck
sonic forces is a ok game but it hard I'm surprised I beat it
i beat it
me too
EVERYONE BELOW WHO SAID SONIC FORCES IS GOOD HAS NO TASTE HAHAHAHAHAHAHAH
LIEEEEEEESSSSSSSSSS
FORCES IS BAD
It says "If you like this game, comment "FORCES IS BAD". That's why. Also, it's bad if you have a switch with drift. Jesus, the bad memories.
nobody asked for your opinion L+ratio+fatherless
nope sonic forces sucks
lol
forces is not bad guys its fun
Eh... Yeah. Just make sure your playing it on PC or Anything other than switch
Show post...
Ya
i think i found more resons for lag its the timer i tested it its the timer
and forces is bad
getting some 06 vibes
"I'm not gonna make it!
It's NO USE!
Yeah... me too
If I can how do I spindash also SONIC FORCES IS DOGSHIT
Good graphics for a Sonic game! I started playing with Sonic the Hedgehog for Genesis. Movement on sloped surfaces needs some work.
bruh kids really do be saying FORCES IS BAD and to prove that they're "not entitled"
FORCES IS BAD
also, the loops are very VERY buggy
yeah, i think in the games the loop is an animation. I tried to make it work with my custom physics system and it was very buggy lol.
But one thing, this is very laggy indeed. It's good though.