"Voices Of The Void" Demo 0.6.1
"quick" patch turned out into an actual update
Not too crazy but it has something to look at. Resetting the save\starting a new one isnt necessary, but it adds a few interesting stuff that wont appear on old saves, just so you know.
Fixed:
>Items can be transferred from sandbox using mailbox
>Tutorial lighting
>Sitting in the chair disables the sit function afterwards
>Nails get duped when used with RMB
>Saved images arent loading properly after Save&Load
>Assets folder cant get generated automatically
>Key rebinding and input
-Coordinate panel (?)
-Ladders
>Buttons under the map
>Piramid debug sphere
>Terrain collision near the hatch area
>Mannequin spawn rate
>Satellite signal
>Kerfus
-Ai (?)
-Kerfus displayed on the radar as 2 entities
-Continuous physics sounds of a wheel
>Cant save tutorial achievement
>Sandbox tutorial glitch
>Exscessive amout of red signals
>Day count and clamp
>Underwater sound effect stays on after death and restart
>Floating rocks (?)
>Mannequin spawn max amount
>Hook cant be spawned through the store order
>Window dirt load (?)
>Funny shroom spawn
>Custom CLUT support
>PC signal list sorting weird behavior
>Alarm trigger
>1 physical material
>Englis gramatiks
>Navmesh in transformers booths doorframes
>Radio tower [REDACTED]
>Printer can stuck on place while printing
>Fire damage
>Hooked objects kept spinning
>Renaming drone camera results a couple of glitches
>Radar ping points displayed incorrectly
>Use held items while rotating the grabbed object
>IGP plush turns into varg shroom when bought from the store
Changed:
>Hatch area
-Added objects [needs objects\events reset]
>Default gamma
>Store
-Added 1 new object
>Help section
-Added 1 hint
>Piramid signal timing
>Drives
-Breakable
>ATV
-Durability
-Turning angle
-Suspension
-Can be targeted using sv.target
-Added horn
-Wheels physics
-New mechanics
>Settings
-Added 2 settings
>Rufus
>Playermodel
>Barrel damage sound
>Drive damage sound
>Printed objects
-Can be destroyed using tools
>Water
-Extinguishes fire (rip gmod reference)
>Terrain background texture
>Pine subsurface texture
>Hook
-Can change the length
-Can be thrown
-Stiffness
>Yellow wisp spawn radius
>Map
-Added new test objects
>3d printer
-Supports PBR and physical materials
>Language translation
-Polish
-Portuguese
-Dutch
Removed:
C U B E
Added:
>Alt+E hotkey
>l a c r e a t u r a
>1 threat
>Disclaimer
>2 locations [needs objects\events reset]
>1 object
Files
Get "Voices Of The Void" Pre-Alpha
"Voices Of The Void" Pre-Alpha
Gather unknown signals from deep space
Status | In development |
Author | mrdrnose |
Genre | Simulation |
Tags | 3D, Aliens, Atmospheric, First-Person, Horror, Low-poly, Sci-fi, Space, Unreal Engine |
More posts
- "Voices of the Void" Pre-Alpha 0.7.062 days ago
- "Voices of the Void" Pre-Alpha 0.6.3bNov 03, 2023
- "Voices of the Void" Pre-Alpha 0.6.3aOct 31, 2023
- "Voices of the Void" demo 0.6.3Oct 22, 2023
- "Voices Of The Void" Demo 0.6.2aaSep 14, 2023
- "Voices Of The Void" Demo 0.6.2: "de-source-fied" pt1 + random bs + fishing upda...Sep 12, 2023
- "Voices Of The Void" 1 year anniversary🛸📡🦐Aug 05, 2023
- "Voices Of The Void" Demo 0.6.0Jul 11, 2023
Comments
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good game also that jumpscare at the tutorial got me good
i just deleted 1 file and game is not opening and you who created the votv why do you disable the download links to the older version
and now i need wayback machine to get the files of the votv 0.6.1
that didnt work
not the cube...