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Good level design and perfect theme implementation! it would be a bit better tho if you added melee combat and waves of enemies. but other than that, it encourages exploration!

Thanks for the suggestion! Glad you liked it!

Great level design.  I was able to complete it in 60 seconds or so.  Those slimes are nasty when they get stuck on your head.

That's a new record!!! The slimes are for sure nasty ;)

Nice charming first impressions. Simple and quick. Good solid game mechanics foundation. a few unfriendly collisions here and there. And I would have like to move slower and interact with the slime in some way. Good Job all around.

Thanks for the comment! First game on this type I create, for sure can use some extra polish. Any recommendation on tuts or resources to learn more about collisions?

unsure which version you were using but maybe one of these two videos: Godot 3.1 or Godot 4

Mainly, I would just look up using the physics process and something like move_and_slide()

Don’t take me for a Godot expert though, I’ve got one week under my belt atm.

That makes us two with little experience ;)Thanks for the tut recomendation, will check it out!