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great game!

Simple and accessible gameplay, constantly adding complexity. I really liked it, I like tower-defense games so this was up my alley. Effective!

Not sure if you plan to work on that, but there is two things that came into my mind:

a) Display the side effects applied to a tower, caused by other towers (and in some smart way, which tower is causing it).

b) In addition to adding a tower between rounds, let the player ontop of that move a single tower, and/or re-shuffle the side effects of a tower.

But yea, if you are done with the game, np, it’s fun to play as-is for sure!

(+2)

Congrats, it's quite fun to play this game.
The only thing I've missed is the undo just after placing the new turret.
I mean, If I'd know that Laser tower works this way, I placed to another tile

Really impressive effort. I'll be back for another round later.

Far from just obliging the theme, I think you actually managed to improve a bit on the genre. Now every turret has the potential to change the dynamic of your setup, rather than just fulfill an immediate need for some type of firepower.

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great game, good job! Except my coffee got cold while I was playing it… I didn’t see that side-effect on any of the cards!!!