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I really like this game. Very familiar sense of boxing in the enemy with a different sense of energy since the monsters don't kill. Thanks!

In the very first versions, touching any monster was lethal to the player. Obviously, this made the game insanely hard. Since then, I drastically reduced the ways in which monsters may beat you. Now, it’s not as intuitive anymore why you need to trap the monsters, but the game play has become way more relaxed.

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It took me some time to understand the behaviour of the monsters, but once I started to understand, it became a fun and interesting puzzle game. I got stuck at level "Hostage", not sure how to get to those red friends inside the box.

I think adding an arrow to show where the monsters are going will help new players learn about their behaviour easier

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Ah, yeah, that reminds me that I meant to place “Hostages” later in the game as it’s a little tricky. Will do that in the next version!

I’ll not exactly reveal the solution but … there’s mechanics about closed gates (aside from standing on buttons yourself) that have been introduced earlier and that are responsible for the gate being closed in this level ;).

I’m really happy to hear that you enjoyed the game! :)

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What a lovely little puzzle game! <3