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What a good engine! But can you plz add SAVE and menu? Thats help a lot.

this is an old one.
i dont think they'll hear you.

I was using google traduction for writing so sorry for bad English ;w;

how to do when the message appears, after an event happens and another message appears a bit like a cinematic
I hope you understood to answer me very quickly ^^

I got alotta errors when loading it in GMS...

Update tour GMS

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Wow, even though I can't really use the battle system because of it not really showing up I am really impressed with how extensive the dialogue system is. This is all really great! Also is it possible to use the audio clips for the speech in my game?

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So, would it be okay if I kind of cannibalize this project for use in a different one? I assume so but I was just wondering, of course I mean the code, obviously Undertale specific stuff is owned by toby , and your art is yours. So yeah. Also, any idea why the menu's disappear when I played it in Gamemaker Studio 2? Also also, I originally glossed over this because I mistook your user name to mean that this was somehow made with python, silly me. Nevermind the first part, I guess I should have read the description more closely.

Of course you can use the project, that's the purpose of its existence, to give people a head start building a system.  


In regards to the menu thing, with no supporting information, it would be impossible for me to tell you why the menu disappeared.  This was written in GM:S a few years back so there's no import support.

Ok, thanks for the response anyways, I am looking forward to making some cool projects with this. I would have thought that there would be more interest around this, frankly this is amazing. Thanks for all your hard work!

Hey, did you fix the issue with the items not appearing? if you did hit me up

I made no progress on that whatsoever and I still have no idea why the us isn’t showing up, sorry.

does somewone know how to make the battle system pls upload a good video on yt and say the name of the video


-thx

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I think purple and yellow harts will be easy, so will orange attacks(move through it)

But the hard part will be SAVEing.

Anyways, Awesome engine!

After a few days ill post it, anyone can download it, STILL

Credit goes to mintypython

#1 weirdest comment

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BEST THING EVER! THERES EVEN NEW FEATURES THAT ARENT EVEN IN THE REAL GAME! But wait...

*head explodes*

Where's the scrolling???

hOW DO YOU MAKE IT??? Id like center player

EDIT: Well it was already there!

if instance_exists(Player)

{

camera_x = Player.x - camera_width / 2;

camera_y = Player.y - camera_height / 2;

}

that always works, dosent it?

*magiclly, my head rebuit*

its nice

Really like this custom engine you've made here. Will you be adding a menu system soon?

One thing I'm confused about: Is there a way to create a text box after another text box is finished?

You never answered my reply before, so I'll put it here.

I really don't understand what you meant, but I just want it to change room after a dialogue finishes, what would be the exact code? I don't know much about ds_list

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Actually nevermind. I figured out how to do it on my own :D

I just had to do some research on ds_list_add

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