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Managed to finally beat the king with poison ^^;

First Archery run after the nerf

Mousewood is a lot more viable and it is The Archery Relic to use vs the Belt of Knives which was the better one pre-nerf

First run beat! Used this backpack.

Pretty good run, killed by poison bullshit.

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It gets kind of tedious in endless mode. There should be a way to make it harder without turning enemies into bullet sponges. Every fight is just clicking over and over until they eventually die making sure i dont mess up and kill myself with a misclick. Not really fun.

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Great game. is there a guide? what does the after battle gives luck contributed to

The Hercule Pavise bug is still not fixed. If you have items in a formation like this:

🛡🛡

▇▇ Weapon

The weapon triggers only once.

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I think this is the most optimal setup for cleavers and duct tape. Turn one, first energy 135 attacks 56632 damage with 4rage x 12 triggers and 3haste x 4 triggers and only 1 gold whetstone. This gives the ability to have poison and lifesteal.

I see a few people with builds like this and wonder if there is some exploit to farm items or something. I rarely ever see duct tape (even past level 20). So rare in fact that I have only ever seen it show up in my games two times. And that is nothing to speak of the sheer number of rare cleavers you have!

Saw the duct tape plenty when it was rare, before I knew it's real potential. He is on floor 54 here, so lots and lots of fights, shops to comb through loot. The cleavers seem to come up a lot, I've had 4 queen, 2 king, and a jack pre 15 before, and I've really only tried the cleaver strat a few times. That duct tape chain is beautiful, though.

I got lucky and hit few wheels with king and queen cleavers i got most from them.

Btw what's your guy's opinion on the best Mathew's Blessing Options

I've used all of them except for the 2 commons. 10hp is nice for a "normal" run, archer kit is great for jumping out of the gate with bows, and 1 rare is the most interesting to me. Just click and run with it, trying to force a build around it.

I get lag when I use magic because of the particle, is there any way I can turn off the particles

I have been having a hard time getting cleavers after I get a few already, is there anything I can do for the luck?( got 3 king cleavers but found none others, not even regulars)

hey, really enjoying the game, but im not on a discord and stuff so posting here about some problems i had.  
playing on safari 14.1.2 (14611.3.10.1.7)  

sound gets bit crushed after a minute or less

been using cursed gem with a cursed blade - ruined my best run, because when i've used cursed gem as my first action, i had been locked to use it again and again and could not strike with a blade same turn. kind of a bummer, was exited when got these two together.

nontheless, you got some heat brewing, guys. keep up the good work. big up

You have to click the cursed gem again to disable. I know it's pretty unintuitive. I lost 14 hp to it before I figured it out.

didn't find the report bug button anywhere so i'll write it here,
it seems like explosive arrow has wrong number in description as it adds 1dmg/space not 2

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The item has all modifiers multiplied by 0.5x, and it seems that includes it's own damage buff on empty spaces.


o boy

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Chef

Cleaveland
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I LOVE THIS GAME AND LAST TIME I PLAYED I GOT THE SLAY THE SPIRE REFERENCE ITEM AND IT IS THE COOLEST ITEM BECAUSE IMAGINE A RUN WHERE YOU DO ABSOLUTELY NOTHING

Started out with a nunchaku rare item, so decided to meme it and ended with a nunchaku. Surprisingly overpowered when you forgo everything in your inventory but this for the first 2 areas. Just a casual 1 stamina 20 dmg. :)   

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Honestly I don't understand what I'm trying to achieve with this. I don't get how cleavers work at all despite going a this run for so long..


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Hercule Pavise is broken with the Fox Rapier and the Shield Spirit.

OOH boy that was a lucky run though.

I was on my way to best my personal best which was 25 floors, (as a matter of fact, I am absolutely certain this build could have carried me all the way to floor 45 at least) but because it was past mid-night where I lived I kind of dozed off and made very reckless stupid mistakes after stupid mistakes.

My first mistake was to discard the My First Wand because I dealt so much damage to enemies that healing became irrelevant.

My second mistake was to discard my legendary energy wand due to lack of space which was a carry early on.

My third mistake was not to pick the candle, I took the knives instead.

Because of my third mistake, when I had encountered the Blademaster, I triggered his spikes dozens of time because of all my weapons and my cleavers (In the screenshot, I lost 3 of them due to curses), so that alone made me take in damage half my 90 health points, but because I was in endless the enemy dealt way more damage on top of that.

Because of my second mistake, I got overwhelmed by cursed enemies by not being able to kill them quickly enough. Those extra energies would have helped me a ton to deter off enemies from casting their curses.

Because of my first mistake, I could not recover any of the health I lost which could have carried me for a few floors.

Please, if anyone out there gets as lucky as I did in my run I want you to try to go as far as possible with a similar build to mine's. I want to see how truly overpowered this build was.

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Welp, ig this is as far as i can go. Can't beat that chunk of hp with this. Could've been better if i had a better wand. Still, a very nice run.

I LOVE THIS GAME !!!!
I think there is a tiny issue with the Nunchaku, it seems like that the self damage calculation is a bit off, it seem like when something (in my case it was the ruby that gave all the near by item +4) was placed next to the Nunchaku, the self damage also become 5 (1+4) which so not seems to be the expected result. i did not get a screen shot for that though......

Damage to self from items that increase the weapon's damage ouput is intentional. The same thing occurs for the Berrserker's club.

Cool, so in that case, the damage to self was not implemented every time in some position it is not implemented as intended at least when the two item are the ruby and the Nunchaku......

I got the DEFECT/ROBOT TOY  reference

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Saw other comments and tried Assassin's Dagger + Hercule Pavise. It's insanely overpower.

Floor 162 and still going strong, killing most of the enemy groups in the first turn and none have survived the second turn. But combats have become too laggy for me to want to continue anymore. Oh well.

First turn damage 186k+ total

Could've scaled even more if Gold replaced with another Crimson Energy.

Also the kill count on the dagger has glitched.

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i-

Try this again with the addition of the Fox Rapier in your inventory. 

Hmm, but fox Rapier doesn't scale, and Block is capped at 999 anyway so there's no reason to add even more Block to it. 

Unless threre's some other interactions I don't know about?

Deleted 1 year ago

I think what happened here was that connected Hercule Pavise shields would trigger each other multiple times but the dagger only once, hence giving only +1 stopwatch while piling on debuffs

Don't know why it's like that tho

u are god

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I LOVE THE SLAY THE SPIRE EASTER EGG

What?! there is a easter egg for slay the spire?!

Yes there's actually an item in the game, based off of it. A mana item.

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Belt of knives with a bow feels like cheating...

...and I love it


I killed the Grandmaster in one turn with this (Granted, I did also cheat even more by giving myself +6 energy with water bottle and bad food)

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Two golden whetstones, and yet I was still stuck with that uncommon wand... Berserk ring carried for a while, but it ended up disabled in the end. Without the dodge from the armor though I wouldn't have made it so far, so it is what it is. Rip. I also always forget that damn mana totem isn't conductive.

Deleted 1 year ago

press m

spikes ftw! is there any item that boosts structure block or multiplies spike gain?

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haste adds +1 block to each item that has block 

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The coral and the spiked scale are much better than the helmet and the roses, and they are both compatible with the shield.

The coral doubles the spikes of the shield each time it is used. The scale esclusively adds +1 spike each time the shield is used.

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A tiny bug.  Had the event of trading an item for a different one of the same rarity.  It ended up giving me the same exact item back

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So im here because of the spiffing brit.

the armor really needs upcapping.

turn 2 having over 1000 and its wont count it.

Haste on the mini shield, rage on the wand.


In the end, i couldnt strip the poision off fast enough

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Pretty impressive how it still manages to progress even past magma core+ without a single forge on the way. The only source of haste is an armour, no rage generation, no damage scaling except the initial boost with the ring and at least damage doesn't decay because I've finally found rare shield around floor 14 (using legendary before :D). Queen cleaver appeared approx. the same floor as the shield:)

P.S. Wouldn't be possible without whetstones, saved my run pretty much.

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Will we eventually summon creatures?

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I died from spikes. I got to floor 15. This was a shield run. It would have been better if I got the hercule pavise.


"Accept what you get, organize." - Matthew

here lies king...beaten to death by a teddy bear...

rest in pieces...

i was feeling too lazy for a pic, much less endless

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I am very happy, my first infinate run went well. I'm happy.

any ideas on how i could've made this build stronger?

survivability?

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get a wand (the silver one if possible) and maybe if you got the bunch of knifes relicit would still work wonders

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