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(+1)

wow this mite be the 1s of its kind love it

(+1)

love it!

love this game dude! do you have any sort of timescale for when the sequel might be done? totally cool if you're not even close yet, making games and shit from scratch alone is tricky!

Glad you do <3
Unfortunately no idea when significant progress will be done. I need to keep pushing for the needed team members to make time for it and unlock the situation, me included.

Real life situation has gotten better for me, so there's hope for progress soon!

(+1)

Great game, I was just thinking it might be nice to have an audible stroke speed indicator, as sometimes I end up focusing on the green dot instead of the porn.

Will see if can implement in the next game,

Have you tried background mode instead of circle? Could help not having to look at the corner, just using peripheral vision?

It's also an option to look at the speed for 2 secs to roughly get the rhythm and not need to look again.

in the endurance mode the background mode doesnt work, ive been having to use the edge mode to have background flas

You're right, I just found what was forgotten, gonna try to upload a fixed update quckly.

Thanks for telling me!

its been like that for months lol.

dont think anyone was willing to say it

I just got done on the hardest difficulty and it made me go for 5 hours for some reason I'm not even kidding, whether that's a glitch or a feature I don't even care but it gave me an idea

Adding safewords/safelights, for example, a list of 3-4 words/lights you can click based on how much longer you think you can handle, each button making it more likely the AI will let you orgasm soon, the last button letting you cum on the next timer.

I like the idea behind this, will see how we do in the next game.

If you're talking about hardest in endurance, 5h sounds weird. Intended to more or less cap at 4h, maybe something was a bit off in the formula, oops...

I played this game on the hardest difficulty: reach an orgasm while on anti-depressants and heavily depressed. Yet I still won, because I am A FREAKIN GAMER.

Yo, I'm sorry to hear life's making you play hard mode at the moment... But nice achievement, game on!

I'm having a bit of trouble wording this, but I can think of a few improvements to your game. I can also implement them and have some of the code that would be necessary already developed. Some of the ideas I have in mind are:

  • Allowing the user to use files from anywhere on their PC (this is relatively simple but requires using electron which means that there would need to be a different browser version than the local version)
  • Allowing the user to see all previous images (really easy to do with local files but not sure about files from the net)
  • Moving the progress bar to the side and adding a slider for font size (in turn, this makes the pictures larger)
  • Adding perpetual image loading which can load more images than just the next one. That would probably have to come with a slider so that the user can set how many pictures ahead they want to load. They would still load one at a time (once again, this is easy with local files, but I am not sure for files from the net)
  • For local files, add lazy loading or something similar (reduces initial loading times while still loading things fast). I am not sure if you already have this feature because I haven't used the game locally

I can probably add more stuff as it should be mostly easy. The only problem is integrating my code to your game as I can't read most of the code you've written because it uses $ which I don't understand, and I would also need to separate the functions to make it easier to read. Also, I have no clue how to load images from the internet. Additionally, I don't know how to use jQuery. However, I can do all those things above without it so long as I can treat the files from the internet the same as I do local files. If you are interested, just let me know.

Hi! Thanks for your interest, add me on Discord or Telegram, contact info can be found by clicking the in-game link to my gallery!

Someone recommended a clock to show how long you lasted, but how about one to tell you how long you have left?

(+1)

I prefer the game not telling the player. Else there can be no fakeouts with the progressbar.

How about a setting to include one?

Will consider what we can do! Maybe a good idea will pop up during development.

will there ever be one for r34 website

As of now, no plans for any other website support.

This is such a good game! it helps heaps with masturbation and edging (duh)

I've seen a little bit of talk about a 'next game', is there like an ETA on that, because this one was really good so a better and more refined one sounds awesome!

I really want to see the next game come to life too, at the moment I'm pretty busy working on art commissions, and sorting prep things out.

Seeing people comment about it really makes me want to speed things up, that will help. I'll admit I'm responsible for it not moving forward yet, stress and stuff, once I manage to get over it, it should go a lot faster.

I mean there is no need to rush it, if you're busy, you're busy and you cant really help that, so take your time! I'd much rather wait a few extra months for a full game than get one tomorrow that barely runs, y'know?

Thanks a lot :3

(+1)

i'm not exaggerating when i say that this has revolutionized the way i masturbate and quite possibly helped with my premature ejaculation

This is awesome! Glad this has had such a positive impact on you, thanks for the feedback <3

such a good one , but it would be great if you could choose more than 1 "cum  picture" same as when u use "local pictures" .

BTW: i liked this as well , i'd love to see more in future updates or new games ^-^

Glad you're enjoying it! We'll see how we do this in the next game!

On mobile it used to be horizontal but now only goes vertically.

Yes, it was very bad for image display wasn't it? Cab see a lot more of the images now.
Itch.io doesn't seem to give me a choice, can't allow screen rotation, it's one or the other.

What if there was a clock that told you how long you lasted when you go back to the menu?

(+4)

Might have a use for this idea. Thank you!

Oh I love this concept!! I am very excited to see the next game and how much customization options there will be! great work! 

(PS: this game doesn't seem to work trough the itch.io app sadly, ((I can't type anything through the app)) but it works perfectly when just downloaded normally!)

(+2)

Happy you like it <3 I'm really looking forward to bringing more to this with the next game!

What you describe reminds me a bit of an issue someone had very early on, it was a focus problem and clicking on another window and then back in itch.io was fixing it for me. It doesn't look like there was a fix for it, it suddenly got better.

Sorry if this doesn't help. Pretty crazy that something as simple as a text field can break, and pretty sure it's out of my hands.

Oh yeah that seems to work! Thanks!

Will the be a mobile download coming in the future?

I think you can download the zip and unzip on mobile too?
The "local" feature may or may not work depending on how the browser app handles opening local HTML files.

When I tried it on my android phone the buttons didn't work properly and none of the images loaded, including the lucia/lucas image.

Hiya,

I was able to test on an Android phone and it was working here.

If not images are showing, it could be Javascript not running or a permission issue only for some phones, hard to tell. Would probably need a test version with the help of people having the issue, to see if any errors pop up, something like that.

Also realised landscape mode was forced which left so little room for pictures, at least that should be better....

What browser(s) did it work on? My experience with HTML-based games has been very hit or miss, and I wonder if it's a browser issue.

(+1)

It's Samsung's browser apparently, I also tried Chrome and was fine too for me.

(1 edit)

what if it had a like insult mode
or where it called you names and claimed the plyers part as the game
like for example it could say
Hands off my cock
and call the player slut or pet (or other things)
i may say though this is fun

(+1)

There may be a compromise in the next game, I hope most will be happy :3

:0

How is progress going on that follow up game?

Still on hold, couldn't get much done last month because of health issues. Still hoping I can get it started properly soon next to my regular art.

(+1)

Good game, I hope that they add different modes for like anal play or fleshlights

(+1)

We'll try to cover a lot more options in the next game, it's pretty awkward to mention the player's penis when they don't have one for example... Narratively speaking this was put together super quickly as a proof of concept and didn't have much flexibility.
I'll take this opportunity to mention that progress on next game is paused for now, and will hopefully be restarted soon when most members are less busy with life!

(1 edit)

This should have more levels of customization for the player's experience. Like for example, you could disable or enable some rules (Like "stroke ONLY the tip" rule because personally it's not comfortable to stroke the tip with so little foreskin) or like how many seconds you have to cum before the timer runs out. You can set it to 10 seconds or you can set it to take your time. Or you can set it to random and not know how long you'll get like originally. I've been using this for quite some time now and frankly, not only is this my first introduction to edge trainers, this is also my favorite so far! I really want to see how far y'all go on this!

Really happy to hear this has been a positive experience for you!

There isn't much customisation indeed, didn't think this would get big. I suggest adapting, like in your case for example, "only the tip" can turn into doing much smaller strokes.

Gets worse when you don't have a cock etc. Will be a focus on the follow up, when the team finally has time.

How to play as a girl? I choose the gender but I still get messages about cock .etc.

(+1)

These button only change the "host character" to male or female.

Honestly, didn't exactly plan ahead... No options for genders or other actions. What if you do vaginal/anal? Use a vibrator? There's a few things. Big assumption there, but I assumed most players would likely have a cock, and just rolled with it... Personally, since I play with toys, I "translate" the messages into different speeds or motions, ignoring it mentions cocks.
Left it be cause the follow up game will be a lot more polished in that way.

What's changed in this update?

(+1)

Bugfix, the  "Tags blacklist" field wasn't working correctly.

I will only update this with that kind of bugfixes, since there is the follow up game under works.

Is there a discord server?

Not at the moment (if you ignore the one I have for my art), could make that a thing after the next game release, sounds cool!

(+1)

Are there updates to be excpected or is it "finished"? PS: I dont know how long I have played this lovely game uwu

No to little updates on this one,
Working on a bigger follow up!

Glad to hear you are enjoying this though <3 Very encouraging for what's coming next!

(+2)

Bigger = Better??? Cant wait to see what you have up your sleeve uwu

(+1)

AHHHH FAVORITE THING EVERRRRR

is there any way to edit the messages you get while edging? I've dug around in the game files and code but I haven't been able to find the messages (either that or they were there but just not in a plain text format) as I'm far from familiar with HTML or java. thanks for any help in advance :)

(+1)

Hi,  if you open the main.js file and search for any sentence that gets displayed, you should find them.

It can be risky if you don't know what you're doing though and the game might not work anymore. Try to learn more about Javascript first if you can!

oh thank you! i checked that file before but assumed the big long line at the top was just some supporting code and didn't contain any of the text I wanted to edit

this project is still being worked on right? or has it reached a dead-end?

(+1)(-1)

Hi! Thanks for asking,

IRL events have kept me too busy, but a new version is planned, with so many changes it may even be posted separately as a sequel of some sort.

I expect development to start in roughly a month from now, we will be a small team compared to just being on my own for that first game, so hopefully that turns out good!

(+2)

oh nice, hope development goes well for you guys when it starts!

(1 edit)

Is there a way to make Heat Control use your E621 account for the Search? Am I missing it?

All major features were possible without having to use API keys, so no. Unless something important gets impossible without it, I think it's better not to have the app able to mess with your e6 account.

I see. I was hoping to use my account's blacklist as it's quite extensive. I can't simply copy-paste the contents in, but I think I can get it in there.

(1 edit)

Hey, I want to ask a question, this how to set a new password ah?

Bug report: seems like the flashing background setting doesn't do anything in endurance mode. I was able to fix it by changing the following part of the code:

var GameModeEndurance = {
    mood: "average",
    maxRounds: 0,
    selectedRounds: 0,
    currentRound: 0,
    startGame: function() {
        var controlStroke = $('#choose select[name=strokeControl]').val();
        if (controlStroke) {
            FlashManager.setEnabled(true)
        } else {
            FlashManager.setEnabled(false)
        }

So that it instead reads:

var GameModeEndurance = {
    mood: "average",
    maxRounds: 0,
    selectedRounds: 0,
    currentRound: 0,
    startGame: function() {
        var controlStroke = $('#choose select[name=strokeControl]').val();
        if (controlStroke) {
            FlashManager.setEnabled(true);
            var flashMode = parseInt(controlStroke);  //new stuff starts here
            if (!isNaN(flashMode)) {
                FlashManager.setMode(flashMode)
            }
        } else {
            FlashManager.setEnabled(false)
        }

Also, the way that the duration is calculated is a bit different from how I thought it would be. It says it can randomly be 20% longer or 20% shorter, but the way that it's calculated—targetDuration = 30 * 60 * (Math.random() + 0.2)—seems like it could make it anywhere from 20% to 120% of the base duration. I think what you want is something like

var baseDuration = 30 * 60
var randomMultiplier = Math.random() * 0.4 + 0.8
var targetDuration = baseDuration * randomMultiplier

But that's just based off of a pretty cursory glance at the code.

I also made some local edits to the css so that there would be more room for the images and wound up quite liking the changes—not sure if that's something worth including a "proper" feature for, though. Most people probably have larger monitors than me, so room may not be as much of an issue for them.

Anyway, I like this little thing. It wound up being a lot more fun than I thought it would be, and it feels pretty complete. Thanks for sharing!

Hiya! I am impressed by how you took the time to look inside the JS and fiddle with things. very interesting.
Would you like to have a proper chat on Discord or Telegram? Contact details are on my FA page, link in-game on main menu!

I suggest a way to view a list of found images after searching for them, perhaps next to the load search button?

(+1)

I get the idea, could you however explain what use you have in mind for this exactly? What are you not able to do right now, that you'd like to do?

This would help make the interface in a convenient way for the wanted usage!

Will try to work on this is the future version, big work in progress but little time right now.

I was planning to use this to download a large amount of the chosen images into a local folder as I thought it would be easier if they were listed down.

(+2)

I see, so the most ideal for you in this case, would be a list of thumbnails, so you quickly see what you can download?

Although I will have to think about how to make a UI for possibly hundreds of thumbnails to list... I'm adding this to the list of future features to consider, thank you!

If possible, do you plan on adding better phone/tablet controls? Ex: Buttons on left/right of screen, not just the top? (not sure if someone asked already). 

That's a good suggestion, could make it work in a future version. Thank you!

Deleted 2 years ago

Thank you!

No other sites support planned, e621 was ideal with its strong search feature and APIs. And there is of course the option to use your own pictures collection locally when possible!

(+1)

Will there ever be a mobile version?

It should run okay on mobile, as far as I could test, only the browser version though.

Then again there have been these e6 issues that might make it not work when trying to get pictures to load.

You can actually run the downloadable version just fine on android by typing file:/// and then the location of the html file into the url, I use chrome; idk if it would be different on other browsers.

It is hit or miss though: On some mobile devices it seems to work, on some others not at all. So I would not count on that, doesn't hurt to try if it works though!

Worth remembering Chrome worked for you though.

(3 edits) (+1)

So e621 is working for some people and not for others still. It wasn't working for me until I tried going to e621 directly and was given a captcha to pass. I'm assuming they're doing that because of the attack the other week? Anyways, after passing the captcha, heat control worked with e621 again. If it's actually connected and not a fluke, maybe that gives the browser apps you're using permission to access e621 also? I'm no expert so make of that what you will.

Thanks a lot for this comment, might help other people!!

It won't load pictures for some reason. I've put in my username as instructed and pressed load but none of the images are loading. Is this happening to anyone else? 

Do you get an error message, or nothing and just 0 pictures loaded?

More generally there still seems to be lingering issues with e6, not great...

(1 edit)

For some reason it wont let me use the e621 search? Should i have a tab open for it? Aslo none of the images will load.

As other people have said, looks like it's hit or miss at the moment, after the issue on e6's side. Works for me here. Might be worth going to their website once first, maybe ticking that "I'm human" thing helps.

Not sure about images not loading, looks ok here, if you are on a computer could you open the webconsole (press F12) and send me whatever error shows up in the "console" tab, if possible? That would be the only way to help at the moment.

How about a save button that saves pictures to the "pictures" folder

That would be pretty much "right click -> save as"  ?

There would be no way to automate it more, JS can't just save files on your drive afaik. You have to choose where to save files.

I am however planning on adding an in-game fav list which might be convenient for your use.

I have an account number, but I can't find it on here


This username doesn't exist.


What's going on here?

On e621, does searching for "favoritedby:yourusername" work correctly, showing your fav pictures?

This is the search the app relies on. I have tested it on a few users but maybe there is something different about your username.

What do you mean?

I mean:

- Go to e621.net

- Type "favoritedby:X" but replace X with your username on e621.

example: if I search for "favoritedby:mairo", I get the pictures that the user named "mairo" favorited on e6.

- Check if the results you get are indeed your favourite pictures.

If this instead shows regular posts, there has to be a problem with the username, maybe you changed it at some point and it still needs the old one, I don't know?

I did what you did and he still shows this

This username doesn't exist.

What shall I do? Am I not allowed to play

Please contact me on Discord or Telegram (the link to my FA page is in the game, contact info is on there) so I can accurately troubleshoot your case, I will not be able to help you more just posting comments here.

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