A downloadable game for Windows

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This is the start screen for a game that involves cars traversing procedurally generated mazes.  The music is procedurally generated with synth tones based off of sfxr.

The following is an excerpt of the code:

Main.cpp

#include <MazeStuff.h>
void printCredits()
{
  printf("Coded by Shawn Laptiste!!!\n");
  printf("Art assets by Khalkeus\n");
}
void main()
{
  goto WORK;
WORK:
  do
  {
    traverseMaze();
  }
  while (!finishedTraversingMaze());
  printCredits();
}

MazeStuff.h

#include <stdio.h>
extern int traverseMaze();
extern int finishedTraversingMaze();

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Click download now to get access to the following files:

goto WORK.zip 17 MB