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(+1)

So I picked Kou. I thought I was gonna pick Dai, but the way the Kou sprite looks at you made me blush fr. I absolutely love the dynamic between the MC and Kou. It's refreshing to see the power balance tip back and forth, which is something I don't see too often in in BL. Having Kou actually be a competent secretary makes the moments when he discards professionalism have even more of an impact. Great writing, Bravo.

(+2)

this is one of the best games ive played in a while.i am sooo biased towards dai and i love their bound!! hope the game will have more updates! keep working cuz you re doing a good job^^

(+1)


im genuinely having so much fun with this. The moment i saw Kou i dropped dead. i also really like the scenario of being a CEO and having the power.

but i did run into some sort of wall, may be just needing to be updated but after i accept the drink from kou (GYATT DAMN I LOVE THAT DUDE) it just brings me to the error page and wont let me continue. im not really sure what it actually means because im no computer person but i'll wait a few months then come back. 

!!! awww~ thank you kindly! kou is my fave, but im biased bc i designed and wrote him xDD

im aware of that error! i have been meaning to update the build to fix a few bugs... i just haven't had a lot of time lately. thank u for ur kind words! c: and thank u for loving kou hehehe u///u

(+1)

I love this game so much! It is so refreshing to play as someone with power and status. I can't wait for the update! I really hope this game will continue developing. 
My favorite so far is Dai. I really like chemistry between him and mc.Hope to see more about him. And his little gap teeth. So cute

(+1)

awww thanks so much! i'm so happy u enjoy it! still on hiatus for now while i finish up some personal projects and stuff, but i'd like to come back to this project when im able! 

dai is super adorable! kalie designed him so well~ u///u thank u for ur kind words! c:

OMG! I didn't expect you to ever respond to my comment. I'm so happy! And what makes me even happier is the thought that this game will come out after all. I wish you good luck in all your work. Hope to see more Dai some day <3

(1 edit) (+1)

I am not good at complimenting or commentingg but I really love this game! I switch between the sprites every route, haha xD

Though I'd like to report a bug in the middle of the interview? Regarding Nucius sprite art. Not sure if you are already aware of it, if so, my apologies.

Daisuke's face vanishes when he gets mad lmao
The first time I saw it I couldn't stop laughing, his face was just blank :'D

Traceback if you need it:

I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'sprites/dai/d_mad.png'>:
IOError: Couldn't find file 'sprites/dai/d_mad.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "script.rpyc", line 688, in script
  File "renpy/ast.py", line 721, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "renpy/exports.py", line 1417, in say
    who(what, *args, **kwargs)
  File "renpy/character.py", line 1249, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "renpy/character.py", line 901, in do_display
    **display_args)
  File "renpy/character.py", line 647, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3315, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3834, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2555, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 824, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 824, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 824, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/transform.py", line 733, in render
    return transform_render(self, width, height, st, at)
  File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/image.py", line 501, in render
    return wrap_render(self.target, width, height, st, at)
  File "renpy/display/image.py", line 307, in wrap_render
    rend = render(child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 824, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/transform.py", line 733, in render
    return transform_render(self, width, height, st, at)
  File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 367, in render
    surf = render(self.child, width, height, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 1446, in render
    cr = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/im.py", line 623, in render
    return cache.get(self, render=True)
  File "renpy/display/im.py", line 287, in get
    surf = image.load()
  File "renpy/display/im.py", line 704, in load
    raise e
IOError: Couldn't find file 'sprites/dai/d_mad.png'.
Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Hello, Boss! Demo v.2.5 2.5
Sun Aug  6 00:30:24 2023

Anyway, I'm excited for the full version! No pressure ofc <3

(+1)

Awww~ no worries! Even if your comment is to share how much you love the game and characters, I really appreciate it! It lets me know that people still care and that we're doing something right as developers and creators.

Also, thank you for letting me know about the error! Apologies for the late reply. I don't often check the studio account and I wish I could link notifications to my personal dev account c'':

Thank you kindly for your patience as well! I'll make note of this error so I can try to fix it before I update the demo again... Hopefully soon, and if not, before the end of the year at least :''D

(+1)

I love the demo! Momo's so cute his route fits him well, and I absolutely loved Dai's as well. I can say there is a wording error in Dai's route though. At the end of his demo route I think it was suppose to say walk instead of work, other than that it seems perfect to me! I can't wait for the full game!!

Aww~ Momo is adorable, isn't he? Thank you for your comment!
I'll have to check the wording error. Sometimes we can miss things when we proofread :''D Thank you for pointing it out!

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