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Love this hack and plan to use it for an upcoming game. Had a question. What is the purpuse of the modifrers on Stats? Would they ever be used for a roll over a skill?

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You can use them if you want your game to be more of a attribute-based rather than luck-based game. You'd add the initial modifier with the secondary one.

very interesting rules idea. Have you playtested these and had feedback from players?

btw love the work you are doing for this game! very cool stuff.

Yes. I created them for my purposes. They've worked really well as replacements!

Can you explain a bit more how the skills get their numbers from the stats?