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Loving the new update; the fresh coat of paint really adds a lot of flair. I'm pretty proud of this score!

Deleted 128 days ago
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didi I get WR?

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godot [it shows for like one second on startup]

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69 DAYS WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

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please dont remove current features

everyone is saying change upgrades and change costs and change everything pretty much, but its fun making the upgrades dont do as much as you think because that makes it hard and i like that


P.S. please make so if you click X out windowkill to stop playing please make a are you sure pop up before it closes because one time i was playing and the smiley boss we tryed to click x on him like normal but we clicked X on windowkill on accident :( so please make so if you click X out windowkill to stop playing please make a are you sure pop up


also please make a description of what the perks do if you hover over them, just another idea

i disagree with you, actually you think the difficulty is fun, but some of those people think not, not every peoples have the same habbit about the difficulty of a game, that's why pickable difficulties were invented, maybe that could be the answer to satisfy everybody

I didnt think about that thats a good idea

yeh i think too, for me it's the next logical upgrade for the game, make it fun both for people who just want a lot of fun visual effects, and people who want to struggle and have a hardcore experience

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DUDE ADD MULTIPLAYERRRR!!!

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imagine a coop and a big screen,

the possibilities are endless

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Imagine Androidkill lo

imagine need 2 cellphones and the character when shoot increase the cellphone :0

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Issue: Boss slid into one of my monitors that isnt *on*, but is part of my screen layout

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Cool game, but balancing is not very good. Its not worth it to get Peer or Drain, Bellow and Manifest (Multishot) are the only good things to get with stars. while Peer does become a health beacon, its not strong enough to be worth it.

Recommendations:

Peer - Instead of just being a viewing window that you occasionally access for health, make it so you can actually shoot there, making it a permanent part of the screen AND/OR, make it so that, while it is overlapping with the main screen, it boosts the size of the screen.

Drain - when it does enough, damage, it gives the player health. Give it AI to focus on killing enemies.

Bellow - remove the "Panic Button" part by making it a charged weapon. if you just press it, it does less than currently, but if you hold for a second or two it hits harder than currrently.

Manifest - either make the star cost higher for multishot or implement limits on multishot OR rework it to make the Manifested item appear in the shop (or get its own slot in the shop until you Manifest a different item)

I am not a designer, but these are my ideas

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Game keeps crashing a little bit after the third boss but other then that its fun

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i really like the concept, but my computer won't let me run it because it makes a new window :(. can you try to fix this?

its okay if you cant :)

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yea so I had like a game like verry long it got supe laggy and it crashed so I dont have my hightscore. maybe optimize it a bit or make it harder. I had a highscore of like a couple milion like purple xp.

but overall its an amizing consept, its simple but looks good.

7/10

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Would be a good game if it wasn't so annoying.

The idea of the game is really cool and unique, I love the way the window moves around and opens more windows to spawn bosses, but it get's very annoying and frustrating way too fast.
As soon as bosses start spawning, the window gets way too crowded as you can't only focus on killing enemies anymore, you need to expand the window to get to the boss. Though when you are near the boss you might need to back up to avoid taking damage. But guess what! You can't, as theres a fuck ton of enemies blocking your way and hindering you from expanding the window, which causes it to get smaller and smaller until it shoves you right into the enemies/bullets and you just die.
3/10

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Skill issue.

The triangles move slower if you're close to them, so if you edge them, the enemies aren't a problem while you fight the boss. You also need proper upgrades like multi shot and wall punch for the first boss to be easy. You need to reroll shop to get them. You can't try to save your creds by not rerolling, that's dumb.

You need bellow perk for smiley and piercing upgrade for the second boss. The third boss takes a while but if you have enough speed you can run through the slime without taking damage. 

(Although I also find it  a bit annoying when I can't push one side of my window sometimes after using Bellow. )

Very fun game, but gets quite repetitive at the later stages. My poor pc clocked in at 1 FPS when firing.

Incredible concept, very clever!

Love the breakcore music, very vibey and enjoyable.

The best strategy is upgrading Bellow as much as possible. A single blow with high level Bellow can neutralize anything and everything in the whole monitor. Basically the almighty push, and the cooldown time is very short later on. That was my main tactic, but firing is necessary for bosses, so it's basically a big flashy slideshow.

Simply gave up, I got quite bored. Don't get me wrong the game is very fun and clever, but it is repetitive.

The bosses are magnificent. I love the idea of Wyrm and Smiley.

Game gets a 9/10 from me. Great idea, like the style, the vibe, and overall gameplay, but gets repetitive and PC destroying later on, which is the limiting factor.

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it says i need "opengl 3"

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then download it. it's simple.

good

god, I love this game. It took me a while to figure out what to do but I beat Omega Smiley it was great to play and I would put it in my top 3 games

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Huh!? How do you fight Omega smiley?

thank you for making this very fun game

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Works flawlessly on linux too!

how did you get it working on linux?

at the time, likely wine or proton, but there's a native version too now

It starts, but every time I play it the game crashes after a couple seconds. I've tried the bat file as well, that one just stalls after a couple seconds and then crashes. Can anyone help?

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Odly satisfying, feels very polished, kinda addicting.
All in all a fun little game.

Müsst ihr wissen

fun

genius mechanics, incredibly fun!

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very fun

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love the breakcore bgm that's featured in the game

woa. awesome game

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help, I cant open windowkill on the opengl and vulkan versions on my pc, luckily i have another device.
(srsly what the hell happened to my pc smh)

your heart stopped

literally gave up dodging after framerate dropped to 1

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Firstly, I would like to just praise the game concept. I love playing shooters and bullet hell games, and this might just take the crown for the coolest one. I played around 3 rounds in total, one lasting almost an hour and a half, and I have a collected some critiques, and things that I enjoyed:

Bad things:

1. The game needs more optimization. I luckily have a pretty beefy computer (RTX 3060, Intel i7-12700K, and 16 gigs of DDR5 ram), but after a certain point my average frame rate went from well above 1000 fps, all the way down to ~30, with lows of 10. The main contributor was the money sitting on the floor, as I had level 32 wealth, and the money just piled up. Additionally the green bubble enemies contributed towards lowering frames. Mabey simply decreasing the number of money on the ground, and reducing the number of green guys that spilt would help with that.

2. Endgame needs major work. The first 30 minutes feel very clean and enjoyable, but it gets to a point where the upgrades are too overpowered and it gets to be too easy. Increasing the difficulty of enemies in a different way, or adding new enemies and specific time chapters might be a way to improve this.

3. The game needs to be more balanced. I think that the cost scaling for upgrades is really good, especially with things as powerful as multi-shot, but with the addition of manifest (which I actually really thought worked well), you could easily by pass that cost increase, and buy both multi-shot and health. Around the hour mark of one of my runs, health upgrades were 5,000,000 and multi-shot was 500,000, I could just bypass saving up for that by spending stars. A simple fix would be to just limit how many of each of the upgrades you can spend stars on. So maybe only 3 times can you use stars for multi-shot, or make the stars needed to upgrade grow exponentially.  Additionally, I loved the other upgrades you could buy with stars, but out of the three (the one that increased your screen size for a time, the one that drained heath in a box, and the one that allowed to see a bit of the screen away from you) only the one that increased screen size was viable, as the other two were too technical or underpowered. I would love to see some more viable ones, though the ideas for the other two were interesting. Mabey just buffing them or making them automatically move around to track enemies would help.

4. Some of the visuals need to be modified. Set distinct colors to the enemies bullets and yours so you won't mix up what you need to dodge. Some bosses shot white bullets, other shot green and other things like that.

Good things:

1. I absolutely loved the boss design, there were just enough unique bosses to stay interesting, but not too many so I could remember how to beat each one. All of the bosses I would give 5 stars to, except I would say for the smiley face boss, having the setting for it to stay the top window should be toggled by default.

2. The graphical design was really amazing, loved the style and execution of it. 

3. Overall the game was really nice to play, felt very polished and enjoyable to stick with for nearly one and a half hours.

Final notes:

I just want to say that the game in the current state is absolutely amazing, and with some slight changes it could easily place in my top games. Something like permanent upgrades outside of the main game to keep me plaguing again and again. I really hope to see the game on steam, and would absolutely encourage anyone who has not picked it up to try it. 5 star A+ game, keep up the good work.

Game screenshot:

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This game is fun, but the moment the Wyrm spawns my computer completely locks up and I have to force restart it to use it again. It's probably because I'm playing this on Linux through Bottles, but I don't really have any other choice unfortunately.

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could you maybe show the source code so we know that its not a virus and coders can learn

You might've seen me send this earlier but I'm re-commenting to say that I've figured it out and this is a guide to officially "beat" the game. Spoilers ig lol

So to begin with, you're going to need every perk: Bellow, Drain, and Peer. Both the Peer window and Drain window are movable, and there are indicators of where they need to be moved (Drain has a slight chip on the side of it, and Peer's eye). You can open shop to move them around easily. When moved to the correct locations (You'll know it when you see it), the windows should now say Peer! & Drain! respectively. You'll also notice that Peer! looks different. 



When the previous steps are done, stand inside of Peer!'s eye and it should start glowing and the iris should spin. At this stage, use Bellow. A window should appear now, with a box. Press the box and you should have a new bullet type. Charge your new bullet to the max and release at a wall, it should break.

From here, I don't have screenshots for it. 

The secret boss is very tough, you will need more than atleast 60 health for your first time if you're averagely skilled. Furthermore, the skill's you have bought will all be completely useless like multishot, all except for Speed, Max Health, Splash damage and Wealth pretty much. Further furthermore, All of these become null when you activate the final boss except for your speed and max health.

Have fun with the ultimate form of Smiley, I'm gonna try to figure out if there's more secret bosses!

I did it by accident :

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is this rare ? i got the same item 3 times and its start glowing stars

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When you get 3 items in a row, the item becomes half price.

It's not as uncommon as you think when you play long enough

nice

I really like the concept of this game. 

- The smiley face boss is a fun idea, but after getting stronger, it becomes kinda annoying.
- I think there should be a description of what each perk does. I only pick the below perk because the others seem useless compared to it and manifesting (correct me if I'm wrong).
- Also, the only upgrades worth manifesting seem to be wealth (at the start) and multi shot.
- There could be an upgrade or perk that increases the coin pickup range.

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Bellow is the best first pick due to Wyrm being the guaranteed second boss, but the best perk is actually Peer in general. 

Below gives you more area, and in later stages it pushes enemies away and even damages them.

Drain drains health in an area, duh, becoming larger at later stages.

Peer does nothing at the first stage, but from stage 2+ it gives healing items, generating them faster at later stages which basically means you don't need to buy heal. Pair that with Bellow and you can survive forever


There is something you can do with all 3, just take a good look at where the eye is pointing, and where the chip on the red box is pointing. You'll figure it out pretty quickly from there I assume.

Thanks for the advice.

i love this game! 

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!emag siht evol i

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thats your message but reversed btw

i love this game although i keep dying on the spiker cause i suck at shoot em up games

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how to get better at shoot em up games (detailed guide)

  1. git gud
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it helped me a lot, thanks!

2.git better

thank you

3. don't be bad

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Nice game. 

The hardest part is to recommend it to your friends.

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why are you still scrolling

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