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(+1)

Great game for high score chasers...

Not sure if just me but wish it was a little harder...... Bit more erratic piece moving and speeds.......

Well done...

Thanks for your review !

I’ll try to add an “Hard Mode” when I have some time :)

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Legend !!!!!! Again congrats on making a fun game........

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Heya, did the high scores get cleared? Also I was getting a system crash when I played with dark mode switched off.

(not anymore, I'll see if there's a log somewhere but the crash error said something about a darkmode variable)

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Here we go:

2022/10/12 15:44:07
/Games/User/user.15868.stack.pdx
scenes/game.lua:268: attempt to index a nil value (field 'spectre')
stack traceback:
scenes/game.lua:268: in method 'darkmode'
Engine/main.lua:47: in field 'setDarkmode'
scenes/game.lua:412: in method 'gameOver'
objects/block.lua:79: in field 'callback'
objects/blockPart.lua:18: in function <objects/blockPart.lua:13>
[C]: in field 'update'
Engine/main.lua:92: in function <Engine/main.lua:87>
(1 edit) (+1)

Thank you ! Try to fix it asap

Fun fact : This bug is not supposed to happen until November 1st lmao

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Highscores got cleared, every Sunday. But as the number of players are low, I’ll restore the previous highscores and remove the auto-clearing system

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Ah, or maybe have all-time and monthly?

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I’ll just do all-time for now, maybe if there are more players, I’ll do an update, but for now, it’s not very useful and I prefer to work on other games :)

(+2)(-1)

This is a really great game!  It translates a classic arcade concept very smoothly and is worth every penny.  It is also one of the top sideload PlayDate games IMO!