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Client works well but sever comes up with the  list of commands running and then ends at "server is idle"

The server is only used for players to join, meaning that to join your own server you must run the server, then open the client, and connect to your own server. All the list of commands and stuff is intentional (unless its an error of course) and is for debugging/seeing what is going on in the server

Thanks, but I have a mate that wants to join me in this game but, when he opens the server it does the same thing for me and shows the list of commands, I opened client first then he opened server just after me, but still the same problem, even if we try the opposite to each other.

But from a long time ago (maybe 2years ago), I used another computer same as my friend, we got the server page working and same for the client page, he couldn't join me because my game link (or my server, I created) wasn't coming up for him so he couldn't join me. Another thing  was, it was very laggy when I started the game, which in result the game crashed. That's all I can remember.

Hopefully you can help and understand this.

But the game looks Great, and I really would like to experience this with mates!

Whoever is running the server should open it first, then the other person should open their client (and the person hosting the server if they want to join as well) and join using the IP (you will need their public IP address in order to join, make sure they have port forwarded otherwise you wont be able to join).


The server should be displaying a "Navmesh generated (server is ready)" message before anyone tries to connect to the server.


I know its a little bit confusing lol, but let me know if u have anymore trouble 

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Just a suggestion, with ragdolls. Instead of rendering physics when your within range of it, after 10 seconds or so, stop calculating physics for the ragdoll. May boost performance. (better render pipeline pls) 

Yea I think I can do that, originally I thought I couldn’t because if there was an explosion next to the ragdoll, it wouldn’t move, but I’ve just thought of a workaround which is basically every time something wants to affect the ragoll, it re-enables the rigidbodies, applies the physics, then disables the rigidbodies after a certain amount of time.,

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Game works on chromebooks(I tested it thank me)

WHAT NO WAY

Yes i did it, laggy but it works

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rare image of area 42 on a chromebook

that’s crazy I didn’t even know u could play itch.io games on chromebook 

.x86_64 go brrr

Litteraly SCP:SL for potato PCs(epic)

Did I actually make the game playable with the new performance optimizations for once?

on chromebook and windows yes, runs at 24fps(compared to SL at 10)

oh ok, well it’s better than nothing lol but I’m still gonna work on performance optimizations 

AAAAA I forgot to revert the MTF team name from "Mall cops" from the april fools update and nobody told me ;-;

Interesting game, I've played a little and here's what I think. You spawn pretty much instantly after dying, don't know if it's a bug but thats odd. The guns are very broken, they don't function correctly, the walking animation is also weird. There's no server info so you have no clue if the server's empty or not. But, to be fair this looks like it could be a great game. It just needs more polish. Really interesting map choices too.

Thanks for the feedback.

  • Typically, respawning happens in waves, meaning that after a random amount of time the game respawns every dead player at once. I reduced the time it takes for each wave to happen so players don't have to wait forever to respawn and get bored (I may change this in the future depending on how many people play on the public server)
  • I'm not quite sure what you mean by the guns being broken. If the issue is that guns seem to be shooting slowly, then that is an issue with lag.
  • Sorry for the weird animations. I'm not much of an animator, but I am trying to learn, and might improve some of the animations in the future.
  • I could add a confirm dialog box for joining a server that displays information on the server, such as player count and ping in ms for now, but I might make more updates to the main menu/joining games screen in the future.

I'm on Linux by the way, for reference.

This game is so fire that my gtx 1650 exploded

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Is this a multiplayer game?

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yes

Thank you

Alr I got 5fps on a  HP 440 G8

Among Us?

How do I get in the building as a Chaos Insurgency agent? There are no entrances to the primary parts of the building whatsoever.

You have to follow the upper part of the tunnel blocked by the metal fences to reach the elevator to go down (elevators take a few seconds to come up if they aren't already at your floor)

i cant plai :(

Are you trying to join the public server? Because if so then it's currently going through maintenance and is only on version 0.7.3 for now.

wooooooowowwwwwwwwwwwwwwwwwwwwwwooooooooooooooooooooooooooooooooooooooooooooowwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwoooooooooooooo

I'm excited to play the game, but i put in the public ip 3.17.144.36 <-- This one but i keep getting disconnected. It would be fun if there were more players in the game :(

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can you add a singgle player in witch yo can go into "creative mode"

can you add 1 player mode cuz in online none online;/

Why is the server list empty, i cant join any server?

The server list only shows servers you have joined in the past. If you would like, I could add the public server on the server list by default.

Yes please, also, i did the join server thing, i always try to join but it disconnects me, what is the reason of that

It might depend on what server you're trying to join, but usually it's either because the server is down or the IP address is incorrect. 

well i searched up what was my IP, got it, and well placed it, it simply wouldnt let me in, if i did all i would hear is a second of scp music then get disconnected

If you're joining your own server on your own PC, then try typing in "localhost" into the IP address field. Otherwise, if it's on the same network as you but a different computer, then you'll need to find it's private IP and connect using that instead. 

Deleted 74 days ago
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I encountered the same problem, however I discovered that the game resets the mouse sensitivity to 0 upon every launch. Just go into settings and adjust sensitivity. That should fix it!

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I'm not entirely sure what causes it to be reset every time the game launches, but I can make it reset to 1 instead of 0 until I find the actual cause.

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How do i do mac OS can U send video its in 0.7.2

how can  go fullscreen?the window is a square and it wont let me resize or f11 it

go to setting and you will find it

cool

server thing for macos?

Currently there is no support for hosting a server for mac at the time, but once version 0.7.0 is released it will include a mac server build (Which will be soon).

I keep being disconnected from server

i couldnt move when i was in game

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