___________________________________________ ############################################################################################ FATAL ERROR in Vertex Shader compilation ShaderName: sh_appshader
D3DXCompile failed - result
at gml_Object_o_appshader_Draw_64 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_o_appshader_Draw_64 (line -1)
Whoops, looks like I uploaded a version where I'd turned enemies off for debugging and forgot to turn them back on. I haven't actively worked on this in a while but still thinking about wrapping it up at some point
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___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: sh_appshader
D3DXCompile failed - result
at gml_Object_o_appshader_Draw_64
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_o_appshader_Draw_64 (line -1)
Every time I open the game, I get this:
___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: sh_appshader
D3DXCompile failed - result
at gml_Object_o_appshader_Draw_64
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_o_appshader_Draw_64 (line -1)
Thank you for fixing that. It looks like an awesome game that I'll sink many hours into, especially when I've got nothing else to do.
Nothing to fight upon loading the game..? Was this abandoned?
Whoops, looks like I uploaded a version where I'd turned enemies off for debugging and forgot to turn them back on. I haven't actively worked on this in a while but still thinking about wrapping it up at some point