Defenders of Doom Alpha open


Have yet more updates and still pretty much consider it an Alpha version but figured I'd go ahead and open it up to get more playtesting.

Already finding yet more bugs and partially implemented features that either need polishing or removing.

My "day job" in healthcare has meant I have far less time than I would like to work on the project but hoping things are finally dying down.

Files

DODInstall.exe 298 MB
Feb 21, 2022

Get Defenders of Doom

Download NowName your own price

Comments

Log in with itch.io to leave a comment.

OK looks like game save is officially broken in this build. 

Meanwhile IRL the pandemic has slowed down a lot but we've had a HUGE influx of people escaping from places like New York in the area so our trauma center is busting at the seams (car wrecks and head injuries are very popular right now) so my work schedule at the hospital is rather insane which severely limits my time in debugging. However I did take a few days off over spring break to spend with my kid so hopefully between the two of us we can get it figured out then..

I'll also be doing more database (and note tag) cleanup to ensure items I thought I had removed from the game are definitely NOT in drops from some of the monsters. Plus have some ideas to improve guidance for quests to ensure the player doesn't get lost from the main quest line. And also a bit more tweaking of balance for monsters and better prompting also to get upgrades as if you stick with low level gear and spells some of those fights get very, very, very long...... :)

And last but not least I do have discord so any questions and such you can contact me that way as well. discord.gg/8vyZ23a

Great game so far, but on relaunch is will no longer let me save.
A profile error pop up saying something about my NW.js  being a newer version.
Have you got a workaround for me?
Thanks

I'll look into that. Unfortunately it may take a bit as my full-time job is at a busy hospital. 

NW.js is pretty much a core component of RPG Maker so if it's got issues it may go much deeper. 

Ok, thank you for the reply.
If any ideas come to minds, let me know.
I really was  enjoying this one.
😞

I have a new build published now which should correct game save issues.

As far as the profile error for NW.js it looks like you may have installed NW.js and the game is seeing that install and giving a warning.

Here's some info I found on that:

https://forums.rpgmakerweb.com/index.php?threads/mv-profile-error-occurred-durin...

It looks like you can safely ignore that warning and/or delete that folder from your profile.

(2 edits)

Interesting, I read the thread but it is over my head.
I am trying this out on a different computer, the save works properly, but now for some reason Therese want's to auto-attack herself as if confused.
Maybe I will try to reinstall it. 

Edit,  upon a relaunch of the game, Therese has changed her ways. Now it is Marsha that want to fire attack the party

(1 edit)

If you use the keyboard you need to carefully watch who the intended target is when setting up attacks or healing and such for that matter. You can get better results sometimes using the mouse to select the target so you don't accidentally attack a party member or heal an enemy. I used plugins for expanded controls and something is a bit off from what I expect and still haven't figured out fully what's going on although the good thing is it's reproducible. I just need to dig into someone else's code to see why it's not exactly what I want :)

I almost forgot also that the default behavior in the engine is that the mouse cursor determines the target if it's sitting on a valid target. SO if the mouse cursor is sitting on one of your party members then no matter what you tryto do with the keyboard they will get selected. I may remove the enhanced targeting as I don't see an easy way to use it and filter out so attacks only hit enemies and healing and such only hit friendlies. I'll have to do some updates to the help file anyhow and will add those hints in.

I have a couple days off work this week so may try to push another update out soon.

I am bad, yes, I was accidentally targeting my own characters.
I feel pretty foolish about this, the game has been playing flawlessly.

I have no idea how often that has happened to me. LOL