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https://twitter.com/i/status/1440489166324731911

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I got it! Oh well... Unusually high line count. Btw, I'm also a game-dev. The shaking is intense, to be honest. 

I thought the same thing about the shake but you honestly get used to it after a playing a couple of runs so it doesn't bother me as much anymore.

i know it’s a bit rough, but that’s what happens when you make games in a couple of hours. i’ll fix that for next week’s version :)

Well that was a long game: Fragile Tetrible

nice score! i don’t count high scores for endless mode unfortunately, sorry

fragile tetrible endless mode highscore

new fragile tetrible highscore. I didn't know the game had a timer and could actually end before i top the board haha

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fragile tetrible highscore :)

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nice!

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Have mercy on those of us who just found out about you! Let us play the older versions somehow

one version at a time, that’s the rule! but don’t worry, there will be reruns of old versions :)

Not a bad performance for my first attempt, the screen shake is a bit intense though

WTF is that green piece(outside the board)
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managed to up my highscore c:

130 lines

nice! what’s your strategy?

basically 11 high 9 wide stack, with room to place down a T that clears line 10

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time for an actual proper score from me, which isn't easy this time

98 lines

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i somehow managed to get a piece stuck outside the field

pic

nooooooooooo

damn that sucks haha

it did end up rotating back in, but still weird that it happened

lmfao F and G did nothing to the game itself, cool easter egg btw

oops… not an easter egg, just my clumsy fingers

for the record, i realized last night that for the past couple weeks, f used to fill the board with orange pieces in a secret grade pattern, and i’m still amazed as how no one has noticed it

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even if i'm not sure how doable it is, i got a new idea for you, based on a stop-motion video i was reminded of today:

the idea is basically that one piece every bag would behave like the water piece at 1:12, and it also shows shortly after how line clears would be handled with water, or whatever liquid you'd wanna call it :P

also just came up with the idea to name this one wetrible
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788

800+ when

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756

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welp I want to ask a thing that what is the time limit in classic/zero gravity? and could you show currently pieces per second beside the board?

the time limit is 15 minutes. now that i mention it, i’m not sure how relevant it is to have a timer in zero grav mode.

i intentionally kept the ui on the lighter side (i didn’t even show the countdown), but i might change my mind on this at some point. i’m not familiar with the piece per second counter, is it like the amount of pps in the last 10 seconds or something?

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736

too misdroppy

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secret grade

but miss the GM+ chance

what is gm+? the double helix? are you saying you wish this event was in tetrible?

gm+ is basically a 20th line, with the pattern starting to go the opposite direction again, just like on line 10-11

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frick hold kill me again and this time is L piece

and this is pretty easy for me that just normal stacking

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And I could  play this mode and narrow infinity if no misdrop

i’ll need to fix this bug for real some day… and yes, i know this mode isn’t very difficult for people who know what they’re doing and can play really fast, but i have to keep some for the beginners too :)

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is there any way to play the old variants? i quite enjoyed narrow (i think? the one that changed board width with each line) and i keep coming back hoping to see it again

hey irco, there’s only one version available each week… i probably won’t reupload narrow tetrible for a few more weeks, but don’t worry, you’ll have tons of new versions to play until then :)

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some competition right off the bat… exciting!

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let me start off this week with quite a nice score

541 lines

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while the concept on this one is definitely nice, i think making both sides sticky made it too annoying to play a lot.

did get the record though with 130 lines

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also had to do the secret grade while i still could

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well done nick!

sorry you didn’t enjoy this week’s version so much… i’m always open to new ideas if there’s a specific twist on t*tris you wish you could play :)

will do when i actually have a decent idea again :P

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Please just use "OctaChora" on the leaderboard

no problem!

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Beat it again

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624

why not 626

impressive!

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welp could you just use Sunday in leaderboard?

sure

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wow that's a lot of line

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decided to try my hand at this monstrosity and dam i never expected a score this high

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this one feels kinda easy ngl

https://imgur.com/YGYLvTQ

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Absurd

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somehow i'm first! hi!

tilted tetrible is back this week! sorry for not posting a poll to let you choose for this week, i’m very busy being on holidays. has anyone else seen this error message when launching the game?

as i didn't find lava tetrible that interesting personally, i decided to keep a tab open with the prevous version, trying to beat the highscore that was set. not quite there yet but i know i should be capable of beating it >:)

highest so far has been 903, still aiming to beat that 953

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ended up not beating it, or the above score for that matter :c

wow nick pro

secret grade get!
also, the message showed up this time!

(it did show up before the last hole was covered, in most games, having a hole be covered on top is required in order for it to count for SG.


thanks for the feedback! i’ll see what i can do about that :)

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lets go!!! 900+ lines

nice, updating the high scores!

875 lines

and I ko'd by a terrible holded I piece

oh no! you got the elusive hold ko? i’ve seen it a couple of times but i’m still not sure how it happens, i’ll keep looking for it!

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1 type of O-spin

set up

O spin step 1

rotate 180 and hold

step 2

hold again, rotate 180 and soft dropstep 3

rotate CCW

step 4(complete)

welp it happened at O piece and I piece

try to CW, 180, or CCW and hold

but it could make some funny O spin/I spin

good catch! i should fix this too. is this bug related to how you lost after holding a piece? if you find a way to repro this, please send it to me, it’s very helpful!

welp maybe because this thing I thought
     

but I thought maybe keep this in this week's version(it's a pretty useful way for me

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