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Doesn't work.

Edit:  Okay, occasionally one or two new spells show up (Magic Firewall) but I'm not seeing very many, much less 1000+.

more floof poggers

Hello I hope you're well!

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Hey I hope you're well! Still love this set!

The heal next turn effect from hand sanitizer never activates and keeps counting up

Hi, the essence detonator crashes the ga

I’m only seeing the crash with Essence Detonator+. Workaround for now is to never upgrade it?

also i accidentally set the mod path off of the base one, how do i set it back? i have no clue what it is

i might just be doing a dumb idiot, but i have no clue how to load the mod

Hi! Love this mod so much, though I did encounter a bug that crashes the game when using Revolver- I got to 6 Ammunition and it completely froze up. Some more info, if it helps: 

Thief Bonus Round, equipment was Wrecking Ball, Blade of Joat, Revolver, Lockpick, and I think Inflation? Fighting against Vacuum.  Current bonus rules were Snowman (1 freeze every turn) and Sneezy (reroll a dice every time you use an item).  My best guess would be it had something to do with the Sneezy rule? 

I encountered a bug that crashes the game when copycat uses transmodify  

Not sure if I'm doing something wrong here, but I have "Icicle Fall +" and it doesn't freeze enemy dice.

Yeah, that's a known bug, sorry - will be fixed in a future update! (Hoping to get one out soonish)

I just encountered a bug where when I go into bonus round, I don't get to pick starting equipment, meaning I'm stuck having no equipment

I thought it was a feature as I was playing as the Thief, but no, its everyone

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That's a serious bug! Have you made sure you're updated to the latest version? I'm sure I fixed a bug like that a while ago.

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I just downloaded the most recent 3.0.1 patch, and it was actually working on the older one from a while ago. In all honesty, its fun and hard to beat bonus round as thief with only stolen equipment to start.

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Just encountered a bug while running only this mod. Fighting Loud Bird on a Bonus Round with alternate status effects.

Hope that helps!

Very strange! What equipment did you have? And what were the other rules?

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I was playing a Thief with lots of countdown equipment:

- wrecking ball

- countdown 18 - deal 8 + 1 dodge

- countdown 4 - roll 1 dice

- countdown 4 - gain 1 damage reduction (with alternate status)

- grandfather clock (i think) - deal 10, counts down at start of turn

I think those were what I had. Other rules were:

- enemies +10% hp

- enemies turn into a bear after 4 turns

- enemies start with fury

I tried the combat again, and had no such problem. Would you think it's a base game bug perhaps?

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Also, incredible mod! Such a labor of love <3

Thanks! That's a lot of useful information - I'll see if I can reproduce this bug. Maybe it's a base game thing, who knows 🤷‍♀️

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