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This is SO cool.  :-)

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where is the download button?

As with the original Tiny Combat Arena, this little mini-game has been unlisted for the time being. I keep seeing chatter around this demo as if it is representative of the final game and it simply isn't at all. They are quite literally different games.

That said, I do plan on making this available again at a later time, or if I can figure out some better way to distribute it while still making it very clear that it's not the same thing as the game on Steam. 

I don't like the new flight model, but I love the VTOL. It's justt extremely hard to land with

I prefer the former flight model. The new one kind of ruins what I realy like about the original, which is that it's simple. Planes were easy to control, you could do some cool maneuvers, and it was challenging. However, now flight is much harder, and there is a lot of extra things to worry about. I'll still play the game in whatever version, I just would prefer the old flight model. Good job making it!

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Love the new flight model, just a bug i noticed, when the wind speed is really low (4kph), the Mig 21 (didn't test the other planes) gets pushed sideways while on the ground. Also a sensitivity slider in a controls menu for pitch yaw and roll would be good. Other than that, great so far. 

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I dont like this full realistic fly controls it makes the game very slow and strange to play
i like the controls in the last update you just need to add more planes ,missions , maps , radar , cockpit and harder bot to fight againts 
keep the hard work and dont change the flight model please :) 

(+1)

i think the flight model is a great addition to the game, but i can also see why you wouldnt like it. Perhaps the creator could add a arcade and realistic mode which correspond to both flight models?(and also thats alot of stuff hes just one guy chill on him bruh)

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hello again

i have been refurbishing my house so that is all i had time to say, anyway

i have been playing dcs lately and i am into full realism and the flight model is great for that, (in my opinion) but also in dcs i have been playing around with skins and paint jobs for the aircraft with mip maps. i know that the mip maps arn't directly in the game files as you have to extract them and label the file names but i have not found a way of editing anything as far as i have looked into the games actual files. now, however, im not saying that the looks of the aircraft are bad or not accurate to the time period or what it was based off of but i feel like having that kind of ability and freedom is quite nice to have.

i also realise that dcs is quite a different game as it is mainly played in the cockpit and not with an exterior view. but if we compare the exterior view games e.g. war thunder ext. thay have the ability of changing the degree of flaps as when i play the version of the game that lets you use landing gear at more than 300kt/s i deploy it in dogfights to make me more maneuverable (or so i would think). also by raising the landing gear it does not give you the choice of keeping the flaps down and incresing lift as a real plane would because the landing gear creates drag, (more than the flaps) so if you have to keep the landing gear down for the flaps it become quite inconvenient when coming in for a slow aproach. also i have noticed that in the new version with the updated flight model the engines dont need to spool up, which if your trying to make the game more realistic by adding an updated flight would be nice to have to add to the more realistic feel

i love the game though and it looks like a lot of effort has been put into it but these are my oppinions and they might not be everyones cup of tea.

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