The Last Sunshine (alpha v0.4.3) Update


We just updated The Last Sunshine (alpha) to v0.4.3


Patch notes: 0.4.3


COOL ADDITIONS

  • Dark Difficulty has been added for Zone 1.  You'll find some familiar and new enemies here. Good luck!
  • Added Skill Shard drops that contain 3, 5 and 10 skill shards.
  • Added a crude mini-map so you don't get lost as easily.
  • Added crude healthbars that trigger on damage.
  • New music tracks have been added to Light and Dark difficulties.


BALANCE & ADJUSTMENTS

  • Various player skill adjustments have been made.
  • Elite Enemies have had their health reduced.


ART & UI

  • Stardust art had been adjusted for increased visibility.
  • Many enemies have received a color adjustments to make tiers more visibly different.
  • New loading screen.
  • Various effect updates for enemies.
  • Difficulty selection screen has been updated visually.


FIXES

  • Video settings properly initialized.
  • Various passive tree fixes.


KNOWN ISSUES

  • Sol’s art gets smaller with less health, but his body collider doesn’t change.
  • When Prince Voracity dies, sometimes his organs do not die with him.
  • On the game over screen, sometimes you may see a faint readout of Sol's stats.
  • (new) Health and Shieldbar on SOL does not trigger if you have shield when taking damage.
  • (new) Shieldbar on SOL does not always decrease when taking damage. This happens when you pick up shield drops that increase your shield over your normal max shield value.


Thank you for trying out our game. We would appreciate any feedback you might have! <3

We also have a growing community on Discord, come and say hi :)

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Comments

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We know that the Dark mode levels might not be loading in this update. This will be addressed in the next update which will hopefully hit Itch.io around middle of next week. This update will include lots of Dark balancing as well as some quality of life improvements. Thank you for your understanding.