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freeworld404

84
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6
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A member registered Jun 12, 2022 · View creator page →

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Nice! Love the random shouting crowd in the background! :D

Thanks a ton, that actually worked!

Nice battle system you managed to put together here, the visuals and the animations look great!

Thanks for playing :)

That was fun :D I like the zooming out as your gift tail gets longer and longer, feels like a good progression! Also picking up random items and even Jason from the streets to bring as a present.. that's quite something :P Great job, I had a good time!

Unfortunately couldn't play this one, the web version was somehow displayed cropped and I couldn't get it to fullscreen and the mac version doesn't want to start :(

Thanks for playing and the kind words!

I liked the simple side swapping mechanic, immediately clear what's going, no explanations needed. One of the stages was a good challenge to hit a narrow spot.

Good scope, you managed to make a game loop, congrats!

Mac version doesn't work unfortunately :/ "The application can't be opened"

Looks great and has good difficulty with quite a few sad and punishing balloon pops on the way :P

The music and especially that satisfying sound effect when you beat a level felt great!

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Great little loop you managed to put together, definitely had me hooked to get all the gifts/upgrades :D Reminds me of some of the mining idle games with the simple actual gameplay, but the upgrades and "money goes up faster and faster" :P

Very cute "you win" screen :)

An interesting idea with the decision to make between delivering in time for the deadline while trying to put aside as much as possible! You managed to put in lots of background story - with a bit of a slow typing animation :P I love how you incorporated your assets to be "cloth trees" :D

Very cute little experience with a good boi and very fancy transitions from one side of the house to the next!

Short and cute platformer with very nice visuals!

That was a very cute short story with a simple and coherent aesthetic and matching rain sound, I enjoyed it!

Thanks for playing and the review!

Haha, I'm sorry that it reminded you of exams :P

Thanks for playing and the kind words!

Snake! Still a very solid little game. I like the very clear communication with the different shapes and colors for the snake, the food and the superfood - also very visible on the not so saturated background. You set a good scope and even managed to add highscores, great job for a first game jam submission! Congrats :)

Thanks for playing! I hope you're not bothered too much :P

Thanks for playing and the kind words! <3

Thanks for playing and the review! I‘m glad you got some enjoyment out of it :)

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Thanks for playing and the kind words! I‘ll give yours a whirl as soon as I can!

:D Thanks for playing! I‘m glad you got some enjoyment out of this despite the memorization part!

What did I just witness :D Reminds me of some of the element discovery games I played a few years ago, but with a weird twist, weird items and even weirder sounds :D I had to chuckle a lot with the sounds, images and descriptions! Also great job with the simple and effective animations! I had fun :)

Very simple to grasp mechanic that fits the theme well and makes for some interesting jumps! I quite like that it doesn't need any explanations whatsoever!

Visuals, music and sounds are all great picks and match well!

That was fun :) click & hold is OP :D

Everything looked very cute and like it belonged together, nice short experience!

Nice little experience to go through with the interesting switch to the second character when entering the caves!

Good job!

Thanks a lot for playing and the helpful feedback!

A very good idea with a complementing "level based" approach with a score to compete against in shorter bursts, I like it!

I'm glad you got some enjoyment out of it, I hope you can rest well :D 12 is already a quite respectable score for the current difficulty curve! :)

Super interesting mechanics with the platformer versus top-down movement! The platform/wall interactions also added a lot, makes for an interesting puzzler with a design space worth exploring!

Also: very cute art style with a great fit for the theme as well.

Great job!

Man this was great :D  Super cute, adorable art, the animations are such a great touch with (hopefully) not too much effort on your side, super quirky story with achievement hunting and very fitting music!

I had a blast playing :D Great job!

Thanks for playing! <3

Thanks for playing and leaving a comment! I'm glad you enjoyed it!

Good job getting a score of 21!

Thanks a lot for playing and the kind words!

"making a bloated, buggy, over-scoped mess that no one would bother to play all the way through anyway. But none of us ever do that, right?"

I don't know what you're talking about, no human being would be capable of something like that  cough cough

Jokes aside, thanks for the praise, I'm glad the game was percepted as something well, despite me having all kinds of ideas and then just cutting them off and ending up with something very simple :P

Ah yeah, I can see that.. :P my idea was also that the two choices you get (correct/wrong) would be part of the theme... but it's not really two dimensions, only one xD DON'T LOOK TO CLOSELY

Thanks again for taking the time :)

Thanks for playing! Good effort! It does get rather difficult with more items..

A really solid tower defense you managed to put together in such a short amount of time! I like the extra story around the Ooples and their specific currencies used to build towers to kill them xD Also they look very cute :P

Super cute with the intro cutscene and the overall story! :D Also it feels like you put lots of effort into the tutorial, which was super nice to go through with everything being explained step by step as you play. Some of the controls felt a bit weird or interaction sometimes didn't quite register, but I'd say you did a great job with an ambitious 3D project with lots of puzzle content!

Overall great entry, I enjoyed it!

Very interesting puzzler and a great fit for the theme! I felt both smart and dumb :P Good job!

Great entry! A good idea with the enemies only being visible in a second dimension and the cooldown on that ability. It felt really satisfying to charge and slam into the hidden enemies! I also like the art style and the crunchy sounds when destroying enemies a lot! I had fun!

Best score: 37

I really liked the visuals and the music! Also very interesting with the mindbending puzzles with the dimension change and the moving parts with sliders and buttons - reminds me a lot of puzzle games like Hocus, which I really like! Sometimes my brain couldn't quite comprehend where the snail could go through and where it couldn't :P

Overall great entry, I had fun!

Thanks for playing and the review! I'm glad you liked it <3