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ChitaAPC

14
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1
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A member registered Jan 09, 2023 · View creator page →

Creator of

Recent community posts

Sorry for the late reply, couldn't work on this over the week. Could you give me some more information about the problem. How far do you get into the game, can you hit play on itch, does the unity splash screen show up, do you get any audio? 

Could you also give me some information on your system, are you on a Mac? I know its web based, but Mac runs all browsers through safari under the hood. 

If there is anything else you've noticed that might help me to replicate this issue it would be greatly appreciated.

fun game would like to see more. I would also recommend to use the "A" and "D" mapping for the web version (i don't have arrow keys on a 60% keyboard), but ofc the focus is for mobile which this isn't an issue

Very cool concept, I like how you can play it again with the actual phrases once you beat it once.

Made my brain hurt, I loved it!

really cool game, I love how you got the feel of the different windows to the way you represent the characters! I had the invisibility bug on the very last level, but i could see myself when I moved so I just completed while jumping. But really good idea and amazing implementation

Fun little game! the assets are great. If you are planning to continue working on this, music and SFX would add so much to it. But even as it is, its great fun

really liked the game,  although I couldn't play it with my 60% keyboard and had to grab my coding full keyboard. It might be a useful thing to add mapping for "A" and "D" in case people are playing in arrowless keyboards. Loved the sound effects and artwork though, and the game was a lot of fun!

Had a bit of trouble understanding the game at first but after unlocking the first skull the game turned into a lot of fun. Nearly unlocked all characters now and really enjoying it. well done! 

I've really enjoyed the gameplay, had a lot of fun with the shop system. Although there were loads of times that I would click off the screen into my second monitor which lead to me taking loads of damage. Other than a lock for the mouse to stop this from happening, this was a great experience. I had a lot of fun, so thank you.

I really like the artwork in this game. would love to see this taken further with some better reactions of the AI

This is such a good factory game and the music is fantastic.

Glad to hear you liked it! 

They are two separate damage types. Meaning everything has physical attack and physical armour (blocks physical attack) and then a separate amount of emotional attack and armour. The game would definitely benefit from making this more clear, maybe with some UI that shows the stats or some more descriptions in the buff/debuff.

On either case, thank you very much for playing it :)

Thank you, I'm happy you enjoyed it! There is a tun of stuff we wanted to add and a couple of bugs I wanted to fix, but not got around to, so we might expand it still.

Thank you so much, we all just wanted to play around with different things and we really enjoying making it :)