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(+1)

The concept of this is great, but without sounds it makes it quite anti-climactic when chased. Also the monster feels like it runs slightly too fast. Feels way too easy to get caught, especially when he traps you in a narrow area and refuses to leave.

I also wish I knew what the buttons did, or what they connected to. As I had no idea what the red button behind the boxes in the bathroom did. Or really what I was supposed to be doing haha.

This could turn into something really neat though!

(+1)

Thanks a bunch for playing!
I'm still hard at work on making improvements, and I might drop the updated version after submissions.
I'm just working on sounds and such for now, and it's taking me almost another week just for that. Buut, I'm not exactly going by a minimum requirement, due to there being no deadline, hah.