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I love this so much! The first time I play it I write next person unravel the stories. In the end, when I read it to my partner, they loved how each person had a story continuing the last person. 

I am inspired to create an animation based on my playthrough. Thank you for the game!

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This was way too long on my to play list, somehow I never found the time to play and I regret playing it so late. This was such an easy one to play, as the questions formed an interesting story while answering all of them. Especially the connections between the visitors were so interesting to explore.
I had to translate a few words here and there as English is not my first language and this way I learned new words and new brews. I would recommend translating the supplies first, in case you do not know all of the words. It distracted a bit from the story to find the right translations for them, but on the other hand this gave some time to think about the brew and the visitor and maybe why they brought this kind of ingredient (looking at kawakawa leafs). It was quite funny as I only had visitors in the shop who either brought ingredients or had no side effects at all, this was so strange.
Will play again for sure and I am eager to try out the two player version as well. I need to see the other effects of the visitors that I did not meet.

Really liked to see so many different playthroughs. Read them after my play and enjoyed the different outcomes so much. This was especially interesting as I was not sure how long the entries for the visitors were supposed to be. I know you can always adapt and expand or shorten in solo plays, but I got some inspiration to keep the entries a bit shorter for my next play. Mine tended to be a bit long for my taste.

Thanks for the feedback and kind words. I am glad the game resonated with you. :)

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Hello, I just wanted to ask something. So I know that under the licence I can print it and make money off the game. But here in Argentina, there are almost no solo RPGs. So with a local gaming shop we wanted to print the game, give classes on solo RPGs and sell it for the cheapest price possible. Not to make a quick buck, as we would make next to money(as we would sell it for literal pennies) but to spread the culture of indie and solo RPGs.

I was wondering if we had your approval to do that.

I am sorry for my slow reply. Please feel free to print and share for local sessions and classes. Let me know how it goes!

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I spent some time with this last night, and I'm happy to say that it's the first solo RPG I've ever completed. Took me probably about 3 hours if we remove distractions from the equation, and I enjoyed every second of it. I'll admit to crying some happy tears near the end!

I will definitely be returning to check out the "full" version when I feel like sinking my mind into bittersweet coziness again. Thank you for your hard work!

I am so pleased. Thank you for writing and letting me know. Comments like this are why I make these games. :)

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