Thank you for the awesome asset pack! The tilesets are super cute and charming! I used them for my 7 Day Roguelike Challenge (7DRL) 2024 entry called Skill Swiper! I only scratched the surface of what was possible with the assets, so I'm looking forward to using it even more in future updates :D
Sorry for the ridiculous question but when i apply my own prefab of a model I cannot seem to get the layers to be right ( prefab going inside of boxed and walls etc when it should overlap ) Is it my problem ? Or there is a preset somewhere that i have to edit ? Thanks ( using unity btw)
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Thank you so much! It is sooooooo good! You're amazing!
Thanks for the amazing tileset! I used it in my game for the Godot Wild Jam #68, Forge Gauntlet!
It’s really calm, it looks just as beautiful and calm as real life, but it seems like something is missing, monsters!!!
Please make a monster pack I’m sure many people will like it very much plsss :((
Thank you for the awesome asset pack! The tilesets are super cute and charming! I used them for my 7 Day Roguelike Challenge (7DRL) 2024 entry called Skill Swiper! I only scratched the surface of what was possible with the assets, so I'm looking forward to using it even more in future updates :D
Sorry for the ridiculous question but when i apply my own prefab of a model I cannot seem to get the layers to be right ( prefab going inside of boxed and walls etc when it should overlap ) Is it my problem ? Or there is a preset somewhere that i have to edit ? Thanks ( using unity btw)
Hello, please check if your the sprite of your prefab's pivot is at its bottom.
And at the [Sprite Render] of that sprite, the [Sprite Sort Point] should be set to [Pivot].
Also in [Project Settings/Graphics] :
Set [Transparency Sort Mode] to [Custom Axis]
Set [Transparency Sort Axis] to [0,1,1]
Ahh as embarrassing as it is to admit it was the pivot point :(
I guess thats my lesson as a junior game dev :P
Shouldn't be embarrassed. You didn't know something and asked the right question to solve the problem.